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<blockquote data-quote="Vicente" data-source="post: 6172453" data-attributes="member: 5101"><p>I am comparing 3 games of the same series of one IP with 3 games of the same series of another IP. I didn't even mix Mario 64/Sunshine/Galaxy with New Super Mario which I consider a different IP (even if both series are platformers). This comment was an answer to the general complain about Nintendo not innovating when iterating over their core IPs, when the rest of the industry in general innovates way less than them.</p><p></p><p></p><p></p><p>This type of innovation you speak about is not really tied to a concrete console (and Minecraft was a clone of Infiniminer btw). In general, if you value that a lot, then I would just go with a PC which is the system with the most vibrant indie community (where most of these things happen currently). Xbox360 is quite good there too with XBLIG (there were Minecraft-like games in XBLIG way before the official Minecraft for example, which sold millions). But for next gen (XB1, PS4, WiiU) all three main companies have been declared they are going to be very indie friendly (how much PS4/XB1 are going to be remains to be seen as their current declarations are too vague).</p><p></p><p>But again, I don't see how this goes against anything that I recommended:</p><p></p><p>- Get a PC: nearly anything on Xbox One and PS4 will appear on PC (more now than ever that the XB1 and the PS4 are nearly PCs, so I think we are going to see a lot of multiplatform stuff) or has a very similar clone on PC. If you care about experimental stuff, PC is king too.</p><p>- Get a WiiU: because you can't get Nintendo games on any other system. And yes, going strictly by genre, they don't have any exclusive genre that doesn't exist anywhere else. But Nintendo in general delivers very high quality design/gameplay.</p><p></p><p>Regards!</p></blockquote><p></p>
[QUOTE="Vicente, post: 6172453, member: 5101"] I am comparing 3 games of the same series of one IP with 3 games of the same series of another IP. I didn't even mix Mario 64/Sunshine/Galaxy with New Super Mario which I consider a different IP (even if both series are platformers). This comment was an answer to the general complain about Nintendo not innovating when iterating over their core IPs, when the rest of the industry in general innovates way less than them. This type of innovation you speak about is not really tied to a concrete console (and Minecraft was a clone of Infiniminer btw). In general, if you value that a lot, then I would just go with a PC which is the system with the most vibrant indie community (where most of these things happen currently). Xbox360 is quite good there too with XBLIG (there were Minecraft-like games in XBLIG way before the official Minecraft for example, which sold millions). But for next gen (XB1, PS4, WiiU) all three main companies have been declared they are going to be very indie friendly (how much PS4/XB1 are going to be remains to be seen as their current declarations are too vague). But again, I don't see how this goes against anything that I recommended: - Get a PC: nearly anything on Xbox One and PS4 will appear on PC (more now than ever that the XB1 and the PS4 are nearly PCs, so I think we are going to see a lot of multiplatform stuff) or has a very similar clone on PC. If you care about experimental stuff, PC is king too. - Get a WiiU: because you can't get Nintendo games on any other system. And yes, going strictly by genre, they don't have any exclusive genre that doesn't exist anywhere else. But Nintendo in general delivers very high quality design/gameplay. Regards! [/QUOTE]
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