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Playtest 8 Druid discussion
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<blockquote data-quote="Neonchameleon" data-source="post: 9202701" data-attributes="member: 87792"><p>This is the complex one. They're having another bite at Wild Shape.</p><ul> <li data-xf-list-type="ul">Uses statblocks not templates</li> <li data-xf-list-type="ul">You know 2+ Druid level/2 (rounding up) forms - so no dumpster diving through the MM in play. A decent compromise</li> <li data-xf-list-type="ul">Gain THP equal to your druid level when you wildshape (I see this pleasing no one - it's irritating for those who hate the mechanic and a ribbon for those who like it)</li> <li data-xf-list-type="ul">No base form racial traits - but keep mental stats.</li> <li data-xf-list-type="ul">2 uses/day, recover 1 on short rest</li> <li data-xf-list-type="ul">Moon Druid has tweaks<ul> <li data-xf-list-type="ul">They've finally used the sensible math everyone knew they would for the CR calculation</li> <li data-xf-list-type="ul">AC 13+Wis when wildshaped so no longer suicidalA</li> <li data-xf-list-type="ul">3 thp (not 1) per druid level when shapeshifting</li> <li data-xf-list-type="ul">Spellcasting only off the Moon list (Cure Wounds + 1 spell per spell level) when transformed</li> <li data-xf-list-type="ul">Some sort of Misty Step obsession (wis times/day free at L10 - and can Misty Step two people with each use at L14)</li> </ul></li> </ul><p>This to me is simultaneously an improvement on 2014 and a big example of the design-by-committee with no clear vision and pleasing no one problem there can be. There are reasons the druid is the least popular PHB class in 5e. But do people who play Moon Druids for other reasons other than that they are broken at level 2-4 actually like this? Me, when playing a Moon Druid I want the shapeshifting - and to turn into a T-Rex eventually.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9202701, member: 87792"] This is the complex one. They're having another bite at Wild Shape. [LIST] [*]Uses statblocks not templates [*]You know 2+ Druid level/2 (rounding up) forms - so no dumpster diving through the MM in play. A decent compromise [*]Gain THP equal to your druid level when you wildshape (I see this pleasing no one - it's irritating for those who hate the mechanic and a ribbon for those who like it) [*]No base form racial traits - but keep mental stats. [*]2 uses/day, recover 1 on short rest [*]Moon Druid has tweaks [LIST] [*]They've finally used the sensible math everyone knew they would for the CR calculation [*]AC 13+Wis when wildshaped so no longer suicidalA [*]3 thp (not 1) per druid level when shapeshifting [*]Spellcasting only off the Moon list (Cure Wounds + 1 spell per spell level) when transformed [*]Some sort of Misty Step obsession (wis times/day free at L10 - and can Misty Step two people with each use at L14) [/LIST] [/LIST] This to me is simultaneously an improvement on 2014 and a big example of the design-by-committee with no clear vision and pleasing no one problem there can be. There are reasons the druid is the least popular PHB class in 5e. But do people who play Moon Druids for other reasons other than that they are broken at level 2-4 actually like this? Me, when playing a Moon Druid I want the shapeshifting - and to turn into a T-Rex eventually. [/QUOTE]
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