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Possibly a stupid idea for a short adventure - You'll be the judge!
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<blockquote data-quote="Jon_Dahl" data-source="post: 6125210" data-attributes="member: 89822"><p>In my game, there's a Fleshwarper (PrC found from Lords of Madness) who wishes to have an official position (guildmaster in an Adventurers' Guild), but the church of Saint Cuthbert is convinced that this is necromancy and refuses to listen to reason.</p><p></p><p>A knight (aged half-elf NPC) is willing to speak on the behalf of the Fleshwarper, but the problem is that how to involve PCs AND make this exciting...</p><p></p><p>I was thinking that the knight has the right to request a Trial of Truth. This is a combination of ordeal of water, fire, earth and wind. Usually the accused party (in this case the Fleshwarper) must stand one of these... Or maybe all... In this case, the knight requests that the PCs act as champions for the Fleshwarper and each performs one of the ordeals.</p><p>The fire requires walking on burning coals.</p><p>The water requires staying submerged for 5 minutes.</p><p>Earth requires swearing the truth under a massive stone weight.</p><p>Wind requires jumping of a cliff.</p><p></p><p>No magic or tricks are allowed.</p><p></p><p>If the PCs pass all these test, they will be believed to be telling the truth.</p><p></p><p>I'm just thinking, is this too hostile for players? They would receive XP for the ordeals and a award from the Fleshwarper? Also, this is a stupid or a good idea? Better ideas?</p></blockquote><p></p>
[QUOTE="Jon_Dahl, post: 6125210, member: 89822"] In my game, there's a Fleshwarper (PrC found from Lords of Madness) who wishes to have an official position (guildmaster in an Adventurers' Guild), but the church of Saint Cuthbert is convinced that this is necromancy and refuses to listen to reason. A knight (aged half-elf NPC) is willing to speak on the behalf of the Fleshwarper, but the problem is that how to involve PCs AND make this exciting... I was thinking that the knight has the right to request a Trial of Truth. This is a combination of ordeal of water, fire, earth and wind. Usually the accused party (in this case the Fleshwarper) must stand one of these... Or maybe all... In this case, the knight requests that the PCs act as champions for the Fleshwarper and each performs one of the ordeals. The fire requires walking on burning coals. The water requires staying submerged for 5 minutes. Earth requires swearing the truth under a massive stone weight. Wind requires jumping of a cliff. No magic or tricks are allowed. If the PCs pass all these test, they will be believed to be telling the truth. I'm just thinking, is this too hostile for players? They would receive XP for the ordeals and a award from the Fleshwarper? Also, this is a stupid or a good idea? Better ideas? [/QUOTE]
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