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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6021118" data-attributes="member: 54843"><p>Here's the thing: if the class archetypes can be completely divorced from mechanics like that, doesn't that kind of undercut the whole concept of class-specific mechanics?</p><p></p><p>I thought the whole point of backing away from AEDU was that it was more elegant to play, say, a rogue or fighter with a variety of flexible at-will powers rather than with an array of daily and encounter powers. This carries over nicely into wizards vs. sorcerers: wizards have to keep detailed lists and carefully plan their spells, since they're nerdy bookworms, while sorcerers can just keep tossing out whatever spells they know until they run out of juice.</p><p></p><p>I note that nobody's talking about sorcerers memorizing spells or warlocks "needing" a bunch of daily spells. And the vast majority seem happy with CS fighters with no daily or encounter powers. So really I think this is less of a system issue and more of a specific class issue. My hope is that they release the arcane sorcerer and some "wild mage" non-Vancian spellcasting traditions it does a good enough job satisfying people who like wizards and hate Vancian casting that this issue dies down.</p><p></p><p>Here's my question: why the heck isn't anyone but me clamoring for a non-Vancian cleric? We've got three arcane casters and people are still complaining that they can't cast Magic Missile exactly the way they want to, while the only guy who can heal is stuck with an even more convoluted Vancian system (and so far, zero options for getting rid of it).</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6021118, member: 54843"] Here's the thing: if the class archetypes can be completely divorced from mechanics like that, doesn't that kind of undercut the whole concept of class-specific mechanics? I thought the whole point of backing away from AEDU was that it was more elegant to play, say, a rogue or fighter with a variety of flexible at-will powers rather than with an array of daily and encounter powers. This carries over nicely into wizards vs. sorcerers: wizards have to keep detailed lists and carefully plan their spells, since they're nerdy bookworms, while sorcerers can just keep tossing out whatever spells they know until they run out of juice. I note that nobody's talking about sorcerers memorizing spells or warlocks "needing" a bunch of daily spells. And the vast majority seem happy with CS fighters with no daily or encounter powers. So really I think this is less of a system issue and more of a specific class issue. My hope is that they release the arcane sorcerer and some "wild mage" non-Vancian spellcasting traditions it does a good enough job satisfying people who like wizards and hate Vancian casting that this issue dies down. Here's my question: why the heck isn't anyone but me clamoring for a non-Vancian cleric? We've got three arcane casters and people are still complaining that they can't cast Magic Missile exactly the way they want to, while the only guy who can heal is stuck with an even more convoluted Vancian system (and so far, zero options for getting rid of it). [/QUOTE]
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