Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please Support Eberron!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hellcow" data-source="post: 6595347" data-attributes="member: 15800"><p>Over the last few years I've posted a lot of Q&As <a href="http://keith-baker.com/" target="_blank">at my website</a>, and it's something I still try and do every month; you can select "Eberron FAQ" in the categories to find them. And for old things sadly no longer supported - there's always the <a href="http://archive.wizards.com/default.asp?x=dnd/archeb/ds" target="_blank">Dragonshard archive</a>. </p><p></p><p>There have been a few active sites in the past, but the one I am aware of now is <a href="https://eberronfans.wordpress.com/" target="_blank">The 13th House</a>. </p><p></p><p>It's frustrating for me that I can't provide more support for the setting; I've been talking to WotC for years now, and while the mood is still positive I don't know if it will be months or years before further support for the setting happens. This is one of my primary motivators for creating <a href="https://www.kickstarter.com/projects/twogetherstudios/phoenix-dawn-command" target="_blank">Phoenix</a> - to have a new setting that I can support as fully as I wish. If Phoenix is successful enough to merit it, I'd love to develop the setting more deeply with additional adventures, source material and/or fiction... but that's really going to depend on how successful the setting is. As I am producing it through my own company, if interest isn't there we'll need to move on to other things. Essentially, Phoenix is my attempt to create something more like Eberron; if it doesn't take off I'll probably focus on smaller projects, more along the lines of Gloom. </p><p></p><p>Here's a question for you (and everyone reading this): Do you think Phoenix would be more appealing if I offered conversions for game material to other OGL systems? It's not something I've considered because the Phoenix system is closely rooted in the design of the world, which is why I decided to create a new system instead of just making a sourcebook for an existing system. Phoenix isn't just about leveling up when you die: it's a setting where the odds are against you and the stakes are brutally high. Thus we remove the random factor of dice. Using cards for resolution means that there's a random factor from turn to turn, but that in any particular turn you know what you're capable of. Essentially, it's like saying that you know this round whether you're going to roll a 10 or a 20 - and if a 10 isn't good enough for what you wanted to do, find an action that you can accomplish with a ten. Or burn sparks to push beyond what you have in your hand... but when you run out of sparks, you die. It's a simple system that handles the stakes of the story very well. I could create stats in other systems for the threats, etc - but it wouldn't give the same feel or the sense of control you have over your character's actions. </p><p></p><p>As a side note, the "Prop" house rule I dropped into "One Night In Graywall" is actually a standard thing in Phoenix.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 6595347, member: 15800"] Over the last few years I've posted a lot of Q&As [URL="http://keith-baker.com/"]at my website[/URL], and it's something I still try and do every month; you can select "Eberron FAQ" in the categories to find them. And for old things sadly no longer supported - there's always the [URL="http://archive.wizards.com/default.asp?x=dnd/archeb/ds"]Dragonshard archive[/URL]. There have been a few active sites in the past, but the one I am aware of now is [URL="https://eberronfans.wordpress.com/"]The 13th House[/URL]. It's frustrating for me that I can't provide more support for the setting; I've been talking to WotC for years now, and while the mood is still positive I don't know if it will be months or years before further support for the setting happens. This is one of my primary motivators for creating [URL="https://www.kickstarter.com/projects/twogetherstudios/phoenix-dawn-command"]Phoenix[/URL] - to have a new setting that I can support as fully as I wish. If Phoenix is successful enough to merit it, I'd love to develop the setting more deeply with additional adventures, source material and/or fiction... but that's really going to depend on how successful the setting is. As I am producing it through my own company, if interest isn't there we'll need to move on to other things. Essentially, Phoenix is my attempt to create something more like Eberron; if it doesn't take off I'll probably focus on smaller projects, more along the lines of Gloom. Here's a question for you (and everyone reading this): Do you think Phoenix would be more appealing if I offered conversions for game material to other OGL systems? It's not something I've considered because the Phoenix system is closely rooted in the design of the world, which is why I decided to create a new system instead of just making a sourcebook for an existing system. Phoenix isn't just about leveling up when you die: it's a setting where the odds are against you and the stakes are brutally high. Thus we remove the random factor of dice. Using cards for resolution means that there's a random factor from turn to turn, but that in any particular turn you know what you're capable of. Essentially, it's like saying that you know this round whether you're going to roll a 10 or a 20 - and if a 10 isn't good enough for what you wanted to do, find an action that you can accomplish with a ten. Or burn sparks to push beyond what you have in your hand... but when you run out of sparks, you die. It's a simple system that handles the stakes of the story very well. I could create stats in other systems for the threats, etc - but it wouldn't give the same feel or the sense of control you have over your character's actions. As a side note, the "Prop" house rule I dropped into "One Night In Graywall" is actually a standard thing in Phoenix. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please Support Eberron!
Top