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pogre's story hour Zandyrium -episode 66- (5/10/2006) A short update.
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<blockquote data-quote="pogre" data-source="post: 2347636" data-attributes="member: 6588"><p><strong>A Short Zandyrium Campaign Dictionary</strong></p><p></p><p>In celebration of post #50 pogre presents:</p><p></p><p>A short dictionary of <em>dramatis personae</em>, fantastic places, and curious events in the Zandyrium Campaign. Presented as an aid to readers, players, and the Game Master alike.</p><p></p><p>This entry will be edited as new personae are introduced in the story.</p><p></p><p>Ampyx of the Green Vale – Great wizard protector of Thray who has transferred to the twilight. Last known member of the Covenant of the Thraegian Coast.</p><p></p><p>Bazim – outsider fiend who destroyed the Norsican Covenant.</p><p></p><p>Bezzalt, Great Drake of the Duskmoons – Fiendish Red Dragon destroyed by PCs.</p><p></p><p>Boethricus din Woad – A horrible, massive, blue-skinned, half-snake, and half-fiend villain bent on destruction of the Northern Hemisphere and especially Zandyrium. Controls a demi-plane in the infernal regions.</p><p></p><p><strong>Breygon Highcross</strong> PC – High Templar against the Temple of Mammon. Sometime guest PC.</p><p></p><p>Buldarvalt – one of the great dwarven holds. Dwarves from Buldarvalt are antagonistic towards their brethren from Galtikvalt.</p><p></p><p>Auspice Cavins – Head of the Young Trading House and current head of the Merchants’ Guild. Rumored to have a standing retainer in place with the Assassins’ Guild.</p><p></p><p>Chimeyan Slavers – Pirates who sail the mid-ocean picking off trading vessels and enslaving the sailors and traders. Chimeyans were apparently related to the Wood Elves of the Northern Hemisphere in the distant past.</p><p></p><p>Criador - Member of the Wizard Covenant of the Thraegian Coast. Responsible for protecting the covenant's ritual tome and other treasures. Nickname was the Golem Master.</p><p></p><p>Darkember – Pit Lord liege to Mammon. Seen in the company of Boethricus.</p><p></p><p>Dar Grimbeard – male Dwarf Artificer formerly of Galtikvalt follower of Heinrich Eisenfaust.</p><p></p><p>Delgrod – Dwarven deity.</p><p></p><p><strong>Dirth</strong> PC – Human Fighter – Thraegian Captain and friend of Mercutio’s. Occasional ally of the party.</p><p></p><p>Dispater – Arch Devil – Iron Duke who cautiously plots against other arch devils and demons. Very rarely takes a risk.</p><p></p><p>Captain Disod – First commander of <em>The Last Coin</em>. Recently retired in Thray.</p><p></p><p>Elan Kanto – Former head priestess of the Empress sponsored Temple of Kala. Used the temple as a front for a slave ring, but managed to escape when the ring was uncovered by the adventurers.</p><p></p><p>Empress Annalise Hestalt – Current Empress of Zandyrium. Pregnant with heir to the throne.</p><p></p><p>Erfindenger Stonegear – former inventor unwittingly released the demon that originally destroyed Verkorenvalt.</p><p></p><p>The Eternal Flame – an artifact that is the focus of the defensive magics on the walls of Zandyrium. Housed at the Dragon Rock Monastery in the nearby hills.</p><p></p><p>Master Fama – Head of the University of Logiki and Morguhn’s early mentor in the arcane arts.</p><p></p><p><em>Fortune’s Favor</em> – trading house in the Merchants’ Guild founded by the PCs.</p><p></p><p>Galtikvalt – former great dwarven hold taken over by Boethricus din Woad. Boethricus was driven out, but the hold remains abandoned and sealed. Dwarves from Galtikvalt are antagonistic towards their brethren from Buldarvalt.</p><p></p><p><strong>Genevieve (Ginny)</strong> PC – Former noble, now rogue – the lone female in the group.</p><p></p><p><strong>Githraldul</strong> PC – Elven Ranger – an amazing archer who wields the feared <em>Bleeding Razor</em> a nasty bow that quickly inspires fear in opponents. Githraldul’s people have been roaming the forests of the northern hemisphere seeking a place to settle without luck. Like most Elves of the Northern Hemisphere they have returned to the ways of hunting and gathering and live as nomads.</p><p></p><p>Gramge – Leader of lumberjack camp a few miles outside Zandyrium. Found butchered by a Hill Giant by the party in Episode 12.</p><p></p><p>Granachus – Primarch of the Temple of Gravitas Morte.</p><p></p><p>Gravinvalt – the Revered Mountain of Burials - lost Dwarven hold.</p><p></p><p>Gravitas Morte - Ruler of Purgatory, Gravitas Morte receives all souls and sends them to their final destination. Morte is decidedly anti-undead and abhors unnatural death. The god even allows resurrection of his followers who have thus opposed these forces in life, if the follower's soul so chooses.</p><p></p><p>Grimhook – Kyton devil summoned for information by Justinius.</p><p></p><p>Grogni Grimsson – Loremaster of Galtikvalt and current leader at Verkorenvalt.</p><p></p><p>Gull Current – Main Northerly trading current along the Thraegian coast going towards Zandyrium.</p><p></p><p>Hedrara – A she-devil Erinyes associated with Boethricus din Woad. Some indication she is a sorcerer as well.</p><p></p><p><strong>Heinrich Eisenfaust</strong> PC – Human Cleric of Siegphorus deity of Law and Victory. Heinrich is a cleric in the temple that is as close to the state religion as one will find in Zandyrium. He has recently been promoted to Lord Protector and sits on the Emperor’s Council.</p><p></p><p>Heliophos – Noble on the Emperor’s council. Friend of the Temple of Siegphorus and Bishop Polariate.</p><p></p><p>First Mate Henson – Mate to Captain Isomara on <em>The Last Coin</em>.</p><p></p><p>Imperial Guard – elite strike force housed in the Emperor’s palace.</p><p></p><p><strong>Justinius</strong> PC – Human Cleric/Sacred Revealer of Gravitas Morte – protector of the final rest. Seeks to thwart the mechanizations of outsiders seeking the service of prime souls.</p><p></p><p>Captain Isomara – current commander of <em>The Last Coin</em>.</p><p></p><p>The Ivory Coast – Rich southern trading area.</p><p></p><p>Kala – Chaotic goddess of love and beauty.</p><p></p><p>Kalcedon – Norsican city besieged and then sacked by Boethricus’s forces. Largely ruins today with a remnant population trying to eke out a living.</p><p></p><p>General Kilphus – Military Head of the Imperial Army.</p><p></p><p>Koilada – Rich trading port on the Ivory Coast.</p><p></p><p>Lord Krovon - Elderly member of the Emperor's Council renown for his knowledge of Imperial governmental procedures. Recently refused the post of Vizier to the unborn Imperial heir.</p><p></p><p><em>The Last Coin</em> – the party’s 100 ton merchant cog.</p><p></p><p>Mammon – Arch Devil - a power hungry schemer anxious to interfere in the affairs of the prime.</p><p></p><p>Mendri Dernaxe – former King of Galtikvalt. Killed during the siege by Boethricus’s forces.</p><p></p><p><strong>Meructio</strong> PC – Saracen-touched Sorcerer – Mercutio is of the desert clans of the Saracen-touched. Human in appearance, the Saracen-touched have a slight bit of Djinn blood that makes them especially in touch with wild arcane magic.</p><p></p><p>Micon the Wizard – A rebel mage who became a ghast due to a failed lich ritual. Killed by the party in Episode 2.</p><p></p><p><strong>Morguhn</strong> PC – Dwarven Fighter/Wizard – Of Buldarvalt, charge of Bruk Gahalker. Turned his back on his warrior heritage and pursued the arcane arts.</p><p></p><p>Naja Nivyah – Erinyes she-devil with the common name of Dreadwing. Servant of Dispater. Summoned by Justinius for information from time to time.</p><p></p><p>Neolepta – female Aranea and mate of Silcrass – more primal and less refined than her Aranea mate.</p><p></p><p>Norsican Mages’ Covenant – Ancient rival of the Thraegian covenant – destroyed many years ago after summoning a powerful outsider.</p><p></p><p>Orcus – Demon prince of the undead.</p><p></p><p>The Priestess’s Barrel – The adventurers favorite tavern and inn in Zandyrium.</p><p></p><p>Pulanti Merchant Family – mysterious ancient trading family who are letting their business interests in the city collapse. Justinius suspects the family of some sort of evil-doing.</p><p></p><p>Cosimo Pulanti – Head of the Pulanti damily trading house and recently elected by the Emperor’s Council as Vizier for the Emperor’s heir.</p><p></p><p>Giovanni Pulanti – Elder patriarch of Pulanti who is reputedly very ill and seldom if ever seen in public. Father of Cosimo.</p><p></p><p>Rothlor – Ranger friend of the party. Often keeps the party informed of the crooked goings on at the palace. Tries to keep track of the threat of Boethricus.</p><p></p><p>Siegphorus – Deity of victory and law. Especially favored by Zandyrium’s ruling class historically.</p><p></p><p>Silcrass – Aranea ally of the PCs. Frequently trades magic items and spells with the party. Current lair is in Bison Cave.</p><p></p><p>Stahl River Delta – former site of a large trading city destroyed during the hobgoblin wars 200+ years ago. Site of Boethricus’s 2nd army and ship building facility disrupted and attacked by the PCs. Abandoned by Boethricus’s forces and presumed unoccupied currently.</p><p></p><p>Tadko Bladegrinder – Dwarven armorer in Zandyrium and acquaintance of Morguhn.</p><p></p><p><strong>Thoren</strong> PC – Human Fighter/Barbarian – Wielder of mighty two-handed weapons who brings home the hurt. As a front line fighter Thoren has a tendency to catch most of the enemy’s venom.</p><p></p><p>Thraegian Coast – A group of free city-states to the south of Zandyrium. The city states have erected a wall around their coast line on the peninsula and are adept traders. Once a part of the Zandyrium Empire, the city-states, led by Thray, revolted when the Empire was failing ears ago. Zandyrium tried to subjugate the city-states again but has failed twice in the last 50 years. Although they share many common interests the Thraegian Coast and Zandyrium remain antagonistic.</p><p></p><p>Thray – trading city on the Thraegian Coast. One of Zandyrium’s chief rivals.</p><p></p><p>Thray City Council - Prince Kargil, Lord Visatto Remorga,Dame Ingaria Colanto, Count Braglio Misagno, Admiral Billano Olana, Father Tranto, Guilmaster Orcamo Laretta, and Guildmistress Tana Occameno.</p><p></p><p>Tropenmark – area that marks the tropics. An area of wild and still magics that warps spells in unusual ways. Prevents <em>teleportation</em> and other spells from moving folks via spells from North to South.</p><p></p><p>Uberstahl – a magical metal. (Only items made of uberstahl may be enchanted beyond a +2 bonus).</p><p></p><p>Captain Umkal – one time 2nd in command of the Imperial Guard. Missing – assumed killed and replaced by an ogre mage that was revealed and destroyed by the PCs.</p><p></p><p>The Veiled Column – Artifact of the Thraegian Covenant twisted by a Mammon Cult for evil uses. Disabled by the PCs.</p><p></p><p>Ventus – Whimsical deity of travel, commerce, thieves, and running. Frequently portrayed on coins of lower values.</p><p></p><p>Verkorenvalt – current hold of the dwarves formerly of Galtikvalt. Reclaimed by the party from an ancient demon for the dwarves.</p><p></p><p>Vigils – city guard.</p><p></p><p>Virtua – Norsican goddess of knowledge and law.</p><p></p><p>Mr. Wartby – Mercutio’s toad familiar.</p><p></p><p><strong>Wassabe</strong> PC – Human Swashbuckler – Former sailor who is constantly wisecracking and seeks the best in wine and women.</p><p></p><p>Zandyrium – ancient capitol city of the Zandyrium Empire that serves as a crossroads between Norsican and Thraegian cultures. The city is a waning power struggling to recapture it’s lost glory.</p><p></p><p><strong>Zerstorung</strong> PC – Half-Orc Barbarian – Wielder of huge jagged scythe and hunting friend of Thoren.</p></blockquote><p></p>
[QUOTE="pogre, post: 2347636, member: 6588"] [b]A Short Zandyrium Campaign Dictionary[/b] In celebration of post #50 pogre presents: A short dictionary of [I]dramatis personae[/I], fantastic places, and curious events in the Zandyrium Campaign. Presented as an aid to readers, players, and the Game Master alike. This entry will be edited as new personae are introduced in the story. Ampyx of the Green Vale – Great wizard protector of Thray who has transferred to the twilight. Last known member of the Covenant of the Thraegian Coast. Bazim – outsider fiend who destroyed the Norsican Covenant. Bezzalt, Great Drake of the Duskmoons – Fiendish Red Dragon destroyed by PCs. Boethricus din Woad – A horrible, massive, blue-skinned, half-snake, and half-fiend villain bent on destruction of the Northern Hemisphere and especially Zandyrium. Controls a demi-plane in the infernal regions. [b]Breygon Highcross[/b] PC – High Templar against the Temple of Mammon. Sometime guest PC. Buldarvalt – one of the great dwarven holds. Dwarves from Buldarvalt are antagonistic towards their brethren from Galtikvalt. Auspice Cavins – Head of the Young Trading House and current head of the Merchants’ Guild. Rumored to have a standing retainer in place with the Assassins’ Guild. Chimeyan Slavers – Pirates who sail the mid-ocean picking off trading vessels and enslaving the sailors and traders. Chimeyans were apparently related to the Wood Elves of the Northern Hemisphere in the distant past. Criador - Member of the Wizard Covenant of the Thraegian Coast. Responsible for protecting the covenant's ritual tome and other treasures. Nickname was the Golem Master. Darkember – Pit Lord liege to Mammon. Seen in the company of Boethricus. Dar Grimbeard – male Dwarf Artificer formerly of Galtikvalt follower of Heinrich Eisenfaust. Delgrod – Dwarven deity. [b]Dirth[/b] PC – Human Fighter – Thraegian Captain and friend of Mercutio’s. Occasional ally of the party. Dispater – Arch Devil – Iron Duke who cautiously plots against other arch devils and demons. Very rarely takes a risk. Captain Disod – First commander of [I]The Last Coin[/I]. Recently retired in Thray. Elan Kanto – Former head priestess of the Empress sponsored Temple of Kala. Used the temple as a front for a slave ring, but managed to escape when the ring was uncovered by the adventurers. Empress Annalise Hestalt – Current Empress of Zandyrium. Pregnant with heir to the throne. Erfindenger Stonegear – former inventor unwittingly released the demon that originally destroyed Verkorenvalt. The Eternal Flame – an artifact that is the focus of the defensive magics on the walls of Zandyrium. Housed at the Dragon Rock Monastery in the nearby hills. Master Fama – Head of the University of Logiki and Morguhn’s early mentor in the arcane arts. [I]Fortune’s Favor[/I] – trading house in the Merchants’ Guild founded by the PCs. Galtikvalt – former great dwarven hold taken over by Boethricus din Woad. Boethricus was driven out, but the hold remains abandoned and sealed. Dwarves from Galtikvalt are antagonistic towards their brethren from Buldarvalt. [b]Genevieve (Ginny)[/b] PC – Former noble, now rogue – the lone female in the group. [b]Githraldul[/b] PC – Elven Ranger – an amazing archer who wields the feared [I]Bleeding Razor[/I] a nasty bow that quickly inspires fear in opponents. Githraldul’s people have been roaming the forests of the northern hemisphere seeking a place to settle without luck. Like most Elves of the Northern Hemisphere they have returned to the ways of hunting and gathering and live as nomads. Gramge – Leader of lumberjack camp a few miles outside Zandyrium. Found butchered by a Hill Giant by the party in Episode 12. Granachus – Primarch of the Temple of Gravitas Morte. Gravinvalt – the Revered Mountain of Burials - lost Dwarven hold. Gravitas Morte - Ruler of Purgatory, Gravitas Morte receives all souls and sends them to their final destination. Morte is decidedly anti-undead and abhors unnatural death. The god even allows resurrection of his followers who have thus opposed these forces in life, if the follower's soul so chooses. Grimhook – Kyton devil summoned for information by Justinius. Grogni Grimsson – Loremaster of Galtikvalt and current leader at Verkorenvalt. Gull Current – Main Northerly trading current along the Thraegian coast going towards Zandyrium. Hedrara – A she-devil Erinyes associated with Boethricus din Woad. Some indication she is a sorcerer as well. [b]Heinrich Eisenfaust[/b] PC – Human Cleric of Siegphorus deity of Law and Victory. Heinrich is a cleric in the temple that is as close to the state religion as one will find in Zandyrium. He has recently been promoted to Lord Protector and sits on the Emperor’s Council. Heliophos – Noble on the Emperor’s council. Friend of the Temple of Siegphorus and Bishop Polariate. First Mate Henson – Mate to Captain Isomara on [I]The Last Coin[/I]. Imperial Guard – elite strike force housed in the Emperor’s palace. [b]Justinius[/b] PC – Human Cleric/Sacred Revealer of Gravitas Morte – protector of the final rest. Seeks to thwart the mechanizations of outsiders seeking the service of prime souls. Captain Isomara – current commander of [I]The Last Coin[/I]. The Ivory Coast – Rich southern trading area. Kala – Chaotic goddess of love and beauty. Kalcedon – Norsican city besieged and then sacked by Boethricus’s forces. Largely ruins today with a remnant population trying to eke out a living. General Kilphus – Military Head of the Imperial Army. Koilada – Rich trading port on the Ivory Coast. Lord Krovon - Elderly member of the Emperor's Council renown for his knowledge of Imperial governmental procedures. Recently refused the post of Vizier to the unborn Imperial heir. [I]The Last Coin[/I] – the party’s 100 ton merchant cog. Mammon – Arch Devil - a power hungry schemer anxious to interfere in the affairs of the prime. Mendri Dernaxe – former King of Galtikvalt. Killed during the siege by Boethricus’s forces. [b]Meructio[/b] PC – Saracen-touched Sorcerer – Mercutio is of the desert clans of the Saracen-touched. Human in appearance, the Saracen-touched have a slight bit of Djinn blood that makes them especially in touch with wild arcane magic. Micon the Wizard – A rebel mage who became a ghast due to a failed lich ritual. Killed by the party in Episode 2. [b]Morguhn[/b] PC – Dwarven Fighter/Wizard – Of Buldarvalt, charge of Bruk Gahalker. Turned his back on his warrior heritage and pursued the arcane arts. Naja Nivyah – Erinyes she-devil with the common name of Dreadwing. Servant of Dispater. Summoned by Justinius for information from time to time. Neolepta – female Aranea and mate of Silcrass – more primal and less refined than her Aranea mate. Norsican Mages’ Covenant – Ancient rival of the Thraegian covenant – destroyed many years ago after summoning a powerful outsider. Orcus – Demon prince of the undead. The Priestess’s Barrel – The adventurers favorite tavern and inn in Zandyrium. Pulanti Merchant Family – mysterious ancient trading family who are letting their business interests in the city collapse. Justinius suspects the family of some sort of evil-doing. Cosimo Pulanti – Head of the Pulanti damily trading house and recently elected by the Emperor’s Council as Vizier for the Emperor’s heir. Giovanni Pulanti – Elder patriarch of Pulanti who is reputedly very ill and seldom if ever seen in public. Father of Cosimo. Rothlor – Ranger friend of the party. Often keeps the party informed of the crooked goings on at the palace. Tries to keep track of the threat of Boethricus. Siegphorus – Deity of victory and law. Especially favored by Zandyrium’s ruling class historically. Silcrass – Aranea ally of the PCs. Frequently trades magic items and spells with the party. Current lair is in Bison Cave. Stahl River Delta – former site of a large trading city destroyed during the hobgoblin wars 200+ years ago. Site of Boethricus’s 2nd army and ship building facility disrupted and attacked by the PCs. Abandoned by Boethricus’s forces and presumed unoccupied currently. Tadko Bladegrinder – Dwarven armorer in Zandyrium and acquaintance of Morguhn. [b]Thoren[/b] PC – Human Fighter/Barbarian – Wielder of mighty two-handed weapons who brings home the hurt. As a front line fighter Thoren has a tendency to catch most of the enemy’s venom. Thraegian Coast – A group of free city-states to the south of Zandyrium. The city states have erected a wall around their coast line on the peninsula and are adept traders. Once a part of the Zandyrium Empire, the city-states, led by Thray, revolted when the Empire was failing ears ago. Zandyrium tried to subjugate the city-states again but has failed twice in the last 50 years. Although they share many common interests the Thraegian Coast and Zandyrium remain antagonistic. Thray – trading city on the Thraegian Coast. One of Zandyrium’s chief rivals. Thray City Council - Prince Kargil, Lord Visatto Remorga,Dame Ingaria Colanto, Count Braglio Misagno, Admiral Billano Olana, Father Tranto, Guilmaster Orcamo Laretta, and Guildmistress Tana Occameno. Tropenmark – area that marks the tropics. An area of wild and still magics that warps spells in unusual ways. Prevents [I]teleportation[/I] and other spells from moving folks via spells from North to South. Uberstahl – a magical metal. (Only items made of uberstahl may be enchanted beyond a +2 bonus). Captain Umkal – one time 2nd in command of the Imperial Guard. Missing – assumed killed and replaced by an ogre mage that was revealed and destroyed by the PCs. The Veiled Column – Artifact of the Thraegian Covenant twisted by a Mammon Cult for evil uses. Disabled by the PCs. Ventus – Whimsical deity of travel, commerce, thieves, and running. Frequently portrayed on coins of lower values. Verkorenvalt – current hold of the dwarves formerly of Galtikvalt. Reclaimed by the party from an ancient demon for the dwarves. Vigils – city guard. Virtua – Norsican goddess of knowledge and law. Mr. Wartby – Mercutio’s toad familiar. [b]Wassabe[/b] PC – Human Swashbuckler – Former sailor who is constantly wisecracking and seeks the best in wine and women. Zandyrium – ancient capitol city of the Zandyrium Empire that serves as a crossroads between Norsican and Thraegian cultures. The city is a waning power struggling to recapture it’s lost glory. [b]Zerstorung[/b] PC – Half-Orc Barbarian – Wielder of huge jagged scythe and hunting friend of Thoren. [/QUOTE]
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pogre's story hour Zandyrium -episode 66- (5/10/2006) A short update.
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