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Possible DDI Tiered Pricing...
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<blockquote data-quote="Dannager" data-source="post: 5468780" data-attributes="member: 73683"><p>I think there's some kind of mental disconnect we're having. I'm not saying that prospective DMs should necessarily have to pay <em>more</em> for their subscription than they might currently. I'm saying that players, who don't need all the tools that DMs do, could have the option to <em>pay less</em>. We're not adding $4 to the DM's subscription price. His subscription price stays the same (barring a decision on WotC's part to up the subscription price as more tools are released). We're <em>subtracting</em> (a totally hypothetical) $4 from the players' subscription price.</p><p></p><p>Now, I suppose the option <em>does</em> exist to provide a DMs-only subscription package that contains access to the magazines, the Adventure Tools, the VTT DM client and the Compendium, but really all that removes is the Character Builder. I don't see any way you can justify a significant discount, and if the discount is as small as I think it ought to be, there's very little reason not to just buy the full package and get the Character Builder in the process. A lot of DMs have been players before and will likely be players again at some point.</p><p></p><p>I'm all for reducing barriers to DM entry, but frankly I have <em>never</em> heard anyone say "I just can't see myself <em>running</em> a game of D&D. It's too expensive!" Instead, what I have heard much more frequently is "I just can't see myself <em>running</em> a game of D&D. It's too time-consuming/difficult!"</p><p></p><p>The area where the most progress can be made in reducing the barrier to entry for new DMs is in convenience, and <em>enormous</em> strides have already been made in this regard since the release of 4e. DDI is a huge part of that effort, but so are things like monster statblocks and the DM's Kit.</p></blockquote><p></p>
[QUOTE="Dannager, post: 5468780, member: 73683"] I think there's some kind of mental disconnect we're having. I'm not saying that prospective DMs should necessarily have to pay [I]more[/I] for their subscription than they might currently. I'm saying that players, who don't need all the tools that DMs do, could have the option to [I]pay less[/I]. We're not adding $4 to the DM's subscription price. His subscription price stays the same (barring a decision on WotC's part to up the subscription price as more tools are released). We're [I]subtracting[/I] (a totally hypothetical) $4 from the players' subscription price. Now, I suppose the option [I]does[/I] exist to provide a DMs-only subscription package that contains access to the magazines, the Adventure Tools, the VTT DM client and the Compendium, but really all that removes is the Character Builder. I don't see any way you can justify a significant discount, and if the discount is as small as I think it ought to be, there's very little reason not to just buy the full package and get the Character Builder in the process. A lot of DMs have been players before and will likely be players again at some point. I'm all for reducing barriers to DM entry, but frankly I have [I]never[/I] heard anyone say "I just can't see myself [I]running[/I] a game of D&D. It's too expensive!" Instead, what I have heard much more frequently is "I just can't see myself [I]running[/I] a game of D&D. It's too time-consuming/difficult!" The area where the most progress can be made in reducing the barrier to entry for new DMs is in convenience, and [I]enormous[/I] strides have already been made in this regard since the release of 4e. DDI is a huge part of that effort, but so are things like monster statblocks and the DM's Kit. [/QUOTE]
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