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podcast: 4th edition combat too long
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<blockquote data-quote="fissionessence" data-source="post: 4311591" data-attributes="member: 63357"><p>Well I totally disagree with what most people are saying about the podcast and its implications of 4E combat.</p><p></p><p>I was totally into the whole thing and I was pretty disappointed when I saw that the fight wasn't going to be completed (the PCs ran away).</p><p></p><p>I thought the combat was really cool with a lot of interesting powers. Unfortunately, all the players were rolling exteremly poorly . . . the fighter rolled 1s on three consecutive turns! Here some highlights I remember:</p><p></p><p>· The rogue charged in to the mind flayer, then used his action point to stun it and knock it prone. On its turn, the mind flayer made its save, then stood back up on its turn after that. The rogue tried to stun it again, but the mind flayer interposed a rakshasa to take the attack instead, then grabbed the rogue with its tentacles and began eating his brain.</p><p></p><p>· At one point the wizard/warlord used a power to let everyone use a healing surge and make a save, and the rogue made his save, so he wasn't stunned anymore (just grabbed). I thought that was a pretty cool use for it, since the wizard/warlord player stated in the interview before the game that he looked forward to using that power to good effect.</p><p></p><p>· The paladin (the hot girl as ZetaStriker said, Sarah Girard) used a power on the minotaur that whenever the minotaur attacked her, she could immediately attack it back <em>for the rest of the encounter</em>. She even provoked an opportunity attack against it once just so she could get the extra attack! Unfortunately, I think she missed every time with her bonus attacks from that power <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> Also, I don't think she was bored at all, but probably nervous/awkward. I saw her on a GRZ episode and she didn't seem totally comfortable there either.</p><p></p><p>· The wizard/warlord tried to save the rogue on another occasion with otiluke's resilient sphere, which would have been awesome (trapping the mind flayer in a bubble and releasing the grab), but he missed (just like everyone else at the table who wasn't a monster).</p><p></p><p>· The wizard/warlord also used an icy hand to grab the mind flayer, but I don't really remember what happened with that. I know he missed the first time, but sustained it to try again.</p><p></p><p>All in all, I thought all the powers were pretty cool. I really would have liked to see it play out all the way, no matter who ended up dead <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I didn't really catch much of what the warlock did, but I know she used some tentacles a lot, and had all the enemies cursed after a few rounds. I don't remember <em>anything</em> the fighter did because he missed almost every time, but oh well.</p><p></p><p>As for roleplaying? This was a one-shot combat just for the podcast . . . there was nothing to roleplay. If you want to hear roleplaying, go listen to the rolemonkeys podcast (I do!) And I definitely disagree with the comment that the DM didn't describe the events colorfully enough. I even started thinking he was a little silly with all the in-character comments and voices he was doing for the monsters . . . even trying to make his hands go backward to represent the rakshasas.</p><p></p><p>Anyway . . . that's all.</p><p></p><p>~ fissionessence</p></blockquote><p></p>
[QUOTE="fissionessence, post: 4311591, member: 63357"] Well I totally disagree with what most people are saying about the podcast and its implications of 4E combat. I was totally into the whole thing and I was pretty disappointed when I saw that the fight wasn't going to be completed (the PCs ran away). I thought the combat was really cool with a lot of interesting powers. Unfortunately, all the players were rolling exteremly poorly . . . the fighter rolled 1s on three consecutive turns! Here some highlights I remember: · The rogue charged in to the mind flayer, then used his action point to stun it and knock it prone. On its turn, the mind flayer made its save, then stood back up on its turn after that. The rogue tried to stun it again, but the mind flayer interposed a rakshasa to take the attack instead, then grabbed the rogue with its tentacles and began eating his brain. · At one point the wizard/warlord used a power to let everyone use a healing surge and make a save, and the rogue made his save, so he wasn't stunned anymore (just grabbed). I thought that was a pretty cool use for it, since the wizard/warlord player stated in the interview before the game that he looked forward to using that power to good effect. · The paladin (the hot girl as ZetaStriker said, Sarah Girard) used a power on the minotaur that whenever the minotaur attacked her, she could immediately attack it back [i]for the rest of the encounter[/i]. She even provoked an opportunity attack against it once just so she could get the extra attack! Unfortunately, I think she missed every time with her bonus attacks from that power :( Also, I don't think she was bored at all, but probably nervous/awkward. I saw her on a GRZ episode and she didn't seem totally comfortable there either. · The wizard/warlord tried to save the rogue on another occasion with otiluke's resilient sphere, which would have been awesome (trapping the mind flayer in a bubble and releasing the grab), but he missed (just like everyone else at the table who wasn't a monster). · The wizard/warlord also used an icy hand to grab the mind flayer, but I don't really remember what happened with that. I know he missed the first time, but sustained it to try again. All in all, I thought all the powers were pretty cool. I really would have liked to see it play out all the way, no matter who ended up dead :) I didn't really catch much of what the warlock did, but I know she used some tentacles a lot, and had all the enemies cursed after a few rounds. I don't remember [i]anything[/i] the fighter did because he missed almost every time, but oh well. As for roleplaying? This was a one-shot combat just for the podcast . . . there was nothing to roleplay. If you want to hear roleplaying, go listen to the rolemonkeys podcast (I do!) And I definitely disagree with the comment that the DM didn't describe the events colorfully enough. I even started thinking he was a little silly with all the in-character comments and voices he was doing for the monsters . . . even trying to make his hands go backward to represent the rakshasas. Anyway . . . that's all. ~ fissionessence [/QUOTE]
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