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[Players Chosen] Do You Have What It Takes To Join The Nameless Legion?
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<blockquote data-quote="Harvey" data-source="post: 2376643" data-attributes="member: 28968"><p>They come from across the far corners of the Material Plane and beyond, a lethal fighting machine whose mere presence on the field of battle is sometimes enough to drive an enemy army away in terror. Hated by its opponents and feared by its allies, the Nameless Legion cares little for respect, love, or courtesy so long as its employers pay on time. Assembled from among the most dangerous creatures known to exist amongst the various planes, the Legion is a mercenary fighting force consisting of many different races. </p><p></p><p>For complete information on the Nameless Legion, <a href="http://www.enworld.org/showthread.php?t=138373" target="_blank">click here</a>. Please check out this document before creating your character…</p><p></p><p><strong>Players</strong></p><p>I am looking for 4 players to be members of a lance of the Nameless Legion. Characters can be members of the legion for years, or a new recruit. I am looking for players who post frequently, and can commit to at least one post a day, if not more. </p><p></p><p>This campaign is going to be very mercenary-oriented, so feel free to create combat-heavy characters. Characters should be flavors of neutral, and the Legion will not accept any Chaotic or Evil characters. While your character will not know its history prior to joining the Legion, feel free to embellish his/her/its history while a member of the legion. Character interaction will also be a key component.</p><p></p><p>I am going to hold an open casting call over the course of the next few days. Friday morning (7/8/05) EST, I will select the 4 finalists. I plan on selecting the best mix of characters based on skill sets, interesting histories/ personalities, and on creative characters. I am not locked into 4 characters, so if there are 5 or 6 characters that look great together, then I can be persuaded. But keep in mind I’d like this to be a past-paced campaign, so my intention in having 4 players is to have a high frequency of posters.</p><p></p><p>The great thing about the Legion is that, if a member dies (or disappears off the boards), a new one can easily be ‘gated in to take its place. So, alternates will be considered during this posting phase too.</p><p></p><p><span style="font-size: 12px"><strong>Edit:</strong></span> I've decided to add another lance to the campaign, and I will be running two separate games. So I am now looking for a total of 8 characters.</p><p></p><p><strong>Character Creation</strong></p><p>Standard 32 point buy. Starting characters at 12th level or 12th ECL for monster races. Example- You could be a 12th level human monk (ECL 12) or a 4th level minotaur fighter (ECL 12). Characters start with 100,000 gp worth of equipment, weapons, and the like, which will be what is assumed you have gathered over the course of your career as a Legionnaire (so no mementos of your old life). Everyone can take full HP at 1st, and 3/4 HP from then on. For d10s, use the 8/7 alternating method. For d6s, use the 5/4 alternating method.</p><p></p><p><strong>Races</strong></p><p>Because the make-up of the Nameless Legion is comprised of countless races of countless planes, players can choose from a multitude of races. Any races featured in the following books are fair game: Player's Handbook, Monster Manual, Forgotten Realms Campaign Setting/Races of Faerun, Eberron Campaign Setting/Races of Eberron, Races of Destiny, Races of Stone, Races of the Wild, Planar Handbook, Mythic Races, any Dragon Magazine (from #309 on) and Dungeon Magazine (from #100 on). I am willing to consider other races, so feel free to post other requests. Templates, however, must be approved ahead-of-time for consideration. Racial substitution levels are allowed. Arcana Unearthed, Unearthed Arcana and Savage Species are off limits, sorry.</p><p></p><p><strong>Classes</strong></p><p>Because the make-up of the Nameless Legion is comprised of countless races of countless planes, players can also choose from a multitude of classes. Any core class is accepted, plus classes from Expanded Psionics Handbook, Complete Adventurer, Complete Arcane, Complete Divine, Complete Warrior, Miniatures Handbook, the Eberron Campaign Setting, any Dragon Magazine (from #309 on) and Dungeon Magazine (from #100 on). Arcana Unearthed, Unearthed Arcana and Savage Species are off limits, sorry.</p><p></p><p>One note on Prestige Classes: If you wish to choose a prestige class, please note that the Legion does not have any ties with other organizations. Thus, prestige classes like the Red Wizard or the Knight of the Purple Chalice are out, while generic prestige classes, like the Assassin or the Loremaster are in. Prestige classes centered around religions are still in, due to the multiplanar nature of the Legion. </p><p></p><p><strong>Feats</strong></p><p>Feats can be chosen from any 3.5 WotC source, with the caveat that they must make sense within the setting. For instance, Favored In House from the Eberron Campaign Setting would not be allowed, while feats like Least Dragonmark are allowed. The Leadership and the Undead Leadership feats are not allowed. Members of the Nameless Legion also have available to them the following feats:</p><p></p><p>Cryptic Psychology [General] </p><p>During your indoctrination into the Legion, the psychic surgery used to change your alignment and purge your memories altered your psyche. As a result, spells designed to affect a creature's mind sometimes fail to work on you. </p><p>Prerequisite: Member of the Nameless Legion, Wis 13+</p><p>Benefit: You gain spell resistance equal to 10 + your Wisdom modifier against all mind-influencing spells. The spell resistance granted by this feat does not stack with any other spell resistance the character already has. </p><p>Special: If you are no longer a member of the Nameless Legion, you do not lose access to this feat. </p><p></p><p>Master of Arms [General] </p><p>You have fought on many planes and visited countless civilizations, learning their ways of combat and studying their martial arts. When presented with a strange weapon, you readily master its use. </p><p>Prerequisite: Member of the Nameless Legion, Exotic Weapon Proficiency (any). </p><p>Benefit: You suffer a -2 penalty rather than the normal -4 when fighting with a weapon for which you do not possess proficiency. </p><p>Special: If you are no longer a member of the Nameless Legion, you do not lose access to this feat.</p><p></p><p><strong>Equipment</strong></p><p>Owing to the Paymasters' extensive trade networks and connections, the legionnaires carry a wide range of weapons, armor, and magic items. All characters start out with 100,000 gp worth of gear. Any piece of equipment listed in the PHB, the DMG, the Forgotten Realms and Eberron Campaign Settings, and the Arms and Equipment Guide is fair game, as is anything from any other WotC 3.5 book. </p><p></p><p>In addition, through their travels to other worlds, the Paymasters have learned an ancient technique for crafting magical tattoos that grant special abilities. These tattoos function like permanent magic items that have no space limitation. All characters will receive for free the following tattoo:</p><p></p><p>Tattoo of Amity</p><p>This tattoo curves back and forth across a legionnaire's face and makes him better able to interact with commoners and others he meets while on assignment, granting him a +2 morale bonus to Diplomacy and Intimidate checks. </p><p>Market Price: 640 gp; Weight: --. </p><p></p><p>The Tattoo of Amity is required. Nameless Legion members also have access to the following tattoos:</p><p></p><p>Tattoo of Steel</p><p>This series of intricate tattoos covers its recipient's hands with an inked pattern of metal plates and spikes. These tattoos strengthen the recipient's bones and skin, granting her a +2 natural armor bonus to AC. </p><p>Market Price: 16,000 gp; Weight: --. </p><p></p><p>Tattoo of Pain</p><p>This jagged, circular tattoo resembles a saw blade and is inscribed on its recipient's hand. Five times per day, as a free action, the recipient of a tattoo of pain may activate the tattoo by tapping it. When activated, the tattoo glows red and infuses the recipient's next melee attack with a sheath of crackling, crimson energy that gives her a +2 morale bonus to damage for that attack only. The tattoo of pain can only be used in conjunction with a melee attack; it has no effect on ranged or missile weapons. The recipient of the tattoo must declare that she wishes to use the tattoo before making her attack. If her attack fails, that charge is wasted. </p><p>Market Price: 3,000 gp; Weight: --. </p><p></p><p><strong>Note</strong></p><p>The Nameless Legion first appeared in Dragon Magazine #304, but has been modified quite a bit...</p></blockquote><p></p>
[QUOTE="Harvey, post: 2376643, member: 28968"] They come from across the far corners of the Material Plane and beyond, a lethal fighting machine whose mere presence on the field of battle is sometimes enough to drive an enemy army away in terror. Hated by its opponents and feared by its allies, the Nameless Legion cares little for respect, love, or courtesy so long as its employers pay on time. Assembled from among the most dangerous creatures known to exist amongst the various planes, the Legion is a mercenary fighting force consisting of many different races. For complete information on the Nameless Legion, [URL=http://www.enworld.org/showthread.php?t=138373]click here[/URL]. Please check out this document before creating your character… [B]Players[/B] I am looking for 4 players to be members of a lance of the Nameless Legion. Characters can be members of the legion for years, or a new recruit. I am looking for players who post frequently, and can commit to at least one post a day, if not more. This campaign is going to be very mercenary-oriented, so feel free to create combat-heavy characters. Characters should be flavors of neutral, and the Legion will not accept any Chaotic or Evil characters. While your character will not know its history prior to joining the Legion, feel free to embellish his/her/its history while a member of the legion. Character interaction will also be a key component. I am going to hold an open casting call over the course of the next few days. Friday morning (7/8/05) EST, I will select the 4 finalists. I plan on selecting the best mix of characters based on skill sets, interesting histories/ personalities, and on creative characters. I am not locked into 4 characters, so if there are 5 or 6 characters that look great together, then I can be persuaded. But keep in mind I’d like this to be a past-paced campaign, so my intention in having 4 players is to have a high frequency of posters. The great thing about the Legion is that, if a member dies (or disappears off the boards), a new one can easily be ‘gated in to take its place. So, alternates will be considered during this posting phase too. [SIZE=3][B]Edit:[/B][/SIZE] I've decided to add another lance to the campaign, and I will be running two separate games. So I am now looking for a total of 8 characters. [B]Character Creation[/B] Standard 32 point buy. Starting characters at 12th level or 12th ECL for monster races. Example- You could be a 12th level human monk (ECL 12) or a 4th level minotaur fighter (ECL 12). Characters start with 100,000 gp worth of equipment, weapons, and the like, which will be what is assumed you have gathered over the course of your career as a Legionnaire (so no mementos of your old life). Everyone can take full HP at 1st, and 3/4 HP from then on. For d10s, use the 8/7 alternating method. For d6s, use the 5/4 alternating method. [B]Races[/B] Because the make-up of the Nameless Legion is comprised of countless races of countless planes, players can choose from a multitude of races. Any races featured in the following books are fair game: Player's Handbook, Monster Manual, Forgotten Realms Campaign Setting/Races of Faerun, Eberron Campaign Setting/Races of Eberron, Races of Destiny, Races of Stone, Races of the Wild, Planar Handbook, Mythic Races, any Dragon Magazine (from #309 on) and Dungeon Magazine (from #100 on). I am willing to consider other races, so feel free to post other requests. Templates, however, must be approved ahead-of-time for consideration. Racial substitution levels are allowed. Arcana Unearthed, Unearthed Arcana and Savage Species are off limits, sorry. [B]Classes[/B] Because the make-up of the Nameless Legion is comprised of countless races of countless planes, players can also choose from a multitude of classes. Any core class is accepted, plus classes from Expanded Psionics Handbook, Complete Adventurer, Complete Arcane, Complete Divine, Complete Warrior, Miniatures Handbook, the Eberron Campaign Setting, any Dragon Magazine (from #309 on) and Dungeon Magazine (from #100 on). Arcana Unearthed, Unearthed Arcana and Savage Species are off limits, sorry. One note on Prestige Classes: If you wish to choose a prestige class, please note that the Legion does not have any ties with other organizations. Thus, prestige classes like the Red Wizard or the Knight of the Purple Chalice are out, while generic prestige classes, like the Assassin or the Loremaster are in. Prestige classes centered around religions are still in, due to the multiplanar nature of the Legion. [B]Feats[/B] Feats can be chosen from any 3.5 WotC source, with the caveat that they must make sense within the setting. For instance, Favored In House from the Eberron Campaign Setting would not be allowed, while feats like Least Dragonmark are allowed. The Leadership and the Undead Leadership feats are not allowed. Members of the Nameless Legion also have available to them the following feats: Cryptic Psychology [General] During your indoctrination into the Legion, the psychic surgery used to change your alignment and purge your memories altered your psyche. As a result, spells designed to affect a creature's mind sometimes fail to work on you. Prerequisite: Member of the Nameless Legion, Wis 13+ Benefit: You gain spell resistance equal to 10 + your Wisdom modifier against all mind-influencing spells. The spell resistance granted by this feat does not stack with any other spell resistance the character already has. Special: If you are no longer a member of the Nameless Legion, you do not lose access to this feat. Master of Arms [General] You have fought on many planes and visited countless civilizations, learning their ways of combat and studying their martial arts. When presented with a strange weapon, you readily master its use. Prerequisite: Member of the Nameless Legion, Exotic Weapon Proficiency (any). Benefit: You suffer a -2 penalty rather than the normal -4 when fighting with a weapon for which you do not possess proficiency. Special: If you are no longer a member of the Nameless Legion, you do not lose access to this feat. [B]Equipment[/B] Owing to the Paymasters' extensive trade networks and connections, the legionnaires carry a wide range of weapons, armor, and magic items. All characters start out with 100,000 gp worth of gear. Any piece of equipment listed in the PHB, the DMG, the Forgotten Realms and Eberron Campaign Settings, and the Arms and Equipment Guide is fair game, as is anything from any other WotC 3.5 book. In addition, through their travels to other worlds, the Paymasters have learned an ancient technique for crafting magical tattoos that grant special abilities. These tattoos function like permanent magic items that have no space limitation. All characters will receive for free the following tattoo: Tattoo of Amity This tattoo curves back and forth across a legionnaire's face and makes him better able to interact with commoners and others he meets while on assignment, granting him a +2 morale bonus to Diplomacy and Intimidate checks. Market Price: 640 gp; Weight: --. The Tattoo of Amity is required. Nameless Legion members also have access to the following tattoos: Tattoo of Steel This series of intricate tattoos covers its recipient's hands with an inked pattern of metal plates and spikes. These tattoos strengthen the recipient's bones and skin, granting her a +2 natural armor bonus to AC. Market Price: 16,000 gp; Weight: --. Tattoo of Pain This jagged, circular tattoo resembles a saw blade and is inscribed on its recipient's hand. Five times per day, as a free action, the recipient of a tattoo of pain may activate the tattoo by tapping it. When activated, the tattoo glows red and infuses the recipient's next melee attack with a sheath of crackling, crimson energy that gives her a +2 morale bonus to damage for that attack only. The tattoo of pain can only be used in conjunction with a melee attack; it has no effect on ranged or missile weapons. The recipient of the tattoo must declare that she wishes to use the tattoo before making her attack. If her attack fails, that charge is wasted. Market Price: 3,000 gp; Weight: --. [B]Note[/B] The Nameless Legion first appeared in Dragon Magazine #304, but has been modified quite a bit... [/QUOTE]
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[Players Chosen] Do You Have What It Takes To Join The Nameless Legion?
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