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Planescape 3.5e - Cold Black Mask (Character Gallery)
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<blockquote data-quote="Scurry" data-source="post: 4051522" data-attributes="member: 56641"><p><strong><span style="color: brown">Vervain</span></strong></p><p><strong>Male Human Warlock 5</strong> </p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 6'1"</p><p><strong>Weight:</strong> 135</p><p><strong>Hair:</strong> Black</p><p><strong>Eyes:</strong> Brown</p><p><strong>Age:</strong> 34</p><p><strong>XP:</strong> 10,000/15,000</p><p></p><p><strong>Str:</strong> 8 (-1) [0 points]</p><p><strong>Dex:</strong> 18 (+3) [10 points, +2 item]</p><p><strong>Con:</strong> 12 (+1) [4 points]</p><p><strong>Int:</strong> 14 (+2) [6 points]</p><p><strong>Wis:</strong> 10 (+0) [2 points]</p><p><strong>Cha:</strong> 16 (+3) [8 points, level bonus]</p><p></p><p><strong>Class and Racial abilities:</strong> Human Racials (+1 skill/level, bonus feat), invocations (least), <em>detect magic</em>, DR 1/cold iron, deceive item</p><p><strong>Hit Dice:</strong> 5d6+5</p><p><strong>Vitality Points:</strong> 25</p><p><strong>Wound Points:</strong> 12</p><p><strong>AC:</strong> 16 (+4 Dex, +2 armor) [Touch 14, Flat-footed 12]</p><p><strong>Init:</strong> -2 (+4 Dex, -6 flaw)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +2 [+1 base, +1 Con]</p><p>Reflex +5 [+1 base, +4 Dex]</p><p>Will +4 [+4 base, +0 Wis]</p><p></p><p><strong>BAB/Grapple:</strong> +3/+2</p><p><strong>Melee Atk:</strong> +2 (1d4, spiked gauntlet)</p><p><strong>Ranged Atk:</strong> +7 (3d6, eldritch blast)</p><p></p><p><strong>Skills:</strong></p><p>Bluff +17 [8 ranks, +3 Cha, +6 inv]</p><p>Diplomacy +8 [0 ranks, +3 Cha, +6 inv, -1 trait]</p><p>Disguise +10 [7 ranks, +3 Cha]</p><p>Intimidate +8 [0 ranks, +3 Cha, +6 inv, -1 trait]</p><p>Knowledge </p><p> (the planes) +10 [8 ranks, +2 Int]</p><p>Sense Motive +9 [8 ranks, +1 trait]</p><p>Use Magic Device +11 [8 ranks, +3 Cha]</p><p>Speak Language [1 rank]</p><p></p><p><strong>Trait:</strong></p><p>Suspicious (+1 Sense Motive, -1 Diplomacy and Intimidate)</p><p></p><p><strong>Flaw:</strong></p><p>Unreactive (-6 init)</p><p></p><p><strong>Feats:</strong></p><p>Able Learner [human bonus]</p><p>Point Blank Shot [flaw bonus]</p><p>Precise Shot [1st]</p><p>Extra Invocation (Eldritch Spear) [3rd]</p><p></p><p><strong>Languages:</strong></p><p>Common, Abyssal, Infernal, Celestial</p><p></p><p><strong>Invocations Known:</strong> DC 13+effective level </p><p>Eldritch Blast 3d6</p><p><strong>Least:</strong> Baleful Utterance, Eldritch Spear, Beguiling Influence, See the Unseen</p><p></p><p><strong>Equipment:</strong></p><p>nifty items:</p><p>spiked gauntlet 5gp 1lb</p><p>gloves of eldritch admixture 2.5k </p><p>bracers* of dex +2 4k </p><p>chronocharm of the horizon walker .5k </p><p>+1 chain shirt 1.25 25lb</p><p>third eye improvisation 1k</p><p>*alternate slot from Magic Item Compendium appendix</p><p></p><p>wands: 2.25k gp total</p><p>lesser vigor </p><p>shield </p><p>blessed aim </p><p></p><p>scrolls: 100gp total</p><p>expeditious retreat </p><p>sticky fingers</p><p>true strike</p><p>joyful noise</p><p></p><p><strong>Load:</strong></p><p>26 lbs; light load</p><p>0-26 light, 27-53 medium, 54-80 heavy</p><p></p><p>1.4k gp</p><p></p><p>~~~~~~~</p><p></p><p><strong>Appearance:</strong></p><p>Vervain is a gaunt figure, usually in motion, gesticulating with his spiky right gauntlet or pacing. There is a slightly detached quality to his mania, enhanced by the faceted flickering crystal adhering to his forehead. He wears fine clothes, complemented by a very trendy cloak. His hat is a floppy sort, with a plume, sitting atop hair swept neatly back into a short tail. Under the cloak, one might hear the clink of metal rings, or catch sight of a number of scrolls and wands ruining the line of his vest.</p><p></p><p><strong>Personality:</strong></p><p>Well, he used to be the sort that would compact with evil agents and willingly introduce himself to them as "Vervain". Now, he's the sort that thinks that if a fool kid spent all that effort to get various entities to call him something ridiculous like that, he can live with it. He's not so keen on living with the evil agents. He's also friendly (since it never pays to make enemies) and forward thinking (as it's not real pleasant to dwell on the past.) </p><p></p><p><strong>Background:</strong></p><p>It was supposed to be an arcane apprenticeship. After a few months of sacrificing cats, the young-lad-soon-to-be-known-as-Vervain had figured out that: 1. Whatever he was learning, it sure as hell wasn't <em>mage hand</em> 2. It was pretty darn evil 3. They were out of cats, but his master was chalking out another diagram in the cellar.</p><p>An apt pupil, he managed to arrive at a workable solution, that is, attack his master first and offer <em>him</em> to the arriving demon in exchange for power. The circumstances might allow one to roughly classify this as self-defense, but that really doesn't excuse Vervain for killing his family later. </p><p>Fortunately for his soul, age has mellowed him and the intervening years have allowed the trio of guilt, conscience, and chafing under the not-so-gentle direction of an endless swarm of creatures more powerful than he to cultivate a mighty sense of discontent with his station in life.</p></blockquote><p></p>
[QUOTE="Scurry, post: 4051522, member: 56641"] [b][color=brown]Vervain[/color][/b] [b]Male Human Warlock 5[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 6'1" [b]Weight:[/b] 135 [b]Hair:[/b] Black [b]Eyes:[/b] Brown [b]Age:[/b] 34 [b]XP:[/b] 10,000/15,000 [b]Str:[/b] 8 (-1) [0 points] [b]Dex:[/b] 18 (+3) [10 points, +2 item] [b]Con:[/b] 12 (+1) [4 points] [b]Int:[/b] 14 (+2) [6 points] [b]Wis:[/b] 10 (+0) [2 points] [b]Cha:[/b] 16 (+3) [8 points, level bonus] [b]Class and Racial abilities:[/b] Human Racials (+1 skill/level, bonus feat), invocations (least), [i]detect magic[/i], DR 1/cold iron, deceive item [b]Hit Dice:[/b] 5d6+5 [b]Vitality Points:[/b] 25 [b]Wound Points:[/b] 12 [B]AC:[/B] 16 (+4 Dex, +2 armor) [Touch 14, Flat-footed 12] [B]Init:[/B] -2 (+4 Dex, -6 flaw) [B]Speed:[/B] 30ft [B]Saves:[/B] Fortitude +2 [+1 base, +1 Con] Reflex +5 [+1 base, +4 Dex] Will +4 [+4 base, +0 Wis] [b]BAB/Grapple:[/b] +3/+2 [b]Melee Atk:[/b] +2 (1d4, spiked gauntlet) [b]Ranged Atk:[/b] +7 (3d6, eldritch blast) [b]Skills:[/b] Bluff +17 [8 ranks, +3 Cha, +6 inv] Diplomacy +8 [0 ranks, +3 Cha, +6 inv, -1 trait] Disguise +10 [7 ranks, +3 Cha] Intimidate +8 [0 ranks, +3 Cha, +6 inv, -1 trait] Knowledge (the planes) +10 [8 ranks, +2 Int] Sense Motive +9 [8 ranks, +1 trait] Use Magic Device +11 [8 ranks, +3 Cha] Speak Language [1 rank] [b]Trait:[/b] Suspicious (+1 Sense Motive, -1 Diplomacy and Intimidate) [b]Flaw:[/b] Unreactive (-6 init) [b]Feats:[/b] Able Learner [human bonus] Point Blank Shot [flaw bonus] Precise Shot [1st] Extra Invocation (Eldritch Spear) [3rd] [b]Languages:[/b] Common, Abyssal, Infernal, Celestial [b]Invocations Known:[/b] DC 13+effective level Eldritch Blast 3d6 [b]Least:[/b] Baleful Utterance, Eldritch Spear, Beguiling Influence, See the Unseen [B]Equipment:[/B] nifty items: spiked gauntlet 5gp 1lb gloves of eldritch admixture 2.5k bracers* of dex +2 4k chronocharm of the horizon walker .5k +1 chain shirt 1.25 25lb third eye improvisation 1k *alternate slot from Magic Item Compendium appendix wands: 2.25k gp total lesser vigor shield blessed aim scrolls: 100gp total expeditious retreat sticky fingers true strike joyful noise [b]Load:[/b] 26 lbs; light load 0-26 light, 27-53 medium, 54-80 heavy 1.4k gp ~~~~~~~ [b]Appearance:[/b] Vervain is a gaunt figure, usually in motion, gesticulating with his spiky right gauntlet or pacing. There is a slightly detached quality to his mania, enhanced by the faceted flickering crystal adhering to his forehead. He wears fine clothes, complemented by a very trendy cloak. His hat is a floppy sort, with a plume, sitting atop hair swept neatly back into a short tail. Under the cloak, one might hear the clink of metal rings, or catch sight of a number of scrolls and wands ruining the line of his vest. [b]Personality:[/b] Well, he used to be the sort that would compact with evil agents and willingly introduce himself to them as "Vervain". Now, he's the sort that thinks that if a fool kid spent all that effort to get various entities to call him something ridiculous like that, he can live with it. He's not so keen on living with the evil agents. He's also friendly (since it never pays to make enemies) and forward thinking (as it's not real pleasant to dwell on the past.) [b]Background:[/b] It was supposed to be an arcane apprenticeship. After a few months of sacrificing cats, the young-lad-soon-to-be-known-as-Vervain had figured out that: 1. Whatever he was learning, it sure as hell wasn't [i]mage hand[/i] 2. It was pretty darn evil 3. They were out of cats, but his master was chalking out another diagram in the cellar. An apt pupil, he managed to arrive at a workable solution, that is, attack his master first and offer [i]him[/i] to the arriving demon in exchange for power. The circumstances might allow one to roughly classify this as self-defense, but that really doesn't excuse Vervain for killing his family later. Fortunately for his soul, age has mellowed him and the intervening years have allowed the trio of guilt, conscience, and chafing under the not-so-gentle direction of an endless swarm of creatures more powerful than he to cultivate a mighty sense of discontent with his station in life. [/QUOTE]
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