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<blockquote data-quote="Shin Okada" data-source="post: 5093011" data-attributes="member: 1956"><p>One save at the beginning of one's turn is so nice, especially at Paragon+ level. It is not an automatic success. But it doesn't need an action either. That means a warden may shrug off Dazed or Stunned condition before taking his turn. IMHO AC becomes less and less important as the tier goes up, while countermeasures against conditions become more and more important.</p><p></p><p>Also, I really like Guardian Form powers. They are cool and useful at the same time.</p><p></p><p>And, after the release of Primal Power, Warden class got wide range of options. And gaind much better use of their plain "mark". Now a warden can even detonate all the marked minions at once.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5093011, member: 1956"] One save at the beginning of one's turn is so nice, especially at Paragon+ level. It is not an automatic success. But it doesn't need an action either. That means a warden may shrug off Dazed or Stunned condition before taking his turn. IMHO AC becomes less and less important as the tier goes up, while countermeasures against conditions become more and more important. Also, I really like Guardian Form powers. They are cool and useful at the same time. And, after the release of Primal Power, Warden class got wide range of options. And gaind much better use of their plain "mark". Now a warden can even detonate all the marked minions at once. [/QUOTE]
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