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[Players Chosen] Do You Have What It Takes To Join The Nameless Legion?
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<blockquote data-quote="Dakkareth" data-source="post: 2388029" data-attributes="member: 9928"><p><span style="font-size: 15px">Faceless</span></p><p></p><p><em>It is said, assassins bow before the altar of efficiency. Discipline, Control, Efficiency – the pantheon of the killer is a cold one. Yes, it is true. That is the only thing common to all of us. Notions of good or evil do not move us. Categories of lawfulness and rebellion are meaningless. The methods used to solve problems, to cause death, to simplify things – unimportant. In the end it isn’t even the higher cause we work for, that matters most. Discipline, Control, Efficiency. Cold masters to match our cold hearts. I wonder, is indifference in the end the greatest evil of all? But a weapon cannot employ itself. It must find a worthy person to wield it. Thus ...</em></p><p></p><p><strong>Appearance:</strong></p><p>Faceless doesn’t bear his name for nothing. There are few, who can say they’ve seen him without his cloak or his gloves, have caught sight of his grey skin. Whether by paranoia or by custom Faceless keeps his own form thoroughly obscured, never taking off the grey, featureless mask, that gave him his name – only his eyes are visible to tiny slits. But there’s more: The mask not only hides his face, it also possesses powers of illusion. Most of the time the glamer is that of a nondescript (living) man in modest clothes, but during missions or when the mood strikes him Faceless can also assume the likeness of others. Coupled with the preternatural silence with which the master of disguise moves and the way shadows seem to cling to him, Faceless leaves a mildly disturbing impression.</p><p></p><p><strong>Background:</strong></p><p>Among those, who have chosen the death of others as profession, there are different motivations. Some kill for money – these are barely more than mere thugs, a sad and repugnant group of people. Another kind kills for pleasure. Possessing neither control of themselves nor any understanding of morals these have sunk the lowest. Both types of assassins are failures. The true assassin kills not for money and not for pleasure. He has a higher cause, he has a duty, he follows one who it worthy. Only in the devotion to an ideal, to a religion, to a great man lies the origin and strength of a true assassin. Labels like good and evil are too restrictive for such a man, the only thing of importance is, how true he stays to his course.</p><p></p><p>Faceless was such a man, in his life and undeath before the Legion, he is sure. Whether it was religious zeal that drove him or the duty to a worthy master, he had a cause. Now, among the Nameless Legion, Faceless is still struggling with the implications. The Paymasters are only in the business to make profit, they are no exemplars to follow. And becoming a hired killer is out of consideration entirely. But then, what truth can he find in the Legion? Twice Faceless was close to leaving all this behind, but he was held back by thoughts of his comrades. Maybe, he has come to understand, maybe the Legion in itself is something worthy of his devotion. Nevermind the truth of the Paymasters’ interests, there are great men and women among the legionnaires. There is honor among them, trust and camaraderie. And composed of soldiers the Nameless Legion has its own appreciation of efficiency. It may be the right place for him to be after all.</p><p></p><p><strong>Personality:</strong></p><p>Faceless keeps to himself a lot, only rarely truly opening himself to others. Not a man of many words he prefers to show his respect for his fellow legionnaires through deeds. Though he suspects, that he’d come to terms with his own undeath before the Conditioning, it has become a source of internal conflict for him again. His body mocks his very instincts and provides distractions of its own – a certain drive towards violence, bloodlust and worse. Higher Discipline, the merciless mastery of ones own mind, has contained that aspect of his nature so far, but Faceless fears the breaking down of control. In his struggling he has found like minds among the other undead of the Legion, in facing similar problems and discussing ways out he has found friends. Also, paradoxically, a psion and veteran of long years named Shackler has become a rather close comrade. Though their predicaments differ, they share the inner fight and Faceless’ immunity to mental influences makes him one of the few, who can speak with the mentalist on truly equal footing. It’s Shackler’s admiration of the Legion’s inner nobility, that have influenced Faceless, have convinced him to stay and see it for himself.</p><p></p><p></p><p>[code]</p><p>[b]Name:[/b] Faceless</p><p>[b]Class/Level:[/b] Rogue5/Assassin6/Wight1</p><p></p><p>[b]Race:[/b] Human (undead) [b]Age:[/b] --</p><p>[b]Size:[/b] Medium [b]Height:[/b] 5’8”</p><p>[b]Gender:[/b] Male [b]Weight:[/b] 110lb</p><p>[b]Region:[/b] n/a [b]Eyes:[/b] Red</p><p>[b]Alignment:[/b] N [b]Hair:[/b] ?</p><p>[b]Deity:[/b] None [b]Skin:[/b] Grey</p><p> </p><p></p><p></p><p>[b]Str:[/b] 12 +1 [b]Level:[/b] 11 [b]XP:[/b] 66,000/78,000</p><p>[b]Dex:[/b] 24 +7 [b]BAB:[/b] +7/+2 [b]HP:[/b] 68 (1d12+11d6)</p><p>[b]Con:[/b] -- [b]Grapple:[/b] +8 [b]Dmg Red:[/b] n/a</p><p>[b]Int:[/b] 14 +2 [b]Speed:[/b] 30' [b]Spell Res:[/b] n/a</p><p>[b]Wis:[/b] 12 +1 [b]Init:[/b] +11 [b]Spell Save:[/b] n/a</p><p>[b]Cha:[/b] 13 +1 [b]ACP:[/b] -0 [b]Spell Fail:[/b] n/a</p><p></p><p> [b]Base Armor Shld Dex Size Nat Misc Total</p><p>Armor:[/b] 10 +7 +4 +7 +0 +0 +1 29</p><p>[b]Touch:[/b] 18 [b]Flatfooted:[/b] 29</p><p></p><p></p><p> [b]Base Mod Misc Total</p><p>Fort:[/b] 3 +0 +3 + 6</p><p>[b]Ref:[/b] 9 +7 +3 +19</p><p>[b]Will:[/b] 5 +1 +3 + 9</p><p></p><p>[b]Languages:[/b] Common, Elven</p><p></p><p>[b]Abilities:[/b] </p><p>-undead traits</p><p>-darkvision</p><p>-evasion</p><p>-sneak attack +6d6</p><p>-trapfinding, trap sense +1</p><p>-improved uncanny dodge</p><p>-poison use</p><p>-death attack (DC 18)</p><p>-spells</p><p>-save against poison +3</p><p></p><p>[b]Feats:[/b]</p><p>Level 1: Improved Initiative</p><p>Level 3: Combat Expertise</p><p>Level 6: Improved Feint</p><p>Level 9: Weapon Finesse</p><p>Wight 1: Quickdraw </p><p></p><p>[b]Skill Points:[/b] 122 [b]Max Ranks:[/b] 15/7</p><p>[b]Skills Ranks Mod Misc Total[/b]</p><p>Bluff 14 +1 +0 +15</p><p>Diplomacy 1 +1 +6 + 8</p><p>Disable Device 3 +2 +0 + 5</p><p>Disguise 9 +1 +10 +20 (+10 mask of disguise)</p><p>Escape Artist 3 +7 +0 +10</p><p>Gather Information 4 +1 +0 + 5</p><p>Hide 15 +7 +10 +32 (+10 armor of shadow)</p><p>Intimidate 2 +1 +2 + 5</p><p>Jump 4 +1 +0 + 5</p><p>Move Silently 15 +7 +13 +35 (+8 racial, +5 boots)</p><p>Open Lock 15 +7 +0 +22</p><p>Search 5 +2 +0 + 7</p><p>Sense Motive 5 +1 +0 + 6</p><p>Sleight of Hand 3 +7 +0 +10</p><p>Spot 9 +1 +0 +10</p><p>Tumble 8 +7 +0 +15</p><p>Use Magic Device 15 +1 +0 +16</p><p></p><p></p><p>[b]Spells:[/b]</p><p></p><p>[U]Known:[/U]</p><p>1: featherfall, jump, obscuring mist, true strike</p><p>2: cat’s grace, darkness, invisibility, spider climb</p><p>3: deep slumber, deeper darkness, nondetection</p><p></p><p>[U]Memorized (DC 12+level):[/U]</p><p>1: [i]featherfall, obscuring mist(x2), true strike[/i]</p><p>2: [i]darkness, invisibility, spider climb(x2)[/i]</p><p>3: [i]deeper darkness[/i]</p><p></p><p>[b]Attacks:[/b]</p><p></p><p>[U]Weapon Full attack Damage Critical [/U] </p><p>[i]Bleeder[/i] +16/+11 1d6+3+1d6* 19-20/x2</p><p>Crossbow +14 1d8 19-20/x2</p><p> Humanbane bolt +15 1d8+1(+2d6)** </p><p>Dagger +15/+10 1d4+1 19-20/x2</p><p></p><p>* cold damage</p><p>** against humans</p><p></p><p>[b]Equipment: Cost Weight[/b]</p><p></p><p>Mask of Disguise 1800gp</p><p>Studded Leather +4 of Gr. Shadow 31020gp 10lb</p><p>Mithral buckler +3 10015gp 2.5lb</p><p>Tattoo of Amity 0gp</p><p>Cloak of Resistance +3 9000gp</p><p>Gloves of Dexterity +4 16000gp</p><p>Boots of Elvenkind 2500gp</p><p>Ring of Protection +1 2000gp</p><p>Handy Haversack 2000gp 5lb</p><p>Wand of Inflict Moderate Wounds 4500gp</p><p></p><p>[i]Bleeder[/i],</p><p> Frost shortsword +2 18010gp</p><p>5 silvered masterwork daggers 1610gp</p><p>Light Crossbow & 35gp</p><p>5 human-bane bolts +1 800gp</p><p></p><p>7x Drow Poison (Injury DC 13) 525gp</p><p>3x Peeble with [i]Deeper Darkness[/i]</p><p></p><p></p><p>Bedroll 1sp 5lb</p><p>Tent 10gp 20lb</p><p>Parchment, 5 sheets 1gp -</p><p>Pouch, belt x2 2gp 1lb</p><p>Rope, silk 10gp 5lb</p><p>Vial, ink 1gp 0.1lb</p><p>Waterskin 1gp 4lb</p><p>Traveller’s outfit 5gp 6lb</p><p>Noble’s outfit 75gp 10lb</p><p>Disguise kit 50gp 6lb</p><p>Thieves’ tools, masterwork 100gp -</p><p></p><p></p><p>[b]Total Weight:[/b] 20lb [b]Money:[/b] 5gp left</p><p></p><p> [b]Lgt Med Hvy Lift Push</p><p>Max Weight:[/b] 43lb 86lb 130lb</p><p>[/code]</p><p></p><p>---</p><p></p><p>Ok, <a href="http://www.enworld.org/showpost.php?p=2381840&postcount=42" target="_blank">Shackler</a> will be my primary character and <a href="http://www.enworld.org/showpost.php?p=2388029&postcount=133" target="_blank">Faceless</a> will be the secondary submission.</p></blockquote><p></p>
[QUOTE="Dakkareth, post: 2388029, member: 9928"] [size=4]Faceless[/size] [i]It is said, assassins bow before the altar of efficiency. Discipline, Control, Efficiency – the pantheon of the killer is a cold one. Yes, it is true. That is the only thing common to all of us. Notions of good or evil do not move us. Categories of lawfulness and rebellion are meaningless. The methods used to solve problems, to cause death, to simplify things – unimportant. In the end it isn’t even the higher cause we work for, that matters most. Discipline, Control, Efficiency. Cold masters to match our cold hearts. I wonder, is indifference in the end the greatest evil of all? But a weapon cannot employ itself. It must find a worthy person to wield it. Thus ...[/i] [b]Appearance:[/b] Faceless doesn’t bear his name for nothing. There are few, who can say they’ve seen him without his cloak or his gloves, have caught sight of his grey skin. Whether by paranoia or by custom Faceless keeps his own form thoroughly obscured, never taking off the grey, featureless mask, that gave him his name – only his eyes are visible to tiny slits. But there’s more: The mask not only hides his face, it also possesses powers of illusion. Most of the time the glamer is that of a nondescript (living) man in modest clothes, but during missions or when the mood strikes him Faceless can also assume the likeness of others. Coupled with the preternatural silence with which the master of disguise moves and the way shadows seem to cling to him, Faceless leaves a mildly disturbing impression. [b]Background:[/b] Among those, who have chosen the death of others as profession, there are different motivations. Some kill for money – these are barely more than mere thugs, a sad and repugnant group of people. Another kind kills for pleasure. Possessing neither control of themselves nor any understanding of morals these have sunk the lowest. Both types of assassins are failures. The true assassin kills not for money and not for pleasure. He has a higher cause, he has a duty, he follows one who it worthy. Only in the devotion to an ideal, to a religion, to a great man lies the origin and strength of a true assassin. Labels like good and evil are too restrictive for such a man, the only thing of importance is, how true he stays to his course. Faceless was such a man, in his life and undeath before the Legion, he is sure. Whether it was religious zeal that drove him or the duty to a worthy master, he had a cause. Now, among the Nameless Legion, Faceless is still struggling with the implications. The Paymasters are only in the business to make profit, they are no exemplars to follow. And becoming a hired killer is out of consideration entirely. But then, what truth can he find in the Legion? Twice Faceless was close to leaving all this behind, but he was held back by thoughts of his comrades. Maybe, he has come to understand, maybe the Legion in itself is something worthy of his devotion. Nevermind the truth of the Paymasters’ interests, there are great men and women among the legionnaires. There is honor among them, trust and camaraderie. And composed of soldiers the Nameless Legion has its own appreciation of efficiency. It may be the right place for him to be after all. [b]Personality:[/b] Faceless keeps to himself a lot, only rarely truly opening himself to others. Not a man of many words he prefers to show his respect for his fellow legionnaires through deeds. Though he suspects, that he’d come to terms with his own undeath before the Conditioning, it has become a source of internal conflict for him again. His body mocks his very instincts and provides distractions of its own – a certain drive towards violence, bloodlust and worse. Higher Discipline, the merciless mastery of ones own mind, has contained that aspect of his nature so far, but Faceless fears the breaking down of control. In his struggling he has found like minds among the other undead of the Legion, in facing similar problems and discussing ways out he has found friends. Also, paradoxically, a psion and veteran of long years named Shackler has become a rather close comrade. Though their predicaments differ, they share the inner fight and Faceless’ immunity to mental influences makes him one of the few, who can speak with the mentalist on truly equal footing. It’s Shackler’s admiration of the Legion’s inner nobility, that have influenced Faceless, have convinced him to stay and see it for himself. [code] [b]Name:[/b] Faceless [b]Class/Level:[/b] Rogue5/Assassin6/Wight1 [b]Race:[/b] Human (undead) [b]Age:[/b] -- [b]Size:[/b] Medium [b]Height:[/b] 5’8” [b]Gender:[/b] Male [b]Weight:[/b] 110lb [b]Region:[/b] n/a [b]Eyes:[/b] Red [b]Alignment:[/b] N [b]Hair:[/b] ? [b]Deity:[/b] None [b]Skin:[/b] Grey [b]Str:[/b] 12 +1 [b]Level:[/b] 11 [b]XP:[/b] 66,000/78,000 [b]Dex:[/b] 24 +7 [b]BAB:[/b] +7/+2 [b]HP:[/b] 68 (1d12+11d6) [b]Con:[/b] -- [b]Grapple:[/b] +8 [b]Dmg Red:[/b] n/a [b]Int:[/b] 14 +2 [b]Speed:[/b] 30' [b]Spell Res:[/b] n/a [b]Wis:[/b] 12 +1 [b]Init:[/b] +11 [b]Spell Save:[/b] n/a [b]Cha:[/b] 13 +1 [b]ACP:[/b] -0 [b]Spell Fail:[/b] n/a [b]Base Armor Shld Dex Size Nat Misc Total Armor:[/b] 10 +7 +4 +7 +0 +0 +1 29 [b]Touch:[/b] 18 [b]Flatfooted:[/b] 29 [b]Base Mod Misc Total Fort:[/b] 3 +0 +3 + 6 [b]Ref:[/b] 9 +7 +3 +19 [b]Will:[/b] 5 +1 +3 + 9 [b]Languages:[/b] Common, Elven [b]Abilities:[/b] -undead traits -darkvision -evasion -sneak attack +6d6 -trapfinding, trap sense +1 -improved uncanny dodge -poison use -death attack (DC 18) -spells -save against poison +3 [b]Feats:[/b] Level 1: Improved Initiative Level 3: Combat Expertise Level 6: Improved Feint Level 9: Weapon Finesse Wight 1: Quickdraw [b]Skill Points:[/b] 122 [b]Max Ranks:[/b] 15/7 [b]Skills Ranks Mod Misc Total[/b] Bluff 14 +1 +0 +15 Diplomacy 1 +1 +6 + 8 Disable Device 3 +2 +0 + 5 Disguise 9 +1 +10 +20 (+10 mask of disguise) Escape Artist 3 +7 +0 +10 Gather Information 4 +1 +0 + 5 Hide 15 +7 +10 +32 (+10 armor of shadow) Intimidate 2 +1 +2 + 5 Jump 4 +1 +0 + 5 Move Silently 15 +7 +13 +35 (+8 racial, +5 boots) Open Lock 15 +7 +0 +22 Search 5 +2 +0 + 7 Sense Motive 5 +1 +0 + 6 Sleight of Hand 3 +7 +0 +10 Spot 9 +1 +0 +10 Tumble 8 +7 +0 +15 Use Magic Device 15 +1 +0 +16 [b]Spells:[/b] [U]Known:[/U] 1: featherfall, jump, obscuring mist, true strike 2: cat’s grace, darkness, invisibility, spider climb 3: deep slumber, deeper darkness, nondetection [U]Memorized (DC 12+level):[/U] 1: [i]featherfall, obscuring mist(x2), true strike[/i] 2: [i]darkness, invisibility, spider climb(x2)[/i] 3: [i]deeper darkness[/i] [b]Attacks:[/b] [U]Weapon Full attack Damage Critical [/U] [i]Bleeder[/i] +16/+11 1d6+3+1d6* 19-20/x2 Crossbow +14 1d8 19-20/x2 Humanbane bolt +15 1d8+1(+2d6)** Dagger +15/+10 1d4+1 19-20/x2 * cold damage ** against humans [b]Equipment: Cost Weight[/b] Mask of Disguise 1800gp Studded Leather +4 of Gr. Shadow 31020gp 10lb Mithral buckler +3 10015gp 2.5lb Tattoo of Amity 0gp Cloak of Resistance +3 9000gp Gloves of Dexterity +4 16000gp Boots of Elvenkind 2500gp Ring of Protection +1 2000gp Handy Haversack 2000gp 5lb Wand of Inflict Moderate Wounds 4500gp [i]Bleeder[/i], Frost shortsword +2 18010gp 5 silvered masterwork daggers 1610gp Light Crossbow & 35gp 5 human-bane bolts +1 800gp 7x Drow Poison (Injury DC 13) 525gp 3x Peeble with [i]Deeper Darkness[/i] Bedroll 1sp 5lb Tent 10gp 20lb Parchment, 5 sheets 1gp - Pouch, belt x2 2gp 1lb Rope, silk 10gp 5lb Vial, ink 1gp 0.1lb Waterskin 1gp 4lb Traveller’s outfit 5gp 6lb Noble’s outfit 75gp 10lb Disguise kit 50gp 6lb Thieves’ tools, masterwork 100gp - [b]Total Weight:[/b] 20lb [b]Money:[/b] 5gp left [b]Lgt Med Hvy Lift Push Max Weight:[/b] 43lb 86lb 130lb [/code] --- Ok, [url=http://www.enworld.org/showpost.php?p=2381840&postcount=42]Shackler[/url] will be my primary character and [url=http://www.enworld.org/showpost.php?p=2388029&postcount=133]Faceless[/url] will be the secondary submission. [/QUOTE]
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