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Player's Guide to Wizards, Bards and Sorcerers Update: Prestige Classes
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<blockquote data-quote="Zelda Themelin" data-source="post: 828264" data-attributes="member: 167"><p>Hey, I want that book soon. Soon, do you hear.</p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>Now, I shall whine. About things that don't do anything to do with this, mind you. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Anyway, I hope at least some of classes in those books to come are actually dared to made powerful, and not some nerfed boring classes I've seen in almost every book (exception maybe in some FR stuff, and few scarred lands ones), that seem both lacking in imagination and abilities worth it.</p><p></p><p>And I do hope Blessed of Mesos is not as lame, as all Mesos-spells are in statistical level. YMMV, but that's evalution in games I've played.</p><p></p><p>See, there are so many Prestige classes out there. And what I really need, are some that are actually interesting and with both original/useful abilities and some useful well combining ideas of already existing ones. I don't play low level games (well, expect for time being since I start around lv 1 to 3), and I don't really need any stuff that's repentetive, boring, weak (such that no npc/character would really bother around lv 10 to join the group/organization/circle of chosen ones).</p><p></p><p>I don't mean classes the would be munchin's dreams. And I can min-max with base classes just fine, what I am looking is usefullness/originality. I hate those with every ability being 1/day "neat naming ability" is actually spell fron Player's handbook or some boring skill focus. Both have their places, but there has to be something more to NEW class.</p><p></p><p>Oh, Just read Avatar's Handbook's base class "Avatar" (ooh, I hate the name, Holy Priest/ Temple Prophet would be more close to it). Cleric has always been this flail flinging combat priest, this is the actual priestly type. Cross between sorcerer/non-combatant cleric, with few special powers, mostly pretty lame and boring. Or maybe it's just because I hate the name. It's so out of place, it makes me shiver.</p><p></p><p>Interesting monsters, in that book still, spells were nothing special.</p><p></p><p>For record I liked Shelzari Knife Fighter. Haven't playtested it, fut I got a good feeling about it.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 828264, member: 167"] Hey, I want that book soon. Soon, do you hear. :) Now, I shall whine. About things that don't do anything to do with this, mind you. ;) Anyway, I hope at least some of classes in those books to come are actually dared to made powerful, and not some nerfed boring classes I've seen in almost every book (exception maybe in some FR stuff, and few scarred lands ones), that seem both lacking in imagination and abilities worth it. And I do hope Blessed of Mesos is not as lame, as all Mesos-spells are in statistical level. YMMV, but that's evalution in games I've played. See, there are so many Prestige classes out there. And what I really need, are some that are actually interesting and with both original/useful abilities and some useful well combining ideas of already existing ones. I don't play low level games (well, expect for time being since I start around lv 1 to 3), and I don't really need any stuff that's repentetive, boring, weak (such that no npc/character would really bother around lv 10 to join the group/organization/circle of chosen ones). I don't mean classes the would be munchin's dreams. And I can min-max with base classes just fine, what I am looking is usefullness/originality. I hate those with every ability being 1/day "neat naming ability" is actually spell fron Player's handbook or some boring skill focus. Both have their places, but there has to be something more to NEW class. Oh, Just read Avatar's Handbook's base class "Avatar" (ooh, I hate the name, Holy Priest/ Temple Prophet would be more close to it). Cleric has always been this flail flinging combat priest, this is the actual priestly type. Cross between sorcerer/non-combatant cleric, with few special powers, mostly pretty lame and boring. Or maybe it's just because I hate the name. It's so out of place, it makes me shiver. Interesting monsters, in that book still, spells were nothing special. For record I liked Shelzari Knife Fighter. Haven't playtested it, fut I got a good feeling about it. [/QUOTE]
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