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PoPP - Lerissa (01)
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5134098" data-attributes="member: 29558"><p><strong>OOC: Let's go ahead and get an initiative roll so I'll know who's heard/seen what before I post up.</strong></p><p></p><p>[sblock=Also OOC]Would you mind taking a posting color for Lerissa? I've got her posted in the other threads as <span style="color: Magenta">Magenta</span> right now (closest thing I could find to Pink <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" />)</p><p></p><p>Also, you should note that you can only move ½ speed while moving silently (3 squares) without taking a -5 penalty.[/sblock]</p><p></p><p>Abraxis moves up and presses himself against the wall to the left of the door, peering intently into the building. <span style="color: Aqua">"Can’t see a thing!"</span> he reports.</p><p></p><p>With a softly spoken admonition to the others, you move cat-quiet into the pea-soup and pitchy dark within the granary. Myriad sounds echo strangely through the gloom - the drip of moisture from the fog, the skittering of tiny clawed feet as the rats that inevitably inhabit such places move about, and the occasional creak of the building's frame as it settles to accommodate the weight of the grain it contains.</p><p></p><p>The fog muffles the words of your companions even as it carries them to your ears, so that it sounds as though they speak through a wall of cotton. Mustapha speaks as you round the corner and move to the left: <span style="color: Sienna">"If Lerissa is taking the left, perhaps we should try the other side? Regrettably my ability to slip unnoticed as the desert wind is lacking, so I don't want to give her position away by my careless steps."</span></p><p></p><p>Leaf's voice - strident with what may be fear - comes to you as you reach the corner of the room: <span style="color: Green">"Wait . . . Mustapha? Abraxis? . . . Where is everyone?"</span></p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5134098, member: 29558"] [B]OOC: Let's go ahead and get an initiative roll so I'll know who's heard/seen what before I post up.[/B] [sblock=Also OOC]Would you mind taking a posting color for Lerissa? I've got her posted in the other threads as [COLOR="Magenta"]Magenta[/COLOR] right now (closest thing I could find to Pink :lol:) Also, you should note that you can only move ½ speed while moving silently (3 squares) without taking a -5 penalty.[/sblock] Abraxis moves up and presses himself against the wall to the left of the door, peering intently into the building. [COLOR="Aqua"]"Can’t see a thing!"[/COLOR] he reports. With a softly spoken admonition to the others, you move cat-quiet into the pea-soup and pitchy dark within the granary. Myriad sounds echo strangely through the gloom - the drip of moisture from the fog, the skittering of tiny clawed feet as the rats that inevitably inhabit such places move about, and the occasional creak of the building's frame as it settles to accommodate the weight of the grain it contains. The fog muffles the words of your companions even as it carries them to your ears, so that it sounds as though they speak through a wall of cotton. Mustapha speaks as you round the corner and move to the left: [COLOR="Sienna"]"If Lerissa is taking the left, perhaps we should try the other side? Regrettably my ability to slip unnoticed as the desert wind is lacking, so I don't want to give her position away by my careless steps."[/COLOR] Leaf's voice - strident with what may be fear - comes to you as you reach the corner of the room: [COLOR="Green"]"Wait . . . Mustapha? Abraxis? . . . Where is everyone?"[/COLOR] [/QUOTE]
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