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[Planescape] Squaring the Circle Redux - OOC (Full)
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<blockquote data-quote="Sephiroth no Miko" data-source="post: 1754506" data-attributes="member: 4796"><p><span style="font-size: 12px"><strong>Intro</strong></span></p><p></p><p>Hello! I'm relatively new to pbp games, but this is something I've been hankering to run for quite some time and am hoping to find some like-minded souls here at ENWorld. Anyone remember <em>Hellbound: The Blood War</em> boxed set from Planescape 2nd edition? Well, there's an epic-style adventure in there called Squaring the Circle where the PCs go on a plane-spanning quest to strip the fiends of their ability to teleport. This would be a somewhat modified version of that adventure-- some basic objective, but some of the details are a little different and there's a few twists and turns thrown in for good measure. Obviously, I prefer that players have never read the adventure (and don't know the spoilers), but if you have and you can keep OOC info OOC, then I have no problems.</p><p></p><p>There are a few requirements for joining this campaign: namely, that you are familiar with the details of the Planescape setting-- I would prefer not to bog down the game explaining Sigil, factions, portals, the cant, and whatnot-- and also with the quirks of planar travel. The only other caveat is that you be able to post at least every other day... and if you can post every day, I certainly won't say no!</p><p></p><p>Owning a copy of <em>Manual of the Planes</em> and <em>Planar Handbook</em> would be very useful, but not essential. This will be a pre-Faction War 3.5e game.</p><p></p><p>Any takers? I'll be accepting <s>6</s> 7 players, plus alternates. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p><span style="font-size: 12px"><strong>Character Creation</strong></span></p><p></p><p>Characters will start at ECL 12 (including templates, if applicable) with 68,000 XP using the 32 point buy method. I will allow players to buy off a character's level adjustment with XP as per the optional rules in <em>Unearthed Arcana</em> (p. 18) but please note that this will cause them to start at a lower level (the benefit, of course, is that they progress faster than they would normally). Players can expect some level advancement throughout the course of the adventure but it's kinda hard for me gauge how much at this point. </p><ul> <li data-xf-list-type="ul">Allowable Races: This being the multiverse, it's pretty open, though I'm not using psionics or psionic races or allowing anything higher than a +4 level adjustment (racial Hit Dice not included). If you wanna play something cool and nonstandard (aasimar, tiefling, and genasi are all fair game), run the idea by me and providing I have the proper sourcebook and the cheddar content doesn't make me break out in hives, I'll probably okay it. Your character can be a Prime, but they should have planewalking experience (no clueless berks need apply! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />). You will also need to designate a home plane for your character.</li> <li data-xf-list-type="ul">Allowable Classes: All core classes. I have no preferences on a party mix but it might make <em>your</em> life easier if the party is balanced. As for prestige classes... I think most generic and planar ones will be fine, again with the provision that I own the sourcebook. I may not accept ones that are too campaign-setting specific though. Please run your concept by me before you start building your PC around it; there are so many classes and combinations out there that it's impossible for me to list what I deem acceptable and what's not. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></li> <li data-xf-list-type="ul">Characters receive maximum hit points for their first and second levels, and half their Hit Dice for their class thereafter (i.e., 4 on a d8).</li> <li data-xf-list-type="ul">Characters receive 88,000 gp to spend on gear and equipment, with a cap of 44,000 gp on any single item. Items from the DMG are all fair game, with the exception of metamagic rods. Other items are approved on a case-by-case basis.</li> <li data-xf-list-type="ul">Good and neutral alignments only, with good alignments preferred since the scope tends to be rather heroic. This can be a deadly adventure, so playing well with others is a bonus. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></li> <li data-xf-list-type="ul">Faction affliations are not necessary for this adventure, though you are certainly welcome to pick one. Unlike 2e, being a faction member doesn't grant a character any bonuses, unless he or she takes one of the faction prestige classes in <em>Planar Handbook</em>. Faction members will still have access to faction headquarters and resources, of course.</li> <li data-xf-list-type="ul">I will be requiring a background and description for all characters. Depending on how the characters fall out, they may or may not have been adventuring together prior to this. Regardless, I would encourage you to tie your characters together if you can.</li> <li data-xf-list-type="ul">I will be handling all the rolling, and will post those that are known: attack rolls, damage rolls, saves, and open skills checks.</li> </ul><p>Ehr, that's all I can think of for now. If you have any questions, ask away.</p><p></p><p><span style="font-size: 12px"><strong>Current Player Roster</strong></span></p><p></p><ol> <li data-xf-list-type="ol">deadestdai</li> <li data-xf-list-type="ol">Thanee</li> <li data-xf-list-type="ol">Ferrix</li> <li data-xf-list-type="ol">Kajamba Lion</li> <li data-xf-list-type="ol">Serpenteye</li> <li data-xf-list-type="ol">Isida Kep'Tukari</li> <li data-xf-list-type="ol">Ashy</li> <li data-xf-list-type="ol"><em>Alternates:</em> taitzu52, LazarusLong42</li> </ol><p><span style="font-size: 12px"><strong>Links</strong></span></p><p><a href="http://www.enworld.org/showthread.php?p=1771198" target="_blank">In Character</a> | <a href="http://www.enworld.org/showthread.php?t=100816" target="_blank">Character Gallery</a> | <a href="http://s92908152.onlinehome.us/hellbound/" target="_blank">Image Gallery</a> | <a href="http://mimir.net/cant/cant2.html" target="_blank">Cant Dictionary</a></p></blockquote><p></p>
[QUOTE="Sephiroth no Miko, post: 1754506, member: 4796"] [size=3][b]Intro[/b][/size] Hello! I'm relatively new to pbp games, but this is something I've been hankering to run for quite some time and am hoping to find some like-minded souls here at ENWorld. Anyone remember [i]Hellbound: The Blood War[/i] boxed set from Planescape 2nd edition? Well, there's an epic-style adventure in there called Squaring the Circle where the PCs go on a plane-spanning quest to strip the fiends of their ability to teleport. This would be a somewhat modified version of that adventure-- some basic objective, but some of the details are a little different and there's a few twists and turns thrown in for good measure. Obviously, I prefer that players have never read the adventure (and don't know the spoilers), but if you have and you can keep OOC info OOC, then I have no problems. There are a few requirements for joining this campaign: namely, that you are familiar with the details of the Planescape setting-- I would prefer not to bog down the game explaining Sigil, factions, portals, the cant, and whatnot-- and also with the quirks of planar travel. The only other caveat is that you be able to post at least every other day... and if you can post every day, I certainly won't say no! Owning a copy of [i]Manual of the Planes[/i] and [i]Planar Handbook[/i] would be very useful, but not essential. This will be a pre-Faction War 3.5e game. Any takers? I'll be accepting [s]6[/s] 7 players, plus alternates. :D [size=3][b]Character Creation[/b][/size] Characters will start at ECL 12 (including templates, if applicable) with 68,000 XP using the 32 point buy method. I will allow players to buy off a character's level adjustment with XP as per the optional rules in [i]Unearthed Arcana[/i] (p. 18) but please note that this will cause them to start at a lower level (the benefit, of course, is that they progress faster than they would normally). Players can expect some level advancement throughout the course of the adventure but it's kinda hard for me gauge how much at this point. [list] [*]Allowable Races: This being the multiverse, it's pretty open, though I'm not using psionics or psionic races or allowing anything higher than a +4 level adjustment (racial Hit Dice not included). If you wanna play something cool and nonstandard (aasimar, tiefling, and genasi are all fair game), run the idea by me and providing I have the proper sourcebook and the cheddar content doesn't make me break out in hives, I'll probably okay it. Your character can be a Prime, but they should have planewalking experience (no clueless berks need apply! :p). You will also need to designate a home plane for your character. [*]Allowable Classes: All core classes. I have no preferences on a party mix but it might make [i]your[/i] life easier if the party is balanced. As for prestige classes... I think most generic and planar ones will be fine, again with the provision that I own the sourcebook. I may not accept ones that are too campaign-setting specific though. Please run your concept by me before you start building your PC around it; there are so many classes and combinations out there that it's impossible for me to list what I deem acceptable and what's not. :heh: [*]Characters receive maximum hit points for their first and second levels, and half their Hit Dice for their class thereafter (i.e., 4 on a d8). [*]Characters receive 88,000 gp to spend on gear and equipment, with a cap of 44,000 gp on any single item. Items from the DMG are all fair game, with the exception of metamagic rods. Other items are approved on a case-by-case basis. [*]Good and neutral alignments only, with good alignments preferred since the scope tends to be rather heroic. This can be a deadly adventure, so playing well with others is a bonus. ;) [*]Faction affliations are not necessary for this adventure, though you are certainly welcome to pick one. Unlike 2e, being a faction member doesn't grant a character any bonuses, unless he or she takes one of the faction prestige classes in [i]Planar Handbook[/i]. Faction members will still have access to faction headquarters and resources, of course. [*]I will be requiring a background and description for all characters. Depending on how the characters fall out, they may or may not have been adventuring together prior to this. Regardless, I would encourage you to tie your characters together if you can. [*]I will be handling all the rolling, and will post those that are known: attack rolls, damage rolls, saves, and open skills checks. [/list] Ehr, that's all I can think of for now. If you have any questions, ask away. [size=3][b]Current Player Roster[/b][/size] [list=1] [*]deadestdai [*]Thanee [*]Ferrix [*]Kajamba Lion [*]Serpenteye [*]Isida Kep'Tukari [*]Ashy [*][i]Alternates:[/i] taitzu52, LazarusLong42 [/list] [size=3][b]Links[/b][/size] [URL=http://www.enworld.org/showthread.php?p=1771198]In Character[/URL] | [URL=http://www.enworld.org/showthread.php?t=100816]Character Gallery[/URL] | [URL=http://s92908152.onlinehome.us/hellbound/]Image Gallery[/url] | [url=http://mimir.net/cant/cant2.html]Cant Dictionary[/url] [/QUOTE]
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[Planescape] Squaring the Circle Redux - OOC (Full)
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