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Poll: What is a Level 1 PC?
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<blockquote data-quote="hamstertamer" data-source="post: 6036978" data-attributes="member: 6690665"><p>I guess I really appreciate having those tools and it's one of the best parts of 3rd edition for me. Because once I was familiar with the concept then I understood the game logic. Most of the NPCs didn't have stats especially randomly encountered ones but do to my experience creating NPCs I could create them in my head if needed. It wasn't even a big deal.</p><p></p><p>I don't really understand the concept of RAW, the DM's guide is a guide book and it even explicitly states that they giving you alternatives and options for you to use. The NPC classes are giving you structure to build from. The random NPC creation charts are there for your convenience, just like most of the charts.</p><p></p><p></p><p>I don't know what you mean by verisimilitude. I definitely believe that there should be a structure and it should be the same system. Knowing how to create a detailed PC, I would know to create detailed NPC as well. It's easier and it's logical. Two systems would be illogical to me and make it much harder to conceptualize while playing. But you don't mean two different systems I imagine. What you really mean is that you don't want to bother with detail. Which isn't a different system just a play style preference. I don't write down every detail either, but I want the detail there when I want it though. Of course, I do enjoy making interesting NPCs, and I think it's important. I really do enjoy prep time. Some people think you should be able to DM with no preparation time and not knowing any rules. I think that's lunacy.</p><p></p><p></p><p>I don't understand you. You already can do that. How you create PCs and NPCs is up to you and always has been. Want to roll? Fine. Want a custom ability array? Fine. Want a custom point buy system? Fine. It's all up to you. Don't want to bother with skills for goblin chief? Fine. Yet, the goblin chief should still theoretically have some skills even if they are being ignored. Maybe your PCs take the goblin chief hostage, then what? Then you might need to add more detail to that NPC, no big deal.</p></blockquote><p></p>
[QUOTE="hamstertamer, post: 6036978, member: 6690665"] I guess I really appreciate having those tools and it's one of the best parts of 3rd edition for me. Because once I was familiar with the concept then I understood the game logic. Most of the NPCs didn't have stats especially randomly encountered ones but do to my experience creating NPCs I could create them in my head if needed. It wasn't even a big deal. I don't really understand the concept of RAW, the DM's guide is a guide book and it even explicitly states that they giving you alternatives and options for you to use. The NPC classes are giving you structure to build from. The random NPC creation charts are there for your convenience, just like most of the charts. I don't know what you mean by verisimilitude. I definitely believe that there should be a structure and it should be the same system. Knowing how to create a detailed PC, I would know to create detailed NPC as well. It's easier and it's logical. Two systems would be illogical to me and make it much harder to conceptualize while playing. But you don't mean two different systems I imagine. What you really mean is that you don't want to bother with detail. Which isn't a different system just a play style preference. I don't write down every detail either, but I want the detail there when I want it though. Of course, I do enjoy making interesting NPCs, and I think it's important. I really do enjoy prep time. Some people think you should be able to DM with no preparation time and not knowing any rules. I think that's lunacy. I don't understand you. You already can do that. How you create PCs and NPCs is up to you and always has been. Want to roll? Fine. Want a custom ability array? Fine. Want a custom point buy system? Fine. It's all up to you. Don't want to bother with skills for goblin chief? Fine. Yet, the goblin chief should still theoretically have some skills even if they are being ignored. Maybe your PCs take the goblin chief hostage, then what? Then you might need to add more detail to that NPC, no big deal. [/QUOTE]
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Poll: What is a Level 1 PC?
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