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pneumatik's WotBS 3: Shelter from the Storm
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<blockquote data-quote="pneumatik" data-source="post: 5584692" data-attributes="member: 21087"><p><span style="color: Yellow">"It's not far. We live close to here, close to where everyone travels through the swamp. Get light. Get in your boats. We'll take you the hostage. We keep them next to our hut. We have one. We'll take you to her. It's not far."</span> The witch continues talking as you make your preparations.</p><p></p><p>You climb into your boats, light torches, and set out. Your best guess is that the witch leads you half a mile away from where you were going to camp. </p><p></p><p>She leads you to a broad, soggy island covered with bare-branched trees in which no birds perch. Her home is a sprawling, halfsunken cluster of five wooden shacks in the island’s center, each barely ten feet across, surrounded by a low, uneven fence. A rotted dock stretches out from the island, and a cluster of thirteen boats float nearby or are propped up on fallen logs. The skeletons of the boat’s owners lie along the outside of the fence in a scattering of different piles. No lights are on in any of the shacks.</p><p></p><p>The witch has you find a spot for your boats on the rotting dock. She casually walks across the half-rotting planks and onto the island, taking a curiously circuitous path to one of the huts. The hut has one door with a lock on it. The witch takes out a key similar to those found by Hollister on the two dead witches and opens the door. <span style="color: Yellow">"There she is. We kept her well."</span></p><p></p><p>Gagged, curled up, and chained in the corner of the shack is a woman with fiery red hair and slender curves. She's dressed in red robe with extravagantly flowing sleeves, a tight belt, and long leather boots. She looks up when the door open and raises her eyebrows expectantly.</p><p></p><p></p><p>[sblock]The <em>slow</em> has worn off. By the time you get to the witch's house huts the <em>bless</em> will have worn off, too.[/sblock]</p></blockquote><p></p>
[QUOTE="pneumatik, post: 5584692, member: 21087"] [COLOR="Yellow"]"It's not far. We live close to here, close to where everyone travels through the swamp. Get light. Get in your boats. We'll take you the hostage. We keep them next to our hut. We have one. We'll take you to her. It's not far."[/COLOR] The witch continues talking as you make your preparations. You climb into your boats, light torches, and set out. Your best guess is that the witch leads you half a mile away from where you were going to camp. She leads you to a broad, soggy island covered with bare-branched trees in which no birds perch. Her home is a sprawling, halfsunken cluster of five wooden shacks in the island’s center, each barely ten feet across, surrounded by a low, uneven fence. A rotted dock stretches out from the island, and a cluster of thirteen boats float nearby or are propped up on fallen logs. The skeletons of the boat’s owners lie along the outside of the fence in a scattering of different piles. No lights are on in any of the shacks. The witch has you find a spot for your boats on the rotting dock. She casually walks across the half-rotting planks and onto the island, taking a curiously circuitous path to one of the huts. The hut has one door with a lock on it. The witch takes out a key similar to those found by Hollister on the two dead witches and opens the door. [COLOR="Yellow"]"There she is. We kept her well."[/COLOR] Gagged, curled up, and chained in the corner of the shack is a woman with fiery red hair and slender curves. She's dressed in red robe with extravagantly flowing sleeves, a tight belt, and long leather boots. She looks up when the door open and raises her eyebrows expectantly. [sblock]The [i]slow[/i] has worn off. By the time you get to the witch's house huts the [i]bless[/i] will have worn off, too.[/sblock] [/QUOTE]
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