Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Promotions/Press
Porting DMs Guild Adventures to Fantasy Gounds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yarik" data-source="post: 6899914" data-attributes="member: 86397"><p>I recently ported my adventure <a href="http://www.dmsguild.com/product/194337/Hand-of-the-Wychlaran-A-3rdLevel-Fantasy-Grounds-Adventure" target="_blank">Hand of the Wychlaran</a> to Fantasy Grounds and put it up on the DMs Guild. The guidelines in the FAQ suggest disabling your old product after you create a new one for Fantasy Grounds on the website, but I opted not to go this route.</p><p> </p><p>Instead, I made Hand of the Wychlaran, available as a separate product that includes the Fantasy Grounds module file AND a copy of the PDF. I also decided to charge more for it ($4.99, instead of $2.99).</p><p> </p><p>I know from personal experience that having an adventure all ready to run in Fantasy Grounds is a HUGE time saver, so I believe the added cost is justified. I'm also not certain that every adventure should come with a free port to Fantasy Grounds, even if it could potentially generate additional sales. It seems like authors should receive compensation if they take the time to create a Fantasy Grounds version or pay someone to do it for them.</p><p> </p><p>Making the adventures separate products should also allow me to easily see how interested folks are in the Fantasy Grounds version vs. the traditional PDF. I don't see an issue with doing this, because everyone still gets a cut of the profits, and buyers have the choice of spending more to save time. It should be an interesting experiment. Thoughts?</p><p></p><p><a href="http://www.dmsguild.com/product/194337/Hand-of-the-Wychlaran-A-3rdLevel-Fantasy-Grounds-Adventure" target="_blank">[ATTACH]76959[/ATTACH]</a></p></blockquote><p></p>
[QUOTE="Yarik, post: 6899914, member: 86397"] I recently ported my adventure [URL="http://www.dmsguild.com/product/194337/Hand-of-the-Wychlaran-A-3rdLevel-Fantasy-Grounds-Adventure"]Hand of the Wychlaran[/URL] to Fantasy Grounds and put it up on the DMs Guild. The guidelines in the FAQ suggest disabling your old product after you create a new one for Fantasy Grounds on the website, but I opted not to go this route. Instead, I made Hand of the Wychlaran, available as a separate product that includes the Fantasy Grounds module file AND a copy of the PDF. I also decided to charge more for it ($4.99, instead of $2.99). I know from personal experience that having an adventure all ready to run in Fantasy Grounds is a HUGE time saver, so I believe the added cost is justified. I'm also not certain that every adventure should come with a free port to Fantasy Grounds, even if it could potentially generate additional sales. It seems like authors should receive compensation if they take the time to create a Fantasy Grounds version or pay someone to do it for them. Making the adventures separate products should also allow me to easily see how interested folks are in the Fantasy Grounds version vs. the traditional PDF. I don't see an issue with doing this, because everyone still gets a cut of the profits, and buyers have the choice of spending more to save time. It should be an interesting experiment. Thoughts? [URL="http://www.dmsguild.com/product/194337/Hand-of-the-Wychlaran-A-3rdLevel-Fantasy-Grounds-Adventure"][ATTACH=CONFIG]76959._xfImport[/ATTACH][/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
Porting DMs Guild Adventures to Fantasy Gounds
Top