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Phorros Irrendra - How do they know to go to the Temple?
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<blockquote data-quote="spinmd" data-source="post: 8850504" data-attributes="member: 19965"><p>I am DMing WOTBS as well and we are also in Phorrus Irrenda. The party wanted a long rest as well after the first brief encounter with Rhuarc and I decided that Rhuarc would try to spoil the first long rest they attempted. For a tiny hut, it is susceptible to dispel magic so I would rule that Rhuarc could use a shatterspell arrow on it and the tiny hut would be dispelled on a roll of 13.</p><p></p><p>In my game, I have augmented a lot of the enemies and encounters as my party likes to be challenged and are all heavy optimizers. They used the Magnificent Mansion to attempt a long rest. Rhuarc tracked them to where they cast the spell, and as I added Truesight to him, he could see the invisible closed entrance. It took 6 shatterspell arrows to finally roll high enough to dispel the mansion and then Rhuarc laid into them as best he could. He had to retreat after 2 rounds, but that encounter certainly made them want to catch him. We have completed three Rhuarc skirmishes so far and when we play this month, there will be the battle at the High House, which will probably be Rhuarc's last stand. I have been trying to get as much mileage out of the bonus action hide / dim light invisible combo, but 2 of the melee heroes have blindsight so it only helps a bit. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>For the Temple, the party worked well with Three Weeping Ravens (episode 5) so they know some information about the Temple's history. If they seem stumped as to what to do once they get the Torch, I will probably have one of the smarter heroes "recall" some conversations with Three Weeping Ravens that will be a hint to help them get on the right track.</p></blockquote><p></p>
[QUOTE="spinmd, post: 8850504, member: 19965"] I am DMing WOTBS as well and we are also in Phorrus Irrenda. The party wanted a long rest as well after the first brief encounter with Rhuarc and I decided that Rhuarc would try to spoil the first long rest they attempted. For a tiny hut, it is susceptible to dispel magic so I would rule that Rhuarc could use a shatterspell arrow on it and the tiny hut would be dispelled on a roll of 13. In my game, I have augmented a lot of the enemies and encounters as my party likes to be challenged and are all heavy optimizers. They used the Magnificent Mansion to attempt a long rest. Rhuarc tracked them to where they cast the spell, and as I added Truesight to him, he could see the invisible closed entrance. It took 6 shatterspell arrows to finally roll high enough to dispel the mansion and then Rhuarc laid into them as best he could. He had to retreat after 2 rounds, but that encounter certainly made them want to catch him. We have completed three Rhuarc skirmishes so far and when we play this month, there will be the battle at the High House, which will probably be Rhuarc's last stand. I have been trying to get as much mileage out of the bonus action hide / dim light invisible combo, but 2 of the melee heroes have blindsight so it only helps a bit. :) For the Temple, the party worked well with Three Weeping Ravens (episode 5) so they know some information about the Temple's history. If they seem stumped as to what to do once they get the Torch, I will probably have one of the smarter heroes "recall" some conversations with Three Weeping Ravens that will be a hint to help them get on the right track. [/QUOTE]
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