Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Piratecat's storyhour reborn! (updated July 4, 2006)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Piratecat" data-source="post: 2856287" data-attributes="member: 2"><p>It's worth noting that this was the session where Our Heroes learned about the benefits of reach, flanking, and how to thwart summoned creatures. Of course, they also learned about <em>delayed blast fireballs</em>, so I figure the deck was about evenly stacked. [In the next installment, and then in the big next adventure, the heroes will use a particular new rule <strong>very</strong> effectively. You'll know it when you see it.]</p><p></p><p>Two major adventures (including this one) and a couple of minor adventures as well. Be aware that I'm going to edit and rewrite quite a few of the Eversink entries. As a friend told me recently when she tried to read it out loud to someone, "It's kind of rough going." I agree; that's the consequence of not actually intending to write one of these things!</p><p></p><p>Next update is already written. I'll post it Thursday. It's fun being back in the groove; this is starting to come naturally again.</p><p></p><p>Originally it was just an archmage's floating bed that Dylrath broke after a fight. Personally, I'd give it a movement rate of +20' over the character's base rate, so long as the character succeeded on a balance check of whatever DC you think is appropriate. I'd definitely let people use it to charge. And crash.</p><p></p><p><em>Mostly</em> to crash, really.</p><p></p><p>But then again, in 2e Dylrath had a specific non-weapon proficiency in "embarrassing pratfall."</p></blockquote><p></p>
[QUOTE="Piratecat, post: 2856287, member: 2"] It's worth noting that this was the session where Our Heroes learned about the benefits of reach, flanking, and how to thwart summoned creatures. Of course, they also learned about [i]delayed blast fireballs[/i], so I figure the deck was about evenly stacked. [In the next installment, and then in the big next adventure, the heroes will use a particular new rule [b]very[/b] effectively. You'll know it when you see it.] Two major adventures (including this one) and a couple of minor adventures as well. Be aware that I'm going to edit and rewrite quite a few of the Eversink entries. As a friend told me recently when she tried to read it out loud to someone, "It's kind of rough going." I agree; that's the consequence of not actually intending to write one of these things! Next update is already written. I'll post it Thursday. It's fun being back in the groove; this is starting to come naturally again. Originally it was just an archmage's floating bed that Dylrath broke after a fight. Personally, I'd give it a movement rate of +20' over the character's base rate, so long as the character succeeded on a balance check of whatever DC you think is appropriate. I'd definitely let people use it to charge. And crash. [i]Mostly[/i] to crash, really. But then again, in 2e Dylrath had a specific non-weapon proficiency in "embarrassing pratfall." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Piratecat's storyhour reborn! (updated July 4, 2006)
Top