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<blockquote data-quote="Lanefan" data-source="post: 7296534" data-attributes="member: 29398"><p>I can see how this sort of thing might be fun - for a while - as a player, but as a DM I'd find it absolutely hideous.</p><p></p><p>And, impossible to run any sort of overarching story or plotline with hidden elements to be revealed later, when everything's made up on the fly.</p><p></p><p>Or, just go with whatever happens. If they miss the essential info, they miss it; and life goes on. Maybe another chance will come up to acquire it later, or maybe in-game history takes a different turn because the PCs did X where they probably should have been doing Y, or whatever.</p><p></p><p>This is why I almost never "roll around the table". If someone has reason to know something e.g. a Cleric on religious matters or a Bard on just about anything, that PC gets its own roll. After that, there's one roll for the rest of the party <strong>as a group</strong>.</p><p></p><p>It goes nowhere, and the PCs either go off and do something else (if they know they haven't enough info) or blindly carry on unaware that they really have no idea what they're doing (if they think they have enough info but it's all been false or misleading).</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7296534, member: 29398"] I can see how this sort of thing might be fun - for a while - as a player, but as a DM I'd find it absolutely hideous. And, impossible to run any sort of overarching story or plotline with hidden elements to be revealed later, when everything's made up on the fly. Or, just go with whatever happens. If they miss the essential info, they miss it; and life goes on. Maybe another chance will come up to acquire it later, or maybe in-game history takes a different turn because the PCs did X where they probably should have been doing Y, or whatever. This is why I almost never "roll around the table". If someone has reason to know something e.g. a Cleric on religious matters or a Bard on just about anything, that PC gets its own roll. After that, there's one roll for the rest of the party [B]as a group[/B]. It goes nowhere, and the PCs either go off and do something else (if they know they haven't enough info) or blindly carry on unaware that they really have no idea what they're doing (if they think they have enough info but it's all been false or misleading). [/QUOTE]
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