Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 7273831" data-attributes="member: 23751"><p>Right, and that's because if you use point buy, you are selecting the numbers you get, while if you roll those numbers randomly it's more realistic. It's not the end numbers that make it more realistic, it's the method of getting there. </p><p></p><p></p><p></p><p>You assume quite a bit there. First, that the DM will likely ignore any die roll. In my experience that's simply not true. The DM isn't likely to ignore any roll. It will happen rarely, but the vast majority of the time if the DM needs a specific number, he doesn't roll in the first place. The DM is also not playing the same way as the players. As the person who runs the entire world, he necessarily has to be able to pick and choose when he needs to. The game would fall apart and cease to work if he had to roll everything in it randomly. That's not the case with players. Second, stats numbers are not chosen by the player who rolls. Even rolled stats that are placed by the player into specific stat types are more realistic than picking both the stat number and the stat type like point buy and array.</p><p></p><p>And yet one more time, it's a matter of degrees. Rolling will always be more realistic than point buy or arrays due to it's random nature. Rolling straight down without being able to place the stats will always be more realistic than rolling and placing.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7273831, member: 23751"] Right, and that's because if you use point buy, you are selecting the numbers you get, while if you roll those numbers randomly it's more realistic. It's not the end numbers that make it more realistic, it's the method of getting there. You assume quite a bit there. First, that the DM will likely ignore any die roll. In my experience that's simply not true. The DM isn't likely to ignore any roll. It will happen rarely, but the vast majority of the time if the DM needs a specific number, he doesn't roll in the first place. The DM is also not playing the same way as the players. As the person who runs the entire world, he necessarily has to be able to pick and choose when he needs to. The game would fall apart and cease to work if he had to roll everything in it randomly. That's not the case with players. Second, stats numbers are not chosen by the player who rolls. Even rolled stats that are placed by the player into specific stat types are more realistic than picking both the stat number and the stat type like point buy and array. And yet one more time, it's a matter of degrees. Rolling will always be more realistic than point buy or arrays due to it's random nature. Rolling straight down without being able to place the stats will always be more realistic than rolling and placing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top