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Poll : Do you allow godless clerics?
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<blockquote data-quote="I'm A Banana" data-source="post: 1220490" data-attributes="member: 2067"><p>People need to frickin' make sure what they're defining is how it's defined! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>The Cleric class in the SRD, indeed, every class in the SRD, is defined by POWERS ALONE....</p><p></p><p>You know what that means? It means that everything else...everything not mentioned....it's PURE FLAVOR.</p><p></p><p>Heck, even go so far as to check the cleric definition in the PHB! They constantly reference 'godless' clerics who meditate for spells and exist outside of the church hierarchy.</p><p></p><p>Who cares what the class was based on? That doesn't make reinterpretations or redefinitions ANY less valid, just because Gygax didn't consider Ghandi walking on water when designing it.</p><p></p><p>Yes, you are more than free to rule that the flavor in your campaign is different from the one presented in the PHB. That's fine. But there's no real excuse for not accepting the default definiton as one perfectly valid interpretation, eh?</p><p></p><p></p><p></p><p>Do I need a history/myth example, when the PHB tells me I can? Can't all philosophies draw upon mystic powers in their holy ones? I should be asking you: what makes you think they can't? There's no functional difference if I take the cleric, call him a Philosopher-Scholar, and make him an animist than if I use him as you're suggesting. The only thing that changes is the flavor, and while you can prefer one flavor to another, I can't see any reason for claiming that yours is somehow superior.</p><p></p><p>I think not only are you misled in thinking that clerics have to worship a god, you're also mislead in thinking that any tradition that doesn't can't tap divine magic.</p><p></p><p>I guess there's not much I can say beyond RTFM. You can disagree all you want, and you can play with the flavor as much as you want, but there's no reason to assume that it HAS to be your way. Especially when, by the rules, it isn't. WHY does there need to be a god? Better than how can clerics draw divine energy from faith, WHY CAN'T THEY?</p><p></p><p>Oh, and for the record, I have a philosopher class in my Planescape campaign. So now, even FACTIONS can grant spells! And I still have the cleric class. And they both exist in theistic and non-theistic faiths, in philosophies, in sects, in people who just have a certain thought, in medical doctors from the small villages, and in the Athar. </p><p></p><p>The Philosopher class should be seeing publication, sooner or later, I'm happy to announce. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1220490, member: 2067"] People need to frickin' make sure what they're defining is how it's defined! :p The Cleric class in the SRD, indeed, every class in the SRD, is defined by POWERS ALONE.... You know what that means? It means that everything else...everything not mentioned....it's PURE FLAVOR. Heck, even go so far as to check the cleric definition in the PHB! They constantly reference 'godless' clerics who meditate for spells and exist outside of the church hierarchy. Who cares what the class was based on? That doesn't make reinterpretations or redefinitions ANY less valid, just because Gygax didn't consider Ghandi walking on water when designing it. Yes, you are more than free to rule that the flavor in your campaign is different from the one presented in the PHB. That's fine. But there's no real excuse for not accepting the default definiton as one perfectly valid interpretation, eh? Do I need a history/myth example, when the PHB tells me I can? Can't all philosophies draw upon mystic powers in their holy ones? I should be asking you: what makes you think they can't? There's no functional difference if I take the cleric, call him a Philosopher-Scholar, and make him an animist than if I use him as you're suggesting. The only thing that changes is the flavor, and while you can prefer one flavor to another, I can't see any reason for claiming that yours is somehow superior. I think not only are you misled in thinking that clerics have to worship a god, you're also mislead in thinking that any tradition that doesn't can't tap divine magic. I guess there's not much I can say beyond RTFM. You can disagree all you want, and you can play with the flavor as much as you want, but there's no reason to assume that it HAS to be your way. Especially when, by the rules, it isn't. WHY does there need to be a god? Better than how can clerics draw divine energy from faith, WHY CAN'T THEY? Oh, and for the record, I have a philosopher class in my Planescape campaign. So now, even FACTIONS can grant spells! And I still have the cleric class. And they both exist in theistic and non-theistic faiths, in philosophies, in sects, in people who just have a certain thought, in medical doctors from the small villages, and in the Athar. The Philosopher class should be seeing publication, sooner or later, I'm happy to announce. :) [/QUOTE]
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