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<blockquote data-quote="Maidhc O Casain" data-source="post: 5735939" data-attributes="member: 29558"><p>I'm of two minds about using this idea in LPF.</p><p></p><p>I think, as perrinmiller says, that because it would be regulated with its own set of rules it would in most every situation turn out fine. Even more than this, though, the fact that participation would be voluntary on both sides would lead to happy outcomes - it's not really in any way like the situation with Borris, where one character was pushing the issue, being a bully.</p><p></p><p>I've never been a fan of PvP, in any format. This may be my only real objection, but I've got to mull it over more to be sure.</p><p></p><p>If we do allow it, my <strong><em>strong</em></strong> opinion would be that it should have no bearing on experience, gold, or player death. There should be no gain or loss from it, other than the RP opportunities and the chance to 'test' one characters build and one player's use of tactics against another's.</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5735939, member: 29558"] I'm of two minds about using this idea in LPF. I think, as perrinmiller says, that because it would be regulated with its own set of rules it would in most every situation turn out fine. Even more than this, though, the fact that participation would be voluntary on both sides would lead to happy outcomes - it's not really in any way like the situation with Borris, where one character was pushing the issue, being a bully. I've never been a fan of PvP, in any format. This may be my only real objection, but I've got to mull it over more to be sure. If we do allow it, my [B][I]strong[/I][/B] opinion would be that it should have no bearing on experience, gold, or player death. There should be no gain or loss from it, other than the RP opportunities and the chance to 'test' one characters build and one player's use of tactics against another's. [/QUOTE]
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