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<blockquote data-quote="Tovec" data-source="post: 6020968" data-attributes="member: 95493"><p>Really not the point of this thread, but I just wanted to add:</p><p><a href="http://en.wikipedia.org/wiki/Pepsi_Challenge" target="_blank">Pepsi Challenge - Wikipedia, the free encyclopedia</a></p><p></p><p>As far as the wiz/sorc/warl split. I think that they either need to separate mechanics from the class, so we can have a vancian warlock (preferable) or they need to cut (or fix) the fluff so that I can take the warlock and replace the wizard with him. Either way they need to do NOT what they are doing right now, as I really can't stand either the mechanics provided for the three different classes nor the fluff associated with them.</p><p></p><p>As for healing; I'm glad they are still talking about it and thinking about it. Healing is the major issue at the heart of pretty much every thread I see. I wouldn't mind if they spent months thinking and working on nothing more than healing, just to make sure they get it right and more importantly give us a lot of options to see which is best.</p><p></p><p>Lastly, I absolutely agree that there is a testing blindspot as far as the combat superiority dice for fighter. I think that people want more options, that this provides more options and so it is being artificially rated higher than it perhaps should be. I say that primarily because I want more options but I detest the CS dice. And I've seen that this split exists not only here but in the real world and other forums; either you love or hate the mechanic so they need to take another look and hopefully give us more/a different set of options instead of being locked in.</p></blockquote><p></p>
[QUOTE="Tovec, post: 6020968, member: 95493"] Really not the point of this thread, but I just wanted to add: [URL="http://en.wikipedia.org/wiki/Pepsi_Challenge"]Pepsi Challenge - Wikipedia, the free encyclopedia[/URL] As far as the wiz/sorc/warl split. I think that they either need to separate mechanics from the class, so we can have a vancian warlock (preferable) or they need to cut (or fix) the fluff so that I can take the warlock and replace the wizard with him. Either way they need to do NOT what they are doing right now, as I really can't stand either the mechanics provided for the three different classes nor the fluff associated with them. As for healing; I'm glad they are still talking about it and thinking about it. Healing is the major issue at the heart of pretty much every thread I see. I wouldn't mind if they spent months thinking and working on nothing more than healing, just to make sure they get it right and more importantly give us a lot of options to see which is best. Lastly, I absolutely agree that there is a testing blindspot as far as the combat superiority dice for fighter. I think that people want more options, that this provides more options and so it is being artificially rated higher than it perhaps should be. I say that primarily because I want more options but I detest the CS dice. And I've seen that this split exists not only here but in the real world and other forums; either you love or hate the mechanic so they need to take another look and hopefully give us more/a different set of options instead of being locked in. [/QUOTE]
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