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<blockquote data-quote="5ekyu" data-source="post: 7293640" data-attributes="member: 6919838"><p>this is the part that SOME have trouble understanding. </p><p></p><p>It makes sense in a way for a Gm to say "everything has a chance of failure." As a 40+ who has fallen over nothing, sure... though that "nothing" really turned out to be me not paying attention.</p><p></p><p>But, if one believes this to be the case, the disconnect is then just offering up auto-success but only to players who don't do the dice thing you have a thing against. </p><p></p><p>You aren't saying "i gave them auto and that other a die roll cuz their description was better or approach more on track" but based off the player behavior. </p><p></p><p>I, for one, maybe others too, have a firm rule for me as Gm in my games... i do NOT deal with player behavior problems thru in game "adjustments" that punish certain individuals who might have done something i dislike.</p><p></p><p>Now, that rule is self-imposed. i don't think it is against the RAW and so its likely legal to do that in 5e so don't take this as a bad Gm thing, but having seen more than enough cases of GM girlfriend syndrome and other examples of GMs letting rela world into their games... its something i absolutely hold back in my own performance.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7293640, member: 6919838"] this is the part that SOME have trouble understanding. It makes sense in a way for a Gm to say "everything has a chance of failure." As a 40+ who has fallen over nothing, sure... though that "nothing" really turned out to be me not paying attention. But, if one believes this to be the case, the disconnect is then just offering up auto-success but only to players who don't do the dice thing you have a thing against. You aren't saying "i gave them auto and that other a die roll cuz their description was better or approach more on track" but based off the player behavior. I, for one, maybe others too, have a firm rule for me as Gm in my games... i do NOT deal with player behavior problems thru in game "adjustments" that punish certain individuals who might have done something i dislike. Now, that rule is self-imposed. i don't think it is against the RAW and so its likely legal to do that in 5e so don't take this as a bad Gm thing, but having seen more than enough cases of GM girlfriend syndrome and other examples of GMs letting rela world into their games... its something i absolutely hold back in my own performance. [/QUOTE]
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