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Poll : Do you allow godless clerics?
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<blockquote data-quote="Gothmog" data-source="post: 1216634" data-attributes="member: 317"><p>Ok, maybe metagame wasn't quite the right term (I meant explanation of why the world is the way it is), but I think you know what I mean. Nebulous forces of existence such as good, nature, storms, etc are more of a hallmark of eastern religions or spirit worship such as the Native Americans had. It just doesn't fit well in a quasi-medieval cosmology without substantial remodeling, and that would also entail completely redoing the societal and moral implications behind the cultural structure. Virtually all European religions had personified deities, with their own worshippers and holy men, and even in those cases where an entire pantheon was worshipped, the gods were still the object of veneration, not nebulous concepts. Nebulous concepts don't have divine right behind them like leaders backed by a church- and therefore much of the quasi-medieval cultural structure goes out the window. Even with multiple gods in a setting, divine right and religious orders can possess extensive political and moral power in a culture, which would be completely lacking or feel extremely artificial without deities. I have done extensive research and put a lot of thought into the metaphysical concerns of my world since it doesn't follow the D&D cosmology by the books (which require gods for their published settings), and godless clerics are just a lame powergamer's copout IMO.</p><p></p><p>As far as the Holy Ghost goes, I really have no idea of the personality. It strikes me as more the essence of God, whereas God is a protector, father figure, and divine retribution; while Jesus embodies goodness, compassion, forgiveness, and redepmption. PLEASE DON'T START A RELIGIOUS DEBATE OVER THIS PEOPLE, ITS JUST MY HYPOTHETICAL TAKE ON THE DIVINE ASPECTS OF CHRISTIAN MYTHOLOGY.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1216634, member: 317"] Ok, maybe metagame wasn't quite the right term (I meant explanation of why the world is the way it is), but I think you know what I mean. Nebulous forces of existence such as good, nature, storms, etc are more of a hallmark of eastern religions or spirit worship such as the Native Americans had. It just doesn't fit well in a quasi-medieval cosmology without substantial remodeling, and that would also entail completely redoing the societal and moral implications behind the cultural structure. Virtually all European religions had personified deities, with their own worshippers and holy men, and even in those cases where an entire pantheon was worshipped, the gods were still the object of veneration, not nebulous concepts. Nebulous concepts don't have divine right behind them like leaders backed by a church- and therefore much of the quasi-medieval cultural structure goes out the window. Even with multiple gods in a setting, divine right and religious orders can possess extensive political and moral power in a culture, which would be completely lacking or feel extremely artificial without deities. I have done extensive research and put a lot of thought into the metaphysical concerns of my world since it doesn't follow the D&D cosmology by the books (which require gods for their published settings), and godless clerics are just a lame powergamer's copout IMO. As far as the Holy Ghost goes, I really have no idea of the personality. It strikes me as more the essence of God, whereas God is a protector, father figure, and divine retribution; while Jesus embodies goodness, compassion, forgiveness, and redepmption. PLEASE DON'T START A RELIGIOUS DEBATE OVER THIS PEOPLE, ITS JUST MY HYPOTHETICAL TAKE ON THE DIVINE ASPECTS OF CHRISTIAN MYTHOLOGY. [/QUOTE]
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