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[Poll] Do You Like The Direction D&DN Is Heading In?
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<blockquote data-quote="Obryn" data-source="post: 6081816" data-attributes="member: 11821"><p>Nope, and I've said before and probably will have to again, because so many people want to put words in my mouth - I certainly don't blame people for jumping off the edition with some of the flaws in the first three books. It was understandable and ultimately regrettable - WotC has only themselves to blame for letting the game get published with such shallow and fixable errors. Those of us who stuck around, did so because we saw some things in it we loved, things that fixed what we didn't like about whatever game/edition we were playing before, and worked through the warts.</p><p></p><p>But here's a conundrum. If I point out that most of the biggest, most glaring errors have been fixed, people start accusing me of saying, "Oh, you'll love it now!" as someone's doing right now in another thread. That's not the point, though - moreso than any other edition, 4e had a vigorous (and at times downright exhausting) errata and update process, which fulfilled its ultimate goal - making it a better game. I don't know that the fixes would change anyone's mind who didn't like the game to start with. What I do know is that it's tiring to hear a game that <em>basically doesn't exist anymore </em>, post-errata, taken as representative of 4e <em>as it currently stands</em>. It's downright exhausting; I mean, I agree the initial skill challenge rules were a busted abomination. I agree that the way 4e monsters were set up was more or less an invitation to long, grindy battles. I agree that the game did a poor job of presentation, that some of the earliest classes and powers were busted, and that it was advertised poorly.</p><p></p><p>But I don't want to lose the simple fact that 4e now is a better game for the 4e players who've stuck around and it's rendered a lot of the criticisms from the early game (like skill challenge awfulness and monster grind) moot.</p><p></p><p>I said it before and I'll say it again - 4e right now is a vastly better, mathematically sounder, more <em>complete</em> game than it was when it was first released. This doesn't mean someone who disliked it before would miraculously like it now; it's just ridiculous when a few posters insist that the game more or less hasn't improved since their (imo, understandably) disastrous early experiences with the game.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6081816, member: 11821"] Nope, and I've said before and probably will have to again, because so many people want to put words in my mouth - I certainly don't blame people for jumping off the edition with some of the flaws in the first three books. It was understandable and ultimately regrettable - WotC has only themselves to blame for letting the game get published with such shallow and fixable errors. Those of us who stuck around, did so because we saw some things in it we loved, things that fixed what we didn't like about whatever game/edition we were playing before, and worked through the warts. But here's a conundrum. If I point out that most of the biggest, most glaring errors have been fixed, people start accusing me of saying, "Oh, you'll love it now!" as someone's doing right now in another thread. That's not the point, though - moreso than any other edition, 4e had a vigorous (and at times downright exhausting) errata and update process, which fulfilled its ultimate goal - making it a better game. I don't know that the fixes would change anyone's mind who didn't like the game to start with. What I do know is that it's tiring to hear a game that [I]basically doesn't exist anymore [/I], post-errata, taken as representative of 4e [I]as it currently stands[/I]. It's downright exhausting; I mean, I agree the initial skill challenge rules were a busted abomination. I agree that the way 4e monsters were set up was more or less an invitation to long, grindy battles. I agree that the game did a poor job of presentation, that some of the earliest classes and powers were busted, and that it was advertised poorly. But I don't want to lose the simple fact that 4e now is a better game for the 4e players who've stuck around and it's rendered a lot of the criticisms from the early game (like skill challenge awfulness and monster grind) moot. I said it before and I'll say it again - 4e right now is a vastly better, mathematically sounder, more [I]complete[/I] game than it was when it was first released. This doesn't mean someone who disliked it before would miraculously like it now; it's just ridiculous when a few posters insist that the game more or less hasn't improved since their (imo, understandably) disastrous early experiences with the game. -O [/QUOTE]
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