Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
POLL: Biblical-era Middle-East setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SHARK" data-source="post: 129818" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Well, to be honest, I've resisted posting to this thread for awhile now. Kamikaze's sincerity though inspired me. As a gamer, I find that the Biblical era is bursting with interesting details, and dramatic possibilities. </p><p></p><p>As a Christian, and a person working on a Masters degree in Theology, I particularly enjoy the deeper levels of theology inspired by such a campaign theme. I'm certainly not offended by using the era, per se, or cultural and religious details. I have developed an area like it, with similar details and themes, in my own campaign. </p><p></p><p>However, I'm not too sure about using the real-world religions, instead of a fantasy analogue. Adding elements of theology is cool, but I'm not sure about casual players wanting to get into all kinds of fights and disagreements over religion in general, and *doctrinal minutae* in particular. And, to be honest, the three Religions of The Book, all have a good number of doctrinal schismatic groups, either currently, or historically. The history is very passionate, and very, very bloody. I don't think the average gamer is just that interested in such themes. That doesn't mean that a campaign module can't be done, but I would caution to do one of the following:</p><p></p><p>(1) If such is to be a low-magic, real-world analogue, make the campaign setting exclude the time of Christ. In history, there were a few messianic figures in the area before Christ. Once Christ enters the scene, there are so many historio-religious elements to not only keep track of, but which can be potentials for endless *REAL-LIFE* arguments between people.</p><p></p><p>(2) Keep the environment, but blend in fantasy elements, and translate different fantastical elements to contain similar themes, but which not only allow for customization and variation, but also avoid real-life doctrinal problems. There can thus be an oppressive empire of humans ruling over a land of enslaved elves, all of which interact with a powerful foreign kingdom of Minotaurs; there can still be strange religious cults, fanatics, and wars, as well as great dynasties and so on. Much can be done with such an environment.</p><p></p><p>Just some thoughts. </p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 129818, member: 1131"] Greetings! Well, to be honest, I've resisted posting to this thread for awhile now. Kamikaze's sincerity though inspired me. As a gamer, I find that the Biblical era is bursting with interesting details, and dramatic possibilities. As a Christian, and a person working on a Masters degree in Theology, I particularly enjoy the deeper levels of theology inspired by such a campaign theme. I'm certainly not offended by using the era, per se, or cultural and religious details. I have developed an area like it, with similar details and themes, in my own campaign. However, I'm not too sure about using the real-world religions, instead of a fantasy analogue. Adding elements of theology is cool, but I'm not sure about casual players wanting to get into all kinds of fights and disagreements over religion in general, and *doctrinal minutae* in particular. And, to be honest, the three Religions of The Book, all have a good number of doctrinal schismatic groups, either currently, or historically. The history is very passionate, and very, very bloody. I don't think the average gamer is just that interested in such themes. That doesn't mean that a campaign module can't be done, but I would caution to do one of the following: (1) If such is to be a low-magic, real-world analogue, make the campaign setting exclude the time of Christ. In history, there were a few messianic figures in the area before Christ. Once Christ enters the scene, there are so many historio-religious elements to not only keep track of, but which can be potentials for endless *REAL-LIFE* arguments between people. (2) Keep the environment, but blend in fantasy elements, and translate different fantastical elements to contain similar themes, but which not only allow for customization and variation, but also avoid real-life doctrinal problems. There can thus be an oppressive empire of humans ruling over a land of enslaved elves, all of which interact with a powerful foreign kingdom of Minotaurs; there can still be strange religious cults, fanatics, and wars, as well as great dynasties and so on. Much can be done with such an environment. Just some thoughts. Semper Fidelis, SHARK [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
POLL: Biblical-era Middle-East setting
Top