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<blockquote data-quote="happyhermit" data-source="post: 7291114" data-attributes="member: 6834463"><p>It can go well, yes. Except for all the BS about the GM ego and "his" pair of dice and the pausing and the description. I have run/played in sessions where the GM called for every roll, and it happened for a variety of reasons mostly to do with lots of description, roleplay and non-standard stuff in combat. It really only added a bit more time to combat and it actually often flows better in those cases. These games have a lot of situational advantage/disadvantage, complicated Totm battlefields, players doing things other than just "I hit it with my axe", and so on. So, a player describes what they want to try to do and the GM might say; "Roll with advantage" or "Make a dex check" or, if it really is a straight forward situation and the player says "I bring my axe above my head, scream in rage and slash with all my might" the GM just says "Roll it".</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7291114, member: 6834463"] It can go well, yes. Except for all the BS about the GM ego and "his" pair of dice and the pausing and the description. I have run/played in sessions where the GM called for every roll, and it happened for a variety of reasons mostly to do with lots of description, roleplay and non-standard stuff in combat. It really only added a bit more time to combat and it actually often flows better in those cases. These games have a lot of situational advantage/disadvantage, complicated Totm battlefields, players doing things other than just "I hit it with my axe", and so on. So, a player describes what they want to try to do and the GM might say; "Roll with advantage" or "Make a dex check" or, if it really is a straight forward situation and the player says "I bring my axe above my head, scream in rage and slash with all my might" the GM just says "Roll it". [/QUOTE]
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