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Player Created Feats - Please help *Found a snag - See last post*
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<blockquote data-quote="billd91" data-source="post: 2055934" data-attributes="member: 3400"><p>I think Universal Defender would get to be a bit of a problem. Imagine a line of 6 characters, all standing shoulder to shoulder, each within 5' of the characters on either side of him. Since I don't see a limit to the number of times Harms way seems to be useable in a round, if the DD can use Harms Way on any number of charges, he can move up and down the line without spending a move action, as long as each one in the line is attacked in order.</p><p>It may be kind of a silly situation to bring up, but that's what you could end up with if limits aren't considered. As it is, that DD with even one charge can switch places with his charge any number of times in a single round, steping back and forth with his charge in quite a little twirling dance.</p><p>When a player of mine considered running a DD, I put a limit on Harm's Way. Only 1 place switch could happen during the round. Period.</p></blockquote><p></p>
[QUOTE="billd91, post: 2055934, member: 3400"] I think Universal Defender would get to be a bit of a problem. Imagine a line of 6 characters, all standing shoulder to shoulder, each within 5' of the characters on either side of him. Since I don't see a limit to the number of times Harms way seems to be useable in a round, if the DD can use Harms Way on any number of charges, he can move up and down the line without spending a move action, as long as each one in the line is attacked in order. It may be kind of a silly situation to bring up, but that's what you could end up with if limits aren't considered. As it is, that DD with even one charge can switch places with his charge any number of times in a single round, steping back and forth with his charge in quite a little twirling dance. When a player of mine considered running a DD, I put a limit on Harm's Way. Only 1 place switch could happen during the round. Period. [/QUOTE]
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