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[POLL] What drives your inspiration behind char gen?
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<blockquote data-quote="Guest 6801328" data-source="post: 7482591"><p>My primary inspiration is "what does this party need?"</p><p></p><p>Which is why it drives me $%^$ing crazy when I sit down at a table and ask, "What does the party need?" and <em>inevitably</em> some smarmy dork says, "Play what you want..." in a pseudo-helpful but actually patronizing way.</p><p></p><p>MAYBE WHAT I WANT TO PLAY IS WHATEVER WILL BEST COMPLEMENT THIS PARTY, OK!?!?!?!</p><p></p><p>/petpeeverant</p><p></p><p>Anyway, once I know what the party has and think of something that will work well with that group, I roll up* something...usually a variant Human because I haven't yet checked off all the feats in my bucket list...and start playing. Then I let the personality/backstory emerge opportunistically while playing.</p><p></p><p>(With "roll up" used figuratively because, of course, we don't actually roll any dice to create characters anymore.)</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7482591"] My primary inspiration is "what does this party need?" Which is why it drives me $%^$ing crazy when I sit down at a table and ask, "What does the party need?" and [I]inevitably[/I] some smarmy dork says, "Play what you want..." in a pseudo-helpful but actually patronizing way. MAYBE WHAT I WANT TO PLAY IS WHATEVER WILL BEST COMPLEMENT THIS PARTY, OK!?!?!?! /petpeeverant Anyway, once I know what the party has and think of something that will work well with that group, I roll up* something...usually a variant Human because I haven't yet checked off all the feats in my bucket list...and start playing. Then I let the personality/backstory emerge opportunistically while playing. (With "roll up" used figuratively because, of course, we don't actually roll any dice to create characters anymore.) [/QUOTE]
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[POLL] What drives your inspiration behind char gen?
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