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Possible DDI Tiered Pricing...
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<blockquote data-quote="Zinovia" data-source="post: 5468584" data-attributes="member: 57373"><p>WotC needs to get the value and content level back to what it was before considering a price increase, not that we have any evidence that they were doing so yet. </p><p></p><p>With all the speculation on tiered pricing in this thread, I have seen a number of people bandying about numbers in the WoW subscription price range. I for one would not pay that amount for tools that are an accessory to my game, and not the game itself. The game is that shelf full of books that I have, my boxes of minis, and my WotBS subscription (and my players of course, but aside from a few cases of soda here and there, they don't cost me anything <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />). </p><p></p><p>I absolutely rely on the monster builder to correct and tune all the encounters, and the compendium to find magic items for my group who don't want to make wish lists. We use the character builder on behalf of all my players (the one who had subscribed to Insider has dropped it since all the late unpleasantness with the CB). I feel I am getting value at the current price point for Insider, but it isn't worth the same amount as WoW. I get more entertainment value for my dollar with WoW, and so it's higher price of $12 a month or so (6 month subscription) is justified. The Insider tools are things that we use for maybe 6-8 hours per month, between my game and my son's. I sometimes play that much WoW in one day <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" />. </p><p></p><p>To sum up: don't use WoW as a gauge of what people will pay for online games. An MMO is not equivalent to a suite of tools to prepare your TTRPG.</p></blockquote><p></p>
[QUOTE="Zinovia, post: 5468584, member: 57373"] WotC needs to get the value and content level back to what it was before considering a price increase, not that we have any evidence that they were doing so yet. With all the speculation on tiered pricing in this thread, I have seen a number of people bandying about numbers in the WoW subscription price range. I for one would not pay that amount for tools that are an accessory to my game, and not the game itself. The game is that shelf full of books that I have, my boxes of minis, and my WotBS subscription (and my players of course, but aside from a few cases of soda here and there, they don't cost me anything :D). I absolutely rely on the monster builder to correct and tune all the encounters, and the compendium to find magic items for my group who don't want to make wish lists. We use the character builder on behalf of all my players (the one who had subscribed to Insider has dropped it since all the late unpleasantness with the CB). I feel I am getting value at the current price point for Insider, but it isn't worth the same amount as WoW. I get more entertainment value for my dollar with WoW, and so it's higher price of $12 a month or so (6 month subscription) is justified. The Insider tools are things that we use for maybe 6-8 hours per month, between my game and my son's. I sometimes play that much WoW in one day :blush:. To sum up: don't use WoW as a gauge of what people will pay for online games. An MMO is not equivalent to a suite of tools to prepare your TTRPG. [/QUOTE]
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