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<blockquote data-quote="5ekyu" data-source="post: 7291109" data-attributes="member: 6919838"><p>Why is going ahead and rolling a dice that is commonly done in a game not a great "strategy"? </p><p></p><p>If the Gm was going to say "auto-succeed" as in "no roll needed" my dice should not change that.</p><p>if the Gm was going to say "auto-fail, no roll need, my roll should not change that.</p><p>if the Gm was going to say "roll" and my roll should not change that as it compared to whatever DC.</p><p>If the Gm thought another skill was appropriate, he can describe the results for the skill i used, likely not what i was after and then we can get to another character or me using a more appropriate skill.</p><p></p><p>i am seriously asking what is the "strategy" involved there?</p><p></p><p>hey, do you know that some games roll damage dice along with to-hit dice, even if that damage die roll may not be used? </p><p></p><p>should that also be treated this way? ignore the damage roll even if the attack hits?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7291109, member: 6919838"] Why is going ahead and rolling a dice that is commonly done in a game not a great "strategy"? If the Gm was going to say "auto-succeed" as in "no roll needed" my dice should not change that. if the Gm was going to say "auto-fail, no roll need, my roll should not change that. if the Gm was going to say "roll" and my roll should not change that as it compared to whatever DC. If the Gm thought another skill was appropriate, he can describe the results for the skill i used, likely not what i was after and then we can get to another character or me using a more appropriate skill. i am seriously asking what is the "strategy" involved there? hey, do you know that some games roll damage dice along with to-hit dice, even if that damage die roll may not be used? should that also be treated this way? ignore the damage roll even if the attack hits? [/QUOTE]
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