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pneumatik's War of the Burning Sky
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<blockquote data-quote="pneumatik" data-source="post: 9252385" data-attributes="member: 21087"><p>The PCs arrive in Bresk and are feted as heroes. King Steppengard knights them despite having been on the opposing side in last week's civil war. At the festival most of the party enter the jousting tournament. Raziel riding Kiera and Tarak enter the lower tier of it. Raziel doesn't make it too far but the crowd enjoys seeing a bear mount. Tarak is dexterous to win his tilts. Eren and Drojic enter the main tier. Eren loses to an NPC who only rolls crits. Drojic wins until we cut to other PCs.</p><p></p><p>Scarlett is participates in some informal spell duels. She does quite well, in part because the NPC arcanists aren't powerful enough and I was too lazy to make up more powerful versions (managing high-level arcane NPCs is what I hate most about DMing my own campaigns). </p><p></p><p>Gallo asks Eren (now eliminated from the joust) and Romero, who has not entered any competitions, to go find his proxy and check on him. They are told that he's still locked up and Steppengard won't free him, but don't worry, he's perfectly fine. </p><p></p><p>Romero also encounter's the royal chef, who's selling especially fancy food. He loudly complains about being kicked out of his own kitchen for the banquet. When Romero has rounded up some other PCs and brought them to the chef, he's gone. They're told by guards to not worry, he's completely fine, but just not here selling his food.</p><p></p><p>Drojic eventually wins the main jousting tournament. He's excited about having a magic item that makes his horse smart, but he questions if he will own the same horse long enough for the long term benefits to kick in. The party asks that the barding be made for Keira instead of a horse, which the tournament organizers are happy to accomodate.</p><p></p><p>Raziel wildshapes into a cat and sneaks into the kitchen. He finds enough to be suspicious but I don't think he figures out the poisoning plot yet. Between that and the info from Burnomn Valder the PCs are quite suspicious. They report to Gallo, who encourages them to see what's going on with getting drinks shipped in via the sewer. They do, and find zombies. So many zombies. They didn't get into the prison in act I, so this is all new for them.</p><p></p><p>They find their way to the room full of zombies frozen in place and clear it out. Scarlett is the first to climb up into the prison area proper. Her summoned elemental holds off the immediate undead threat until the rest of the party is in the room. They even manage to cram Kiera up through a 5x5 ft opening (leaving the bear trapped in a frozen sewer seemed too mean).</p><p></p><p>The find where the Ragesian ambassador and inquisitor are holed up with some loyal soldiers. Despite the PCs tipping off the Ragesians with the noise of their fighting when they entered the prison the fight goes very poorly for the Ragesians. Unlike Scarlett, the inquisitor <em>conjures </em>his fire elemental instead of summoning them. As a result when he loses concentration in the first round of combat the elemental attacks him and his allies more than the party.</p><p></p><p>Evidence of Ragesian perfidy in hand the PCs go check out the Book of the Land. They determine it's an illusion. With some significant effort they locate the rope trick it's hiding in and, after some over-cautious exploration get to the book and bring it into the prime material plane. This should keep the Dasseni nobles from being driven crazy by mind-effect poison.</p><p></p><p>The PCs then race upstairs. They present enough evidence for Steppengard to flip out and try to kill everybody in the room, with Madness helping out. Things start poorly for the PCs. Madness's confusion effects get a lot of the party. Guards run in and focus their attacks on Keira and Eren who are by entrance to the banquet hall. Scarlett manages to send her elemental after Madness, who is staying corporeal so that she can physically attack the PCs. But the PCs gradually shake off the confusion. Romero shakes it off in time to dump enough healing into Eren to keep him him up and then starts singing the Song of Forms. This makes Madness furious. It charges Romero but provokes an attack from Gallo, who kills it. The party subdues Steppengard.</p><p></p><p>With Madness dead Steppengard comes to his senses when he wakes up. The PCs explain to everyone what's going on. They back up their claims with documentary evidence and I think some testimony from one of the Ragesian soldiers. The Desseni lords decide Steppengard should stay their king (they're more forgiving than I am). The PCs are raised to nobility and granted lands in Megadon's territory. Everything else is resolved satisfactorily. The PCs head off to Seaquen, already dreading having to sell their horses in Vidor again.</p></blockquote><p></p>
[QUOTE="pneumatik, post: 9252385, member: 21087"] The PCs arrive in Bresk and are feted as heroes. King Steppengard knights them despite having been on the opposing side in last week's civil war. At the festival most of the party enter the jousting tournament. Raziel riding Kiera and Tarak enter the lower tier of it. Raziel doesn't make it too far but the crowd enjoys seeing a bear mount. Tarak is dexterous to win his tilts. Eren and Drojic enter the main tier. Eren loses to an NPC who only rolls crits. Drojic wins until we cut to other PCs. Scarlett is participates in some informal spell duels. She does quite well, in part because the NPC arcanists aren't powerful enough and I was too lazy to make up more powerful versions (managing high-level arcane NPCs is what I hate most about DMing my own campaigns). Gallo asks Eren (now eliminated from the joust) and Romero, who has not entered any competitions, to go find his proxy and check on him. They are told that he's still locked up and Steppengard won't free him, but don't worry, he's perfectly fine. Romero also encounter's the royal chef, who's selling especially fancy food. He loudly complains about being kicked out of his own kitchen for the banquet. When Romero has rounded up some other PCs and brought them to the chef, he's gone. They're told by guards to not worry, he's completely fine, but just not here selling his food. Drojic eventually wins the main jousting tournament. He's excited about having a magic item that makes his horse smart, but he questions if he will own the same horse long enough for the long term benefits to kick in. The party asks that the barding be made for Keira instead of a horse, which the tournament organizers are happy to accomodate. Raziel wildshapes into a cat and sneaks into the kitchen. He finds enough to be suspicious but I don't think he figures out the poisoning plot yet. Between that and the info from Burnomn Valder the PCs are quite suspicious. They report to Gallo, who encourages them to see what's going on with getting drinks shipped in via the sewer. They do, and find zombies. So many zombies. They didn't get into the prison in act I, so this is all new for them. They find their way to the room full of zombies frozen in place and clear it out. Scarlett is the first to climb up into the prison area proper. Her summoned elemental holds off the immediate undead threat until the rest of the party is in the room. They even manage to cram Kiera up through a 5x5 ft opening (leaving the bear trapped in a frozen sewer seemed too mean). The find where the Ragesian ambassador and inquisitor are holed up with some loyal soldiers. Despite the PCs tipping off the Ragesians with the noise of their fighting when they entered the prison the fight goes very poorly for the Ragesians. Unlike Scarlett, the inquisitor [I]conjures [/I]his fire elemental instead of summoning them. As a result when he loses concentration in the first round of combat the elemental attacks him and his allies more than the party. Evidence of Ragesian perfidy in hand the PCs go check out the Book of the Land. They determine it's an illusion. With some significant effort they locate the rope trick it's hiding in and, after some over-cautious exploration get to the book and bring it into the prime material plane. This should keep the Dasseni nobles from being driven crazy by mind-effect poison. The PCs then race upstairs. They present enough evidence for Steppengard to flip out and try to kill everybody in the room, with Madness helping out. Things start poorly for the PCs. Madness's confusion effects get a lot of the party. Guards run in and focus their attacks on Keira and Eren who are by entrance to the banquet hall. Scarlett manages to send her elemental after Madness, who is staying corporeal so that she can physically attack the PCs. But the PCs gradually shake off the confusion. Romero shakes it off in time to dump enough healing into Eren to keep him him up and then starts singing the Song of Forms. This makes Madness furious. It charges Romero but provokes an attack from Gallo, who kills it. The party subdues Steppengard. With Madness dead Steppengard comes to his senses when he wakes up. The PCs explain to everyone what's going on. They back up their claims with documentary evidence and I think some testimony from one of the Ragesian soldiers. The Desseni lords decide Steppengard should stay their king (they're more forgiving than I am). The PCs are raised to nobility and granted lands in Megadon's territory. Everything else is resolved satisfactorily. The PCs head off to Seaquen, already dreading having to sell their horses in Vidor again. [/QUOTE]
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