Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
pneumatik's WotBS 3: Shelter from the Storm
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pneumatik" data-source="post: 5549273" data-attributes="member: 21087"><p>[sblock=notes]Liiros managed to sell his original longsword for 7.5gp a couple of weeks ago. The wooden longsword fits into its sheath.</p><p></p><p>Lytha, it'll take at least two days to get through the swamp.[/sblock]Torrent examines the available rowboats carefully. <span style="color: Red">"There's no way we'll all fit in one of these. We need two. Really, we should get at least three. These things are terrible. I guess they should make it through the swamp. Hmmm ... "</span> Torrent continues inspecting the boats with more interest than they warrant. <span style="color: red">"Okay, we can get these two."</span></p><p></p><p>Liiros spends most of the day with the refugees. Most of them are happy for the help, but a few spurn his offers of help. Cutting a tree down with a sword is a lot harder than with an axe, but with some persistence manages to down a good-sized tree. With help, it's dragged to the refugee camp.</p><p></p><p>Shaylir spends the day shopping. First she buys a dozen maps at 5gp each. None of them completely agree with each other and the ink on the last two is still damp. After the party buys two rowboats there are six left in the town. With portage and two oars or poles it's 125gp per boat, or 750 for the lot. A few deerhide tents and Shaylir spends an even one grand. She could pay in advance for more rowboats, but it's not clear to her that anything would get built once she leaves. She and Fritz return to the party that evening both wearing necklaces of croc teeth.</p><p></p><p>That evening around a very large fire the refugees talk about a crazy redheaded woman who hired a couple of burly men as bodyguards and simply walked into the swamp. The men telling the story wish she hadn't because she was the best looking thing they've seen in a long time. Instead she's probably dead. Other refugees also warn you to ignore any floating lights you might see in the swamp. Any you see are likely created by crazy spellcasters who've fled into the swamp. You bed down for the night next to the refugee camp.</p><p></p><p>The next morning you share goodbyes. The refugees seem invigorated and expect to attempt crossing the swamp as a group in a few days. You leave that morning. It's not easy for the party to carry both rowboats, and the fifteen miles from Vidor to the edge of the swamp seems to take forever to cover. Finally you reach the swamp. A run-down shack sits at the side of the road, once used by a hunter to sleep in, now serving as a marker of the end of the road. Nearby trees have been cleared, and a few abandoned, half-made rafts litter the area, none of them structurally stable.</p><p></p><p>Beyond this point, travel will have to be by boat, or by wading and swimming. The water is usually waist high and icky, though it poses no obvious immediate hazard. <span style="color: red">"Ugh,"</span> Torrent says. </p><p></p><p>[sblock=boat game mechanics]Poling or rowing is a move action that propels the boat 20 feet. A character can move the boat at double speed as a full-round action, but doing so is as tiring as running. Each boat fills a 10 × 10 foot space as if it were a Large creature, and can hold three people and gear.[/sblock]</p></blockquote><p></p>
[QUOTE="pneumatik, post: 5549273, member: 21087"] [sblock=notes]Liiros managed to sell his original longsword for 7.5gp a couple of weeks ago. The wooden longsword fits into its sheath. Lytha, it'll take at least two days to get through the swamp.[/sblock]Torrent examines the available rowboats carefully. [COLOR="Red"]"There's no way we'll all fit in one of these. We need two. Really, we should get at least three. These things are terrible. I guess they should make it through the swamp. Hmmm ... "[/COLOR] Torrent continues inspecting the boats with more interest than they warrant. [COLOR="red"]"Okay, we can get these two."[/COLOR] Liiros spends most of the day with the refugees. Most of them are happy for the help, but a few spurn his offers of help. Cutting a tree down with a sword is a lot harder than with an axe, but with some persistence manages to down a good-sized tree. With help, it's dragged to the refugee camp. Shaylir spends the day shopping. First she buys a dozen maps at 5gp each. None of them completely agree with each other and the ink on the last two is still damp. After the party buys two rowboats there are six left in the town. With portage and two oars or poles it's 125gp per boat, or 750 for the lot. A few deerhide tents and Shaylir spends an even one grand. She could pay in advance for more rowboats, but it's not clear to her that anything would get built once she leaves. She and Fritz return to the party that evening both wearing necklaces of croc teeth. That evening around a very large fire the refugees talk about a crazy redheaded woman who hired a couple of burly men as bodyguards and simply walked into the swamp. The men telling the story wish she hadn't because she was the best looking thing they've seen in a long time. Instead she's probably dead. Other refugees also warn you to ignore any floating lights you might see in the swamp. Any you see are likely created by crazy spellcasters who've fled into the swamp. You bed down for the night next to the refugee camp. The next morning you share goodbyes. The refugees seem invigorated and expect to attempt crossing the swamp as a group in a few days. You leave that morning. It's not easy for the party to carry both rowboats, and the fifteen miles from Vidor to the edge of the swamp seems to take forever to cover. Finally you reach the swamp. A run-down shack sits at the side of the road, once used by a hunter to sleep in, now serving as a marker of the end of the road. Nearby trees have been cleared, and a few abandoned, half-made rafts litter the area, none of them structurally stable. Beyond this point, travel will have to be by boat, or by wading and swimming. The water is usually waist high and icky, though it poses no obvious immediate hazard. [COLOR="red"]"Ugh,"[/COLOR] Torrent says. [sblock=boat game mechanics]Poling or rowing is a move action that propels the boat 20 feet. A character can move the boat at double speed as a full-round action, but doing so is as tiring as running. Each boat fills a 10 × 10 foot space as if it were a Large creature, and can hold three people and gear.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
pneumatik's WotBS 3: Shelter from the Storm
Top