Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest Update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Consonant Dude" data-source="post: 5954765" data-attributes="member: 6688791"><p>The percentage of people liking the direction of the next edition is not that important. What's more important is how WotC responds to the feedback they get and the most important thing of all is what the new edition will look like when we get the chance to buy the final product. </p><p></p><p>So being pessimistic or optimistic about the percentage at this point in time is irrelevant and a supremely pointless exercise in wasting time. </p><p></p><p>As for the article, I'm personally worried. Mearls says the most frequent praise they got was fans telling them how faster and streamlined it was. He then proceeds to say they're gonna add a bunch of clutter and useless details and "options" that those same fans are claimoring for.</p><p></p><p>It's becoming a running gag when designing new editions of DnD or knockoffs like Pathfinder. Everyone starts by being fed up with clunky, slow systems and starts from the basics. Then they add and add and add until it is just as pointlessly clunky or worse. </p><p></p><p>Is it that hard to get that DnD needs to be simple to be accessible and successful in the long term? </p><p></p><p>Note to fans and designers who want a faster, simpler game as well as a gazillion useless detailed options: You can't get both. It's one or the other.</p></blockquote><p></p>
[QUOTE="Consonant Dude, post: 5954765, member: 6688791"] The percentage of people liking the direction of the next edition is not that important. What's more important is how WotC responds to the feedback they get and the most important thing of all is what the new edition will look like when we get the chance to buy the final product. So being pessimistic or optimistic about the percentage at this point in time is irrelevant and a supremely pointless exercise in wasting time. As for the article, I'm personally worried. Mearls says the most frequent praise they got was fans telling them how faster and streamlined it was. He then proceeds to say they're gonna add a bunch of clutter and useless details and "options" that those same fans are claimoring for. It's becoming a running gag when designing new editions of DnD or knockoffs like Pathfinder. Everyone starts by being fed up with clunky, slow systems and starts from the basics. Then they add and add and add until it is just as pointlessly clunky or worse. Is it that hard to get that DnD needs to be simple to be accessible and successful in the long term? Note to fans and designers who want a faster, simpler game as well as a gazillion useless detailed options: You can't get both. It's one or the other. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest Update
Top