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POLL: Biblical-era Middle-East setting
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<blockquote data-quote="arcseed" data-source="post: 123812" data-attributes="member: 3281"><p>I have to vote for reality too. Or, at least, the reality portrayed in the Book, with interventionist gods, sorcery as an accepted fact, and frequent miracles. We can live with an extra touch of the fantastic. </p><p></p><p>But orcs, no. Anachronistic time periods jammed in different parts of a continent, no. It can't even really be done: The Torah is inextricably tied to that specific time and place, and Christianity and Islam would be unrecognizable if they didn't have the common history to draw from. </p><p></p><p>As for Moses not being able to bust out the Cures, I think biblical d20 may well require a very different look at priests, at least for YHVH. And God did bust out with the plagues, and a lot of create foods, and a sticks to snakes through him. One note is that the priests, and the rest of the levites, who do the less important serving-god stuff, are ALL born into it. The prophets are all called to it by YHVH. Which both raises the point of reluctant ordinary priests (not just Jonah), and the one that you can't really decide to be a priest, which should probably have some funny consequences for the priest class.</p><p></p><p>What I'd probably do is make miracles have to be explicitly adjudicated by the DM. With guidelines about the usual sort of effects, and power levels, available at various levels. A pain in the ass, but I really don't know if there's a better way.</p><p></p><p>A thought: you can have 'racial' modifiers based on tribe (among Hebrews) or nationality (for others). Not sure just what you'd do for that, but I kinda remember descriptions of the various tribes that you could use. </p><p></p><p>As for resources: You should definitely find some good popular anthropolgy books on the Hebrews. You might also check out something on modern Bedouins, as their culture is still, in a lot of ways, very similar to that of the Semitic peoples of several thousand years ago. </p><p></p><p>And you should probably read up on history in the perods in question, though, of course, you should defer to the Book where recorded history contradicts it. I strongly recommend Keegan's <em>A Brief History of Warfare</em> as general reading, but also 'coz youre dealing with a long time period with some significant technological advances in how people fight. And probably the appropriate sections of its bibliography. Or anything good you can find on the late Bronze age in the area and the introduction of iron and horseback riding. </p><p></p><p>And, of course, the Book needs a good careful reading.</p></blockquote><p></p>
[QUOTE="arcseed, post: 123812, member: 3281"] I have to vote for reality too. Or, at least, the reality portrayed in the Book, with interventionist gods, sorcery as an accepted fact, and frequent miracles. We can live with an extra touch of the fantastic. But orcs, no. Anachronistic time periods jammed in different parts of a continent, no. It can't even really be done: The Torah is inextricably tied to that specific time and place, and Christianity and Islam would be unrecognizable if they didn't have the common history to draw from. As for Moses not being able to bust out the Cures, I think biblical d20 may well require a very different look at priests, at least for YHVH. And God did bust out with the plagues, and a lot of create foods, and a sticks to snakes through him. One note is that the priests, and the rest of the levites, who do the less important serving-god stuff, are ALL born into it. The prophets are all called to it by YHVH. Which both raises the point of reluctant ordinary priests (not just Jonah), and the one that you can't really decide to be a priest, which should probably have some funny consequences for the priest class. What I'd probably do is make miracles have to be explicitly adjudicated by the DM. With guidelines about the usual sort of effects, and power levels, available at various levels. A pain in the ass, but I really don't know if there's a better way. A thought: you can have 'racial' modifiers based on tribe (among Hebrews) or nationality (for others). Not sure just what you'd do for that, but I kinda remember descriptions of the various tribes that you could use. As for resources: You should definitely find some good popular anthropolgy books on the Hebrews. You might also check out something on modern Bedouins, as their culture is still, in a lot of ways, very similar to that of the Semitic peoples of several thousand years ago. And you should probably read up on history in the perods in question, though, of course, you should defer to the Book where recorded history contradicts it. I strongly recommend Keegan's [I]A Brief History of Warfare[/I] as general reading, but also 'coz youre dealing with a long time period with some significant technological advances in how people fight. And probably the appropriate sections of its bibliography. Or anything good you can find on the late Bronze age in the area and the introduction of iron and horseback riding. And, of course, the Book needs a good careful reading. [/QUOTE]
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