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Power and Pathfinder Classes - Forked Thread: Pathfinder - sell me
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<blockquote data-quote="AllisterH" data-source="post: 4786743" data-attributes="member: 51325"><p>The HP boost I consider a relatively good fix. It affects the low level survivability (basically now, a wizard doesn't keel over from being nudged) but has no discrenible effect past levels 3.</p><p> </p><p>Remember, you don't look at the capabilities in a vacuum but in regards to the opposition.</p><p> </p><p>After level 4 for example, I don't see any difference in how many rounds it takes to drop a wizard than it does now since monsters do increasinly more damage.</p><p> </p><p>I'm more concerned with the addition of class features and such. For example, a barbarian ALREADY outdamages a warblade (closest martial adept) and yet they added more numbers (along with some flexibility).</p><p> </p><p>I know I sound like a broken record, but really, most of the Base classes and PrC released by WOTC don't compare in sheer raw power of the 3.5 PHB classes.</p><p> </p><p>Sure, there are things like the PRC, Planar Shepherd and spells like shivering Touch, but I have a lot of WOTC 3.5 material and I personally believe at least 75% of the material released were at BEST, equal to the 3.5 PHB stuff.</p><p> </p><p>What really concerns me is the rocket tag nature that I see in the classes. In 3.5, especially ironically in paizo modules, by level 13, "he who wins initiative just plain WINS" thanks to how "tuned" both the monsters and enemies are.</p><p> </p><p>The so called sweet spot in 3.5 of levels 4-12 seem to have only shifted in PF to levels 1-10 when my friends played the beta...Still, I'll take a look in the actual released book to see for myself...</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4786743, member: 51325"] The HP boost I consider a relatively good fix. It affects the low level survivability (basically now, a wizard doesn't keel over from being nudged) but has no discrenible effect past levels 3. Remember, you don't look at the capabilities in a vacuum but in regards to the opposition. After level 4 for example, I don't see any difference in how many rounds it takes to drop a wizard than it does now since monsters do increasinly more damage. I'm more concerned with the addition of class features and such. For example, a barbarian ALREADY outdamages a warblade (closest martial adept) and yet they added more numbers (along with some flexibility). I know I sound like a broken record, but really, most of the Base classes and PrC released by WOTC don't compare in sheer raw power of the 3.5 PHB classes. Sure, there are things like the PRC, Planar Shepherd and spells like shivering Touch, but I have a lot of WOTC 3.5 material and I personally believe at least 75% of the material released were at BEST, equal to the 3.5 PHB stuff. What really concerns me is the rocket tag nature that I see in the classes. In 3.5, especially ironically in paizo modules, by level 13, "he who wins initiative just plain WINS" thanks to how "tuned" both the monsters and enemies are. The so called sweet spot in 3.5 of levels 4-12 seem to have only shifted in PF to levels 1-10 when my friends played the beta...Still, I'll take a look in the actual released book to see for myself... [/QUOTE]
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