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<blockquote data-quote="Chris_Nightwing" data-source="post: 6020702" data-attributes="member: 882"><p>My overall reaction is *sigh*.</p><p></p><p>I honestly think that the designers need to spend periods of contemplation in which they don't read any feedback. So many of the comments aren't constructive, but rather 'change this to how it is in this edition, I like that more'. We'll never find any compromises, any novel solutions, if we just flip back and forth between 3E and 4E.</p><p></p><p>On Wizard hitpoints he suggests they might get some more, when the real problem is the balance of HP/damage across the whole system right now. So many people don't want strict daily spellcasting, so they're throwing out the tradition to encompass every possible casting method into one class - what a mess that is going to be. On the flip side, there's the blind acceptance of expertise dice as *the* solution for the Fighter - no sign of a unified mechanic for physical combat, no caution that maybe people would have been excited by *any* system that wasn't just hit and repeat.</p><p></p><p>And that last section? Good god that's terrible analysis. Is there a correlation between those that think there are too few HP and those who think monsters are too weak? They seem like consistent desires to me, getting hit a bit more often but not going down in one hit. That sort of tension sucks. Losing half your HP in one hit, that seems about right to me.</p><p></p><p>I'd love to have the survey numbers to play with. WotC have shown consistently poor mathematical ability, and they should really be accounting for the types of players answering the surveys. For instance, if 90% of respondents prefer 4E over any other edition, and 60% of respondents want healing surges, you've got to be wary of bias - that is, if you truly want to recapture some of the old player base.</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 6020702, member: 882"] My overall reaction is *sigh*. I honestly think that the designers need to spend periods of contemplation in which they don't read any feedback. So many of the comments aren't constructive, but rather 'change this to how it is in this edition, I like that more'. We'll never find any compromises, any novel solutions, if we just flip back and forth between 3E and 4E. On Wizard hitpoints he suggests they might get some more, when the real problem is the balance of HP/damage across the whole system right now. So many people don't want strict daily spellcasting, so they're throwing out the tradition to encompass every possible casting method into one class - what a mess that is going to be. On the flip side, there's the blind acceptance of expertise dice as *the* solution for the Fighter - no sign of a unified mechanic for physical combat, no caution that maybe people would have been excited by *any* system that wasn't just hit and repeat. And that last section? Good god that's terrible analysis. Is there a correlation between those that think there are too few HP and those who think monsters are too weak? They seem like consistent desires to me, getting hit a bit more often but not going down in one hit. That sort of tension sucks. Losing half your HP in one hit, that seems about right to me. I'd love to have the survey numbers to play with. WotC have shown consistently poor mathematical ability, and they should really be accounting for the types of players answering the surveys. For instance, if 90% of respondents prefer 4E over any other edition, and 60% of respondents want healing surges, you've got to be wary of bias - that is, if you truly want to recapture some of the old player base. [/QUOTE]
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