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<blockquote data-quote="Corpsetaker" data-source="post: 6998375" data-attributes="member: 6776548"><p>Just thought I would post this because reading the whole thing is important than just a snippet. "Welcome to For Duty & Deity, an adventure that will take high level Forgotten Realms characters far beyond their familiar home of Toril to the infinite layers of the Abyss. There they must rescue the imprisoned Faerûnian goddess of trade, Waukeen, from the clutches of the demon lord Grazzt. Then, of course, they must escape from the Abyss, likely with various demons or tanar'ri, as they are known on the planes in hot pursuit. If they succeed, they will have the gratitude of a goddess; if they fail, their bodies and minds will become the playthings of Grazzt. A quick death in battle may be the least unpleasant outcome the characters can hope for in the latter circumstances. This adventure differs in several ways from standard Realms adventures and therefore requires more explanation than such adventures. With the exception of the opening scene, the events of this scenario do not occur on the planet Abeir-Toril, or even on the Prime Material Plane. Characters will be introduced to the concept of the plane-spanning Infinite Staircase and use it to reach the Abyss. The Infinite Staircase appears not only in this adventure but also in the PLANESCAPE adventure anthology Tales from the Infinite Staircase (TSR 2632), by Monte Cook. Unlike the linked FORGOTTEN REALMS scenario Castle Spulzeer (TSR 9544) and the RAVENLOFT adventure The Forgotten Terror (TSR 9537), the Tales anthology of adventures and this product are not literal crossover products. The two products do not directly affect or interact with each other. They are complimentary, however. While enough information is presented here on the Infinite Staircase to allow the Realms characters to use it to reach the Abyss (and, hopefully, to return therefrom), the full wonders of the Staircase can be found only in the Tales product. Those groups intrigued by the Staircase concept are encouraged to seek out and use the scenarios and plots in that book and adapt them for use. Even though the Tales anthology suggests characters of levels notably lower than those required for this adventure, bear in mind that the average Realms character may not possess the same degree of knowledge that an experienced planewalker character might. Thus, the extra spells, hit points, and so on of the higher-level Realms characters used here could come in handy. Furthermore, while this adventure takes place on the Outer Planes in the Abyss, to be exact For Duty & Deity is not a PLANESCAPE adventure. Though it uses many of the rules that the PLANESCAPE accessories have established for running adventures on other planes of existence, this remains a scenario that involves primematerial characters and a prime-material point of view. (If PLANESCAPE groups wish to use this adventure, a brief alternate beginning is presented as part of the next chapter, Call of the Lost Goddess.) The relevant statistics for all creatures and conditions encountered are presented within the adventure itself, including MCstyle entries on three especially significant creatures. Though other accessories are not necessary for play, DMs who wish for further information can find more details on the Abyss in the PLANESCAPE boxed set Planes & Chaos. Also, most of the creatures found in this adventure are located in one of the two PLANESCAPE MONSTROUS COMPENDIUM appendices (TSR 2602 and 2613, respectively).</p></blockquote><p></p>
[QUOTE="Corpsetaker, post: 6998375, member: 6776548"] Just thought I would post this because reading the whole thing is important than just a snippet. "Welcome to For Duty & Deity, an adventure that will take high level Forgotten Realms characters far beyond their familiar home of Toril to the infinite layers of the Abyss. There they must rescue the imprisoned Faerûnian goddess of trade, Waukeen, from the clutches of the demon lord Grazzt. Then, of course, they must escape from the Abyss, likely with various demons or tanar'ri, as they are known on the planes in hot pursuit. If they succeed, they will have the gratitude of a goddess; if they fail, their bodies and minds will become the playthings of Grazzt. A quick death in battle may be the least unpleasant outcome the characters can hope for in the latter circumstances. This adventure differs in several ways from standard Realms adventures and therefore requires more explanation than such adventures. With the exception of the opening scene, the events of this scenario do not occur on the planet Abeir-Toril, or even on the Prime Material Plane. Characters will be introduced to the concept of the plane-spanning Infinite Staircase and use it to reach the Abyss. The Infinite Staircase appears not only in this adventure but also in the PLANESCAPE adventure anthology Tales from the Infinite Staircase (TSR 2632), by Monte Cook. Unlike the linked FORGOTTEN REALMS scenario Castle Spulzeer (TSR 9544) and the RAVENLOFT adventure The Forgotten Terror (TSR 9537), the Tales anthology of adventures and this product are not literal crossover products. The two products do not directly affect or interact with each other. They are complimentary, however. While enough information is presented here on the Infinite Staircase to allow the Realms characters to use it to reach the Abyss (and, hopefully, to return therefrom), the full wonders of the Staircase can be found only in the Tales product. Those groups intrigued by the Staircase concept are encouraged to seek out and use the scenarios and plots in that book and adapt them for use. Even though the Tales anthology suggests characters of levels notably lower than those required for this adventure, bear in mind that the average Realms character may not possess the same degree of knowledge that an experienced planewalker character might. Thus, the extra spells, hit points, and so on of the higher-level Realms characters used here could come in handy. Furthermore, while this adventure takes place on the Outer Planes in the Abyss, to be exact For Duty & Deity is not a PLANESCAPE adventure. Though it uses many of the rules that the PLANESCAPE accessories have established for running adventures on other planes of existence, this remains a scenario that involves primematerial characters and a prime-material point of view. (If PLANESCAPE groups wish to use this adventure, a brief alternate beginning is presented as part of the next chapter, Call of the Lost Goddess.) The relevant statistics for all creatures and conditions encountered are presented within the adventure itself, including MCstyle entries on three especially significant creatures. Though other accessories are not necessary for play, DMs who wish for further information can find more details on the Abyss in the PLANESCAPE boxed set Planes & Chaos. Also, most of the creatures found in this adventure are located in one of the two PLANESCAPE MONSTROUS COMPENDIUM appendices (TSR 2602 and 2613, respectively). [/QUOTE]
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