Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
[Planescape] Squaring the Circle Redux - IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sephiroth no Miko" data-source="post: 1969478" data-attributes="member: 4796"><p>Blade gives her assent as well, in her usual solemn and serious fashion. Then a long, uncomfortable silence descends upon the cavern as no one speaks.</p><p></p><p>Finally, after several expectant moments, Rupert realizes (perhaps with the help of a well-placed nudge) that he too, is required an answer and he clears his throat and whispers, "Uhm... *yip* I swears too, yes, yes... no kill Mayder-thingie..." He shrinks timidly behind Burrow as Daru ib Shamiq's sightless gaze sweeps his way but the fiend moves on.</p><p></p><p>It sighs, an oddly melancholy sound for one of its kind. "The Maeldur can carve temporary paths through the fabric of the multiverse, granting the fiends the power to come and go as they please to any plane, any world. None of them will admit it, of course, but it's true, all the same.</p><p></p><p>I don't know where the Maeldur is actually. It's been moved many times and I stopped keeping track years ago. But I know how it can be found. I made sure of that in the early days-- I was always thorough. What you need is a green gem called the <em>vuulge</em>. It's an artifact that confers the power to know the Maeldur's location. It also allows you to speak with the behemoth in a language it can understand.</p><p></p><p>The arcanaloths discarded the <em>vuulge</em> long ago, after they learned to speak with the Maeldur directly. Fools. It passed from hand to hand until it fell into the clutches of a tanar'ri named Tapheon. But he doesn't know what the <em>vuulge</em> is-- doesn't know what it can do. Not surprising. Few, if any, of the younger fiends even have any idea the Maeldur exists. But it knows <em>they</em> exist, oh yes-- the Maeldur knows <em>all</em> the fiends. Pity.</p><p></p><p>No matter. Tapheon is holed up in a place known as the Fortress of Indifference, on the 348th layer of the Abyss." With that, Shamiq sits upon his mound of slime and ooze stoically, awaiting any questions you may have.</p><p></p><p><em>OOC: Isida, I NPCed Blade briefly to keep this moving since I didn't think Blade would kick up a fuss. Hope you don't mind.</em></p></blockquote><p></p>
[QUOTE="Sephiroth no Miko, post: 1969478, member: 4796"] Blade gives her assent as well, in her usual solemn and serious fashion. Then a long, uncomfortable silence descends upon the cavern as no one speaks. Finally, after several expectant moments, Rupert realizes (perhaps with the help of a well-placed nudge) that he too, is required an answer and he clears his throat and whispers, "Uhm... *yip* I swears too, yes, yes... no kill Mayder-thingie..." He shrinks timidly behind Burrow as Daru ib Shamiq's sightless gaze sweeps his way but the fiend moves on. It sighs, an oddly melancholy sound for one of its kind. "The Maeldur can carve temporary paths through the fabric of the multiverse, granting the fiends the power to come and go as they please to any plane, any world. None of them will admit it, of course, but it's true, all the same. I don't know where the Maeldur is actually. It's been moved many times and I stopped keeping track years ago. But I know how it can be found. I made sure of that in the early days-- I was always thorough. What you need is a green gem called the [i]vuulge[/i]. It's an artifact that confers the power to know the Maeldur's location. It also allows you to speak with the behemoth in a language it can understand. The arcanaloths discarded the [i]vuulge[/i] long ago, after they learned to speak with the Maeldur directly. Fools. It passed from hand to hand until it fell into the clutches of a tanar'ri named Tapheon. But he doesn't know what the [i]vuulge[/i] is-- doesn't know what it can do. Not surprising. Few, if any, of the younger fiends even have any idea the Maeldur exists. But it knows [i]they[/i] exist, oh yes-- the Maeldur knows [i]all[/i] the fiends. Pity. No matter. Tapheon is holed up in a place known as the Fortress of Indifference, on the 348th layer of the Abyss." With that, Shamiq sits upon his mound of slime and ooze stoically, awaiting any questions you may have. [i]OOC: Isida, I NPCed Blade briefly to keep this moving since I didn't think Blade would kick up a fuss. Hope you don't mind.[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Planescape] Squaring the Circle Redux - IC
Top