Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Players Self-Assigning Rolls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7293893" data-attributes="member: 6919838"><p>GM is describing alter and...</p><p>1 - player says "i want to examine the altar"</p><p>2 - Player says "i want to examine the altar and i rolled int lore 21"</p><p>3 - Player says "i examine the alter and i rolled int religion 21"</p><p>4 Player says "i want to examine the alter and i rolled wis perception 21"</p><p></p><p>Now, i know it might come as a shock to may here but, all four of those are disruptive, not just the ones where the dice hit the table.</p><p></p><p>Really, they are.</p><p></p><p>Secondly, I know it might come as a shock but, all four of them have insufficient information. As a Gm i would ask a leading question for all before giving a response. (Maybe some will say in cases where dice are not touched they players never ever provideinsufficient info on their first description, but thats not my experience.)</p><p></p><p>Thirdly, I know it might come as a surprise to some but the cases with the dice rolled actually DID provide more information - about goal and about technique because by identifying the skill and proficiency used the gM knows what that skill and ability can provide as well as the ability being used. </p><p></p><p>Fort example, if one were to proceed from there to resolution, I would make per check generally descriptive, showing things like how much its looks to have been tended how old it looks etc from where they are. if it was the lore i would work off the notion of what general knowledge would saay about this area, how long ago temples were built etc. if it were religion, i would describe the symbols, trappings and what gods or kinds of gods or spirits the pchartacter could recognize.</p><p></p><p>Again, all from where they are there.</p><p></p><p>However, my general response to that would be to, nod in there direction and continue my description and once i got to "player action" stage deal with their inquiry. Then after the session if this showed as a regular thing, i would remind them individually that its best not to interrupt any other players if its not an emergency. thats just rude behavior.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7293893, member: 6919838"] GM is describing alter and... 1 - player says "i want to examine the altar" 2 - Player says "i want to examine the altar and i rolled int lore 21" 3 - Player says "i examine the alter and i rolled int religion 21" 4 Player says "i want to examine the alter and i rolled wis perception 21" Now, i know it might come as a shock to may here but, all four of those are disruptive, not just the ones where the dice hit the table. Really, they are. Secondly, I know it might come as a shock but, all four of them have insufficient information. As a Gm i would ask a leading question for all before giving a response. (Maybe some will say in cases where dice are not touched they players never ever provideinsufficient info on their first description, but thats not my experience.) Thirdly, I know it might come as a surprise to some but the cases with the dice rolled actually DID provide more information - about goal and about technique because by identifying the skill and proficiency used the gM knows what that skill and ability can provide as well as the ability being used. Fort example, if one were to proceed from there to resolution, I would make per check generally descriptive, showing things like how much its looks to have been tended how old it looks etc from where they are. if it was the lore i would work off the notion of what general knowledge would saay about this area, how long ago temples were built etc. if it were religion, i would describe the symbols, trappings and what gods or kinds of gods or spirits the pchartacter could recognize. Again, all from where they are there. However, my general response to that would be to, nod in there direction and continue my description and once i got to "player action" stage deal with their inquiry. Then after the session if this showed as a regular thing, i would remind them individually that its best not to interrupt any other players if its not an emergency. thats just rude behavior. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players Self-Assigning Rolls
Top