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<blockquote data-quote="Ambrus" data-source="post: 3061523" data-attributes="member: 17691"><p>I'd have to take Endure Exposure right away unless the other PCs don't mind getting caught in my fire breath.</p><p></p><p>I like skills too, though since it's always active and applies to all possible skills it seems to me that there'd be a decent chance that the character would always know something about whatever it encounters as long as the knowledge isn't all that rare. What I mean is, never having gone to Pandemonium, I wouldn't expect Vor to normally know anything at all about the place, but with this invocation in effect I'd expect to at least be able to identify the plane along with its general characteristics upon first seeing it as if Vor had 6 ranks in Knowledge (planes) with his Intelligence modifier added in. It'd get tiresome to keep asking you "Do I know anything about this place/person/thing? I'd hope that you'd simply keep a steady stream of knowledge and lore coming my way. If so, then this Invocation might indeed be worthwhile. What do you think?</p><p></p><p>I think it'd be astounding in real life to have such an ability. You'd never feel out of place anywhere because you'd always have a fair amount of Knowledge (local). Imagine going to a foreign country and mystically knowing the history of the place, it's local customs and traditions as well as the best place to purchase something? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /> </p><p></p><p>For magic I meant both spells and items. The ability to identify magic items at will only matters if there's a steady stream of magic items to identify. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3061523, member: 17691"] I'd have to take Endure Exposure right away unless the other PCs don't mind getting caught in my fire breath. I like skills too, though since it's always active and applies to all possible skills it seems to me that there'd be a decent chance that the character would always know something about whatever it encounters as long as the knowledge isn't all that rare. What I mean is, never having gone to Pandemonium, I wouldn't expect Vor to normally know anything at all about the place, but with this invocation in effect I'd expect to at least be able to identify the plane along with its general characteristics upon first seeing it as if Vor had 6 ranks in Knowledge (planes) with his Intelligence modifier added in. It'd get tiresome to keep asking you "Do I know anything about this place/person/thing? I'd hope that you'd simply keep a steady stream of knowledge and lore coming my way. If so, then this Invocation might indeed be worthwhile. What do you think? I think it'd be astounding in real life to have such an ability. You'd never feel out of place anywhere because you'd always have a fair amount of Knowledge (local). Imagine going to a foreign country and mystically knowing the history of the place, it's local customs and traditions as well as the best place to purchase something? :cool: For magic I meant both spells and items. The ability to identify magic items at will only matters if there's a steady stream of magic items to identify. ;) [/QUOTE]
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