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<blockquote data-quote="Yora" data-source="post: 8675238" data-attributes="member: 6670763"><p>When the players appear to be unaware of something that is important to playing the game, just tell them. There's really nothing to gain by witholding metagame information from then, and making them jump through hoops to realize by themselves that something is wrong.</p><p></p><p></p><p>In my experience, when players do dumb random stuff, 9 times out of 10 it's because the players are being frustrated with having no idea what to do to make the story continue and helplessly try to cause some kind of response that will produce something they can meaningfully interact with.</p><p>Some people just like being dicks, but usually this happens because the players have no idea what else to do to get to the next scene.</p><p></p><p></p><p>I feel that this seriously underuses the great potential that is unique to RPGs compared to other media. Yes, it works, but it leaves the aspects that make RPGs truly special unused and instead focuses on those elements that other media can do so much better.</p></blockquote><p></p>
[QUOTE="Yora, post: 8675238, member: 6670763"] When the players appear to be unaware of something that is important to playing the game, just tell them. There's really nothing to gain by witholding metagame information from then, and making them jump through hoops to realize by themselves that something is wrong. In my experience, when players do dumb random stuff, 9 times out of 10 it's because the players are being frustrated with having no idea what to do to make the story continue and helplessly try to cause some kind of response that will produce something they can meaningfully interact with. Some people just like being dicks, but usually this happens because the players have no idea what else to do to get to the next scene. I feel that this seriously underuses the great potential that is unique to RPGs compared to other media. Yes, it works, but it leaves the aspects that make RPGs truly special unused and instead focuses on those elements that other media can do so much better. [/QUOTE]
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