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Playing a Mystic (Immortal)
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<blockquote data-quote="WanderingMystic" data-source="post: 6856364" data-attributes="member: 69157"><p>I have been playing an Immortal Mystic since the class first came out and I am now level 8. I have constantly provided more damage than my other combatants.</p><p></p><p>Level 1 human (pole arm mastery) Str 16 Int 14, Con 14 AC 15. With psionic weapon I have a total of+6 to hit 1d10+4/1d4+4 with an extra 1d10 4 times per day.</p><p>Compared to our fighter Dex 17/Int 14/Con 14, AC 17 (shield) + 5 to hit 1d8+5</p><p>Paladin: Str 17, Con 16 AC 15. +5 to hit 2D6+3</p><p></p><p>By level 5 things had evened out. We each had a magical weapon</p><p>Mystic: Str 18/Int 14/Con 14 AC:16 (Iron Durability). +8 to hit 1d10+5/1d4+5 with an extra 27d10 per day.</p><p>Fighter (EK): Dex 17/Int 14/ Con 14 AC 18 (Shield). Took Warcaster at 4th. +7 to hit 1d8+6/1d8+6 action surges x3 day for an extra 6(1d8+6) </p><p>Paladin: Str 18, Con 16 AC 18 (plate). Took Heavy Armor Mastery at 4th. +8 to hit 2d6+5/2d6+5 (all reroll 1&2s) with an extra 14d8 per day </p><p>at this level over the 18 rounds of fighting we usually saw M:343 damage/F:243/P:344</p><p></p><p>Now at level 8</p><p>Mystic: Str 20/Int 14/Con 14 AC:16 (Iron Durability). +9 to hit 1d10+1d8+6/1d4+6 with an extra 44d10 per day.</p><p>Fighter (EK): Dex 18/Int 14/ Con 14 AC 19 (Shield). Took Warcaster at 4th/MAM at 8th +8 to hit 1d8+1d8+8/1d8+8 action surges X2 day for an extra 6(1d8+8) </p><p>Paladin: Str 18, Con 16 AC 18 (plate). Took Heavy armor Mastery at 4th/ GWM at 8th. +8 to hit 2d6+5/2d6+5/2d6+5 (all reroll 1&2s) with an extra 17d8 per day</p><p> at this level over the 18 rounds of fighting we usually saw M:485 damage/F:389/P:428</p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 6856364, member: 69157"] I have been playing an Immortal Mystic since the class first came out and I am now level 8. I have constantly provided more damage than my other combatants. Level 1 human (pole arm mastery) Str 16 Int 14, Con 14 AC 15. With psionic weapon I have a total of+6 to hit 1d10+4/1d4+4 with an extra 1d10 4 times per day. Compared to our fighter Dex 17/Int 14/Con 14, AC 17 (shield) + 5 to hit 1d8+5 Paladin: Str 17, Con 16 AC 15. +5 to hit 2D6+3 By level 5 things had evened out. We each had a magical weapon Mystic: Str 18/Int 14/Con 14 AC:16 (Iron Durability). +8 to hit 1d10+5/1d4+5 with an extra 27d10 per day. Fighter (EK): Dex 17/Int 14/ Con 14 AC 18 (Shield). Took Warcaster at 4th. +7 to hit 1d8+6/1d8+6 action surges x3 day for an extra 6(1d8+6) Paladin: Str 18, Con 16 AC 18 (plate). Took Heavy Armor Mastery at 4th. +8 to hit 2d6+5/2d6+5 (all reroll 1&2s) with an extra 14d8 per day at this level over the 18 rounds of fighting we usually saw M:343 damage/F:243/P:344 Now at level 8 Mystic: Str 20/Int 14/Con 14 AC:16 (Iron Durability). +9 to hit 1d10+1d8+6/1d4+6 with an extra 44d10 per day. Fighter (EK): Dex 18/Int 14/ Con 14 AC 19 (Shield). Took Warcaster at 4th/MAM at 8th +8 to hit 1d8+1d8+8/1d8+8 action surges X2 day for an extra 6(1d8+8) Paladin: Str 18, Con 16 AC 18 (plate). Took Heavy armor Mastery at 4th/ GWM at 8th. +8 to hit 2d6+5/2d6+5/2d6+5 (all reroll 1&2s) with an extra 17d8 per day at this level over the 18 rounds of fighting we usually saw M:485 damage/F:389/P:428 [/QUOTE]
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