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<blockquote data-quote="Nail" data-source="post: 586202" data-attributes="member: 224"><p>Heh.</p><p></p><p>Don't we all?....</p><p></p><p>I'm playing with the modern concept of Matter vs Energy. Presently, we offen divide matter into (at least) 3 "states", and energy into 3 "types". Like so: <ul> <li data-xf-list-type="ul"><br /> States of Matter:</li> <li data-xf-list-type="ul"> Gas (or "air")</li> <li data-xf-list-type="ul"> Liquid (or "water")</li> <li data-xf-list-type="ul"> Solid (or "earth")<br /> and I'm liable to add one more:</li> <li data-xf-list-type="ul"> Protomatter (or "ether", as in: ethereal)</li> </ul> <ul> <li data-xf-list-type="ul"> Types of Energy</li> <li data-xf-list-type="ul"> Enthalpy (as in: Heat or Cold)</li> <li data-xf-list-type="ul"> Entropy (as in: order and disorder)</li> <li data-xf-list-type="ul"> Electromagnetic (technically a energy field, rather than a state, but I think we can just simplify it down to <em>Illumination</em> or some such.)</li> </ul><p></p><p>This makes it sound complicated, but it's not really. The implications are that things like "fire" or "lightning" are not <em>elements</em> but are rather expresions of energy in matter. </p><p></p><p>For instance, Fire is actually just Air combined with Enthalpy: Heat. (This is actually true....mostly.) So their are no <em>fire elementals</em> per se, but rather air elementals imbued with heat energy.</p><p></p><p>...and so on.</p><p></p><p>The best part of this is that it removes "fake" elements from the world, still preserves the fantastic quality of <em>the elements</em>, and yet it's "almost" real.</p><p></p><p>...or at least, that's the target I'm aiming at. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Nail, post: 586202, member: 224"] Heh. Don't we all?.... I'm playing with the modern concept of Matter vs Energy. Presently, we offen divide matter into (at least) 3 "states", and energy into 3 "types". Like so: [list] States of Matter: [*] Gas (or "air") [*] Liquid (or "water") [*] Solid (or "earth") and I'm liable to add one more: [*] Protomatter (or "ether", as in: ethereal)[/list] [list] Types of Energy [*] Enthalpy (as in: Heat or Cold) [*] Entropy (as in: order and disorder) [*] Electromagnetic (technically a energy field, rather than a state, but I think we can just simplify it down to [i]Illumination[/i] or some such.)[/list] This makes it sound complicated, but it's not really. The implications are that things like "fire" or "lightning" are not [i]elements[/i] but are rather expresions of energy in matter. For instance, Fire is actually just Air combined with Enthalpy: Heat. (This is actually true....mostly.) So their are no [i]fire elementals[/i] per se, but rather air elementals imbued with heat energy. ...and so on. The best part of this is that it removes "fake" elements from the world, still preserves the fantastic quality of [i]the elements[/i], and yet it's "almost" real. ...or at least, that's the target I'm aiming at. :rolleyes: [/QUOTE]
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