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Planning for high level play...
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<blockquote data-quote="Nightfall" data-source="post: 203333" data-attributes="member: 374"><p>Depends on how I go about structing things. Let's take something simple shall we, say Hollowfaust.</p><p></p><p>In it I run a simple "find a few corpses get a few coppers" to keep the attacking people happy, while at the same time, developing the RP aspects through use of intermidaries and/or having the Pcs meet with some members of the guild. In the background, I mention the fact that Hollowfaust has been seiged before. I have them run into a few sutak at around...3rd level. I also introduce them to Glivid Autel as they journey into the Hornsaw, since they live there along with other foul little beasties. Then at higher levels (say like 6th-8th) I get one of them to join up in the hierarchy of Hollowfaust, especially if one of them is a wizard. (Sorcerers are tolerated but they can't specialize) So I get them to be trained and accepted...and they learn of a plot to help the Sutak sneak in to seige the place. What they DON'T find out, is the sutak have made alliences with BOTH Glivid Autel (promising them fresh corpses) and some High gorgon to help seige Hollowfaust. The Pcs don't find out about this until 12th-14th level but by then we are taking MAJOR armarda. Their job, help protect Hollowfaust and find a new guardian since their main defender, the Bonewrack, has been rendered useless through great treachery. Thus they are sent and find a dying dragon...and tada! New Draco-lich! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>That help any rounser?</p></blockquote><p></p>
[QUOTE="Nightfall, post: 203333, member: 374"] Depends on how I go about structing things. Let's take something simple shall we, say Hollowfaust. In it I run a simple "find a few corpses get a few coppers" to keep the attacking people happy, while at the same time, developing the RP aspects through use of intermidaries and/or having the Pcs meet with some members of the guild. In the background, I mention the fact that Hollowfaust has been seiged before. I have them run into a few sutak at around...3rd level. I also introduce them to Glivid Autel as they journey into the Hornsaw, since they live there along with other foul little beasties. Then at higher levels (say like 6th-8th) I get one of them to join up in the hierarchy of Hollowfaust, especially if one of them is a wizard. (Sorcerers are tolerated but they can't specialize) So I get them to be trained and accepted...and they learn of a plot to help the Sutak sneak in to seige the place. What they DON'T find out, is the sutak have made alliences with BOTH Glivid Autel (promising them fresh corpses) and some High gorgon to help seige Hollowfaust. The Pcs don't find out about this until 12th-14th level but by then we are taking MAJOR armarda. Their job, help protect Hollowfaust and find a new guardian since their main defender, the Bonewrack, has been rendered useless through great treachery. Thus they are sent and find a dying dragon...and tada! New Draco-lich! ;) That help any rounser? [/QUOTE]
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