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pogre's Trailblazer Campaign Notes & Questions
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<blockquote data-quote="pogre" data-source="post: 5473469" data-attributes="member: 6588"><p>Players: 5</p><p>Drinking: nada</p><p>BSing: prior and after session.</p><p></p><p>I don't feel like I am <em>driving</em> the pace at all. </p><p></p><p>Now, I know you love huge epic combats and those would slow us down a bit too. My group loves to rampage through some encounters, so not all of my encounters are big. I would say we had three BIG encounters with at least twice as many enemies as PCs last session.</p><p></p><p>We can get through a five or six round combat in 10-15 minutes no problem. For us, as levels go up, combats rarely last that long - kill or be killed in the first couple of rounds seems to be the rule. There is so much damage flying around somebody is going down in a heap of broken bones, rended flesh, and blood.</p><p></p><p>I would say you are actually in the average camp - your rate is much closer to what others shared in that thread.</p><p></p><p>Roleplaying encounters tend to slow us down a lot more than even big combat encounters.</p></blockquote><p></p>
[QUOTE="pogre, post: 5473469, member: 6588"] Players: 5 Drinking: nada BSing: prior and after session. I don't feel like I am [i]driving[/i] the pace at all. Now, I know you love huge epic combats and those would slow us down a bit too. My group loves to rampage through some encounters, so not all of my encounters are big. I would say we had three BIG encounters with at least twice as many enemies as PCs last session. We can get through a five or six round combat in 10-15 minutes no problem. For us, as levels go up, combats rarely last that long - kill or be killed in the first couple of rounds seems to be the rule. There is so much damage flying around somebody is going down in a heap of broken bones, rended flesh, and blood. I would say you are actually in the average camp - your rate is much closer to what others shared in that thread. Roleplaying encounters tend to slow us down a lot more than even big combat encounters. [/QUOTE]
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