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<blockquote data-quote="Lela" data-source="post: 873032" data-attributes="member: 1216"><p>On the subject of Players not paying attention when their turn comes up, I have a group of 8 people (and anywhere from 11-13 PCs at any given time). They get BORED between their turns. And rightfully so.</p><p></p><p>So, when they start an OOC conversation or open a rulebook (or even pull out a Gameboy), I let them. To get them back into it though, I just read ahead on the initiative sheet two or three names. </p><p></p><p>ME: "Druid, your up after the goblins."</p><p>Paladin: "HEAL ME!!"</p><p>Druid (looking up from the spells she was checking: "I was planning on it *roll eyes*"</p><p></p><p>If they are really clueless as to what's going on, they just ask the person next to them (who often went last).</p><p></p><p>I developed this when spellcasters would, upon reaching their turn, suddenly start leafing through the book to make sure that the spell they were about use was the right one (and make sure they had the rules down). This, IMO, was something that should have been done during that 5 min between their turns, so I decided to help them out a bit.</p><p></p><p></p><p>Edit: One thing I should add though, I do NOT allow people to roll before their turn. Not that I think they cheat or anything. I trust them completely. It's just that there's a tendency to get more "I rolled two 20's! Insta kill, c'mon!!" When that happened four times in one session (by different players sitting on different sides of the table mind you), I just plopped out with the rule.</p><p></p><p>The key to those is to hold fast to them. With everybody.</p></blockquote><p></p>
[QUOTE="Lela, post: 873032, member: 1216"] On the subject of Players not paying attention when their turn comes up, I have a group of 8 people (and anywhere from 11-13 PCs at any given time). They get BORED between their turns. And rightfully so. So, when they start an OOC conversation or open a rulebook (or even pull out a Gameboy), I let them. To get them back into it though, I just read ahead on the initiative sheet two or three names. ME: "Druid, your up after the goblins." Paladin: "HEAL ME!!" Druid (looking up from the spells she was checking: "I was planning on it *roll eyes*" If they are really clueless as to what's going on, they just ask the person next to them (who often went last). I developed this when spellcasters would, upon reaching their turn, suddenly start leafing through the book to make sure that the spell they were about use was the right one (and make sure they had the rules down). This, IMO, was something that should have been done during that 5 min between their turns, so I decided to help them out a bit. Edit: One thing I should add though, I do NOT allow people to roll before their turn. Not that I think they cheat or anything. I trust them completely. It's just that there's a tendency to get more "I rolled two 20's! Insta kill, c'mon!!" When that happened four times in one session (by different players sitting on different sides of the table mind you), I just plopped out with the rule. The key to those is to hold fast to them. With everybody. [/QUOTE]
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